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	MSVC 2010 complained if the alignment was larger than 128. Disabled the alignment macros for all larger alignments if MSVC version is 2010 or lower.
		
			
				
	
	
		
			249 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			249 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Alignment.h
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//
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// $Id: //poco/svn/Foundation/include/Poco/Alignment.h#2 $
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//
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// Library: Foundation
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// Package: Dynamic
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// Module:  Alignment
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//
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// Definition of the Alignment class.
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//
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// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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// Adapted for POCO from LLVM Compiler Infrastructure code:
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source License
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the AlignOf function that computes alignments for
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// arbitrary types.
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//
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//===----------------------------------------------------------------------===//
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#ifndef Foundation_AlignOf_INCLUDED
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#define Foundation_AlignOf_INCLUDED
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#include <cstddef>
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#ifdef POCO_ENABLE_CPP11
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	#include <type_traits>
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	#define POCO_HAVE_ALIGNMENT
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#else
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	namespace Poco {
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	template <typename T>
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	struct AlignmentCalcImpl
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	{
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		char x;
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		T t;
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	private:
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		AlignmentCalcImpl() {} // Never instantiate.
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	};
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	template <typename T>
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	struct AlignOf
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		/// A templated class that contains an enum value representing
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		/// the alignment of the template argument.  For example,
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		/// AlignOf<int>::Alignment represents the alignment of type "int".  The
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		/// alignment calculated is the minimum alignment, and not necessarily
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		/// the "desired" alignment returned by GCC's __alignof__ (for example).  Note
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		/// that because the alignment is an enum value, it can be used as a
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		/// compile-time constant (e.g., for template instantiation).
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	{
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		enum
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		{
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			Alignment = static_cast<unsigned int>(sizeof(AlignmentCalcImpl<T>) - sizeof(T))
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		};
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		enum { Alignment_GreaterEqual_2Bytes  = Alignment >= 2  ? 1 : 0 };
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		enum { Alignment_GreaterEqual_4Bytes  = Alignment >= 4  ? 1 : 0 };
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		enum { Alignment_GreaterEqual_8Bytes  = Alignment >= 8  ? 1 : 0 };
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		enum { Alignment_GreaterEqual_16Bytes = Alignment >= 16 ? 1 : 0 };
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		enum { Alignment_LessEqual_2Bytes  = Alignment <= 2  ? 1 : 0 };
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		enum { Alignment_LessEqual_4Bytes  = Alignment <= 4  ? 1 : 0 };
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		enum { Alignment_LessEqual_8Bytes  = Alignment <= 8  ? 1 : 0 };
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		enum { Alignment_LessEqual_16Bytes = Alignment <= 16 ? 1 : 0 };
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	};
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	template <typename T>
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	inline unsigned alignOf()
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		/// A templated function that returns the minimum alignment of
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		/// of a type.  This provides no extra functionality beyond the AlignOf
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		/// class besides some cosmetic cleanliness.  Example usage:
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		/// alignOf<int>() returns the alignment of an int.
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	{
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		return AlignOf<T>::Alignment;
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	}
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	template <std::size_t Alignment> struct AlignedCharArrayImpl;
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		/// Helper for building an aligned character array type.
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		///
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		/// This template is used to explicitly build up a collection of aligned
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		/// character types. We have to build these up using a macro and explicit
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		/// specialization to cope with old versions of MSVC and GCC where only an
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		/// integer literal can be used to specify an alignment constraint. Once built
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		/// up here, we can then begin to indirect between these using normal C++
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		/// template parameters.
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	// MSVC requires special handling here.
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	#ifndef _MSC_VER
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		#ifdef POCO_COMPILER_CLANG
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			#if __has_feature(cxx_alignas)
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				#define POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \
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					template <> struct AlignedCharArrayImpl<x> \
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					{ \
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						char aligned alignas(x); \
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					}
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				#define POCO_HAVE_ALIGNMENT
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			#endif
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		#elif defined(__GNUC__) || defined(__IBM_ATTRIBUTES)
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			#define POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \
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				template <> struct AlignedCharArrayImpl<x> \
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				{ \
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					char aligned __attribute__((aligned(x))); \
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				}
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				#define POCO_HAVE_ALIGNMENT
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		#endif
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		#ifdef POCO_HAVE_ALIGNMENT
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(16);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(32);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(64);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(128);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(512);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1024);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2048);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4096);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8192);
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			#undef POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT
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		#endif // POCO_HAVE_ALIGNMENT
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	#else // _MSC_VER
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		// We provide special variations of this template for the most common
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		// alignments because __declspec(align(...)) doesn't actually work when it is
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		// a member of a by-value function argument in MSVC, even if the alignment
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		// request is something reasonably like 8-byte or 16-byte.
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		template <> struct AlignedCharArrayImpl<1> { char aligned; };
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		template <> struct AlignedCharArrayImpl<2> { short aligned; };
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		template <> struct AlignedCharArrayImpl<4> { int aligned; };
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		template <> struct AlignedCharArrayImpl<8> { double aligned; };
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		#define POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(x) \
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			template <> struct AlignedCharArrayImpl<x> { \
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				__declspec(align(x)) char aligned; \
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			}
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		POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(16);
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		POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(32);
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		POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(64);
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		POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(128);
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		#if (_MSC_VER > 1600)  // MSVC 2010 complains on alignment  larger than 128
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(512);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(1024);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(2048);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(4096);
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			POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT(8192);
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		#endif  // _MSC_VER > 1600
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		// Any larger and MSVC complains.
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		#undef POCO_ALIGNEDCHARARRAY_TEMPLATE_ALIGNMENT
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		#define POCO_HAVE_ALIGNMENT
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	#endif // _MSC_VER
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	// POCO_HAVE_ALIGNMENT will be defined on the pre-C++11 platforms/compilers where
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	// it can be reliably determined and used. Uncomment the line below to explicitly
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	// disable use of alignment even for those platforms. 
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	// #undef POCO_HAVE_ALIGNMENT
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	#ifdef POCO_HAVE_ALIGNMENT
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		template <typename T1, typename T2 = char, typename T3 = char, typename T4 = char>
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		union AlignedCharArrayUnion
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			/// This union template exposes a suitably aligned and sized character
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			/// array member which can hold elements of any of up to four types.
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			///
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			/// These types may be arrays, structs, or any other types. The goal is to
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			/// produce a union type containing a character array which, when used, forms
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			/// storage suitable to placement new any of these types over. Support for more
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			/// than four types can be added at the cost of more boiler plate.
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		{
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		private:
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			class AlignerImpl
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			{
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				T1 t1;
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				T2 t2;
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				T3 t3;
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				T4 t4;
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				AlignerImpl(); // Never defined or instantiated.
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			};
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			union SizerImpl
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			{
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				char arr1[sizeof(T1)];
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				char arr2[sizeof(T2)];
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				char arr3[sizeof(T3)];
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				char arr4[sizeof(T4)];
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			};
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		public:
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			char buffer[sizeof(SizerImpl)];
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				/// The character array buffer for use by clients.
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				///
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				/// No other member of this union should be referenced. They exist purely to
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				/// constrain the layout of this character array.
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		private:
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			Poco::AlignedCharArrayImpl<AlignOf<AlignerImpl>::Alignment> _nonceMember;
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		};
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	#endif // POCO_HAVE_ALIGNMENT
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	} // namespace Poco
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#endif // POCO_ENABLE_CPP11
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#endif // Foundation_AlignOf_INCLUDED
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