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d75e68c027
windows build only
148 lines
4.8 KiB
C++
148 lines
4.8 KiB
C++
//
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// AbstractNode.h
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//
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// $Id: //poco/1.4/XML/include/Poco/DOM/AbstractNode.h#2 $
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//
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// Library: XML
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// Package: DOM
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// Module: DOM
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//
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// Definition of the AbstractNode class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef DOM_AbstractNode_INCLUDED
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#define DOM_AbstractNode_INCLUDED
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#include "Poco/XML/XML.h"
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#include "Poco/DOM/Node.h"
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#include "Poco/DOM/MutationEvent.h"
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#include "Poco/XML/XMLString.h"
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namespace Poco {
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namespace XML {
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class AbstractContainerNode;
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class Attr;
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class EventDispatcher;
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class XML_API AbstractNode: public Node
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/// AbstractNode provides a basic implementation
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/// of the Node interface for all types of nodes
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/// that do not contain other nodes.
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{
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public:
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// Node
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const XMLString& nodeName() const;
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const XMLString& getNodeValue() const;
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void setNodeValue(const XMLString& value);
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Node* parentNode() const;
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NodeList* childNodes() const;
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Node* firstChild() const;
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Node* lastChild() const;
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Node* previousSibling() const;
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Node* nextSibling() const;
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NamedNodeMap* attributes() const;
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Document* ownerDocument() const;
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Node* insertBefore(Node* newChild, Node* refChild);
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Node* replaceChild(Node* newChild, Node* oldChild);
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Node* removeChild(Node* oldChild);
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Node* appendChild(Node* newChild);
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bool hasChildNodes() const;
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Node* cloneNode(bool deep) const;
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void normalize();
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bool isSupported(const XMLString& feature, const XMLString& version) const;
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const XMLString& namespaceURI() const;
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XMLString prefix() const;
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const XMLString& localName() const;
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bool hasAttributes() const;
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// EventTarget
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void addEventListener(const XMLString& type, EventListener* listener, bool useCapture);
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void removeEventListener(const XMLString& type, EventListener* listener, bool useCapture);
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bool dispatchEvent(Event* evt);
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// Extensions
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XMLString innerText() const;
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Node* getNodeByPath(const XMLString& path) const;
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Node* getNodeByPathNS(const XMLString& path, const NSMap& nsMap) const;
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virtual void autoRelease();
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protected:
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AbstractNode(Document* pOwnerDocument);
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AbstractNode(Document* pOwnerDocument, const AbstractNode& node);
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~AbstractNode();
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virtual Node* copyNode(bool deep, Document* pOwnerDocument) const = 0;
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virtual bool events() const;
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virtual bool eventsSuspended() const;
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void captureEvent(Event* evt);
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void bubbleEvent(Event* evt);
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void dispatchSubtreeModified();
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void dispatchNodeInserted();
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void dispatchNodeRemoved();
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virtual void dispatchNodeRemovedFromDocument();
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virtual void dispatchNodeInsertedIntoDocument();
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void dispatchAttrModified(Attr* pAttr, MutationEvent::AttrChangeType changeType, const XMLString& prevValue, const XMLString& newValue);
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void dispatchCharacterDataModified(const XMLString& prevValue, const XMLString& newValue);
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void setOwnerDocument(Document* pOwnerDocument);
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static const XMLString EMPTY_STRING;
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private:
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AbstractNode();
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AbstractContainerNode* _pParent;
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AbstractNode* _pNext;
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Document* _pOwner;
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EventDispatcher* _pEventDispatcher;
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static const XMLString NODE_NAME;
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friend class AbstractContainerNode;
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friend class Document;
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friend class DocumentFragment;
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friend class Element;
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friend class Attr;
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friend class CharacterData;
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friend class DOMBuilder;
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friend class NodeAppender;
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};
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} } // namespace Poco::XML
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#endif // DOM_AbstractNode_INCLUDED
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