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d75e68c027
windows build only
102 lines
3.8 KiB
C++
102 lines
3.8 KiB
C++
//
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// Text.h
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//
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// $Id: //poco/1.4/XML/include/Poco/DOM/Text.h#1 $
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//
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// Library: XML
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// Package: DOM
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// Module: DOM
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//
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// Definition of the DOM Text class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef DOM_Text_INCLUDED
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#define DOM_Text_INCLUDED
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#include "Poco/XML/XML.h"
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#include "Poco/DOM/CharacterData.h"
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#include "Poco/XML/XMLString.h"
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namespace Poco {
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namespace XML {
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class XML_API Text: public CharacterData
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/// The Text interface inherits from CharacterData and represents the textual
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/// content (termed character data in XML) of an Element or Attr. If there is
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/// no markup inside an element's content, the text is contained in a single
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/// object implementing the Text interface that is the only child of the element.
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/// If there is markup, it is parsed into the information items (elements, comments,
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/// etc.) and Text nodes that form the list of children of the element.
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///
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/// When a document is first made available via the DOM, there is only one Text
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/// node for each block of text. Users may create adjacent Text nodes that represent
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/// the contents of a given element without any intervening markup, but should
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/// be aware that there is no way to represent the separations between these
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/// nodes in XML or HTML, so they will not (in general) persist between DOM
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/// editing sessions. The normalize() method on Element merges any such adjacent
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/// Text objects into a single node for each block of text.
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{
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public:
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Text* splitText(unsigned long offset);
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/// Breaks this node into two nodes at the specified offset, keeping both in
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/// the tree as siblings. This node then only contains all the content up to
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/// the offset point. A new node of the same type, which is inserted as the
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/// next sibling of this node, contains all the content at and after the offset
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/// point. When the offset is equal to the length of this node, the new node
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/// has no data.
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// Node
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const XMLString& nodeName() const;
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unsigned short nodeType() const;
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// Non-standard extensions
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XMLString innerText() const;
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protected:
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Text(Document* pOwnerDocument, const XMLString& data);
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Text(Document* pOwnerDocument, const Text& text);
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~Text();
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Node* copyNode(bool deep, Document* pOwnerDocument) const;
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private:
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static const XMLString NODE_NAME;
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friend class Document;
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};
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} } // namespace Poco::XML
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#endif // DOM_Text_INCLUDED
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