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200 lines
5.6 KiB
C++
200 lines
5.6 KiB
C++
//
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// SocketStream.h
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//
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// $Id: //poco/Main/Net/include/Poco/Net/SocketStream.h#3 $
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//
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// Library: Net
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// Package: Sockets
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// Module: SocketStream
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//
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// Definition of the SocketStream class.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Net_SocketStream_INCLUDED
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#define Net_SocketStream_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/Net/StreamSocket.h"
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#include "Poco/BufferedBidirectionalStreamBuf.h"
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#include <istream>
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#include <ostream>
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namespace Poco {
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namespace Net {
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class StreamSocketImpl;
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class Net_API SocketStreamBuf: public Poco::BufferedBidirectionalStreamBuf
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/// This is the streambuf class used for reading from and writing to a socket.
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{
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public:
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SocketStreamBuf(const Socket& socket);
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/// Creates a SocketStreamBuf with the given socket.
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///
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/// The socket's SocketImpl must be a StreamSocketImpl,
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/// otherwise an InvalidArgumentException is thrown.
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~SocketStreamBuf();
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/// Destroys the SocketStreamBuf.
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StreamSocketImpl* socketImpl() const;
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/// Returns the internal SocketImpl.
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protected:
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int readFromDevice(char* buffer, std::streamsize length);
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int writeToDevice(const char* buffer, std::streamsize length);
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private:
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enum
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{
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STREAM_BUFFER_SIZE = 1024
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};
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StreamSocketImpl* _pImpl;
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};
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class Net_API SocketIOS: public virtual std::ios
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/// The base class for SocketStream, SocketInputStream and
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/// SocketOutputStream.
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///
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/// This class is needed to ensure the correct initialization
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/// order of the stream buffer and base classes.
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{
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public:
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SocketIOS(const Socket& socket);
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/// Creates the SocketIOS with the given socket.
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///
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/// The socket's SocketImpl must be a StreamSocketImpl,
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/// otherwise an InvalidArgumentException is thrown.
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~SocketIOS();
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/// Destroys the SocketIOS.
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///
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/// Flushes the buffer, but does not close the socket.
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SocketStreamBuf* rdbuf();
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/// Returns a pointer to the internal SocketStreamBuf.
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void close();
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/// Flushes the stream and closes the socket.
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StreamSocket socket() const;
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/// Returns the underlying socket.
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protected:
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SocketStreamBuf _buf;
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};
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class Net_API SocketOutputStream: public SocketIOS, public std::ostream
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/// An output stream for writing to a socket.
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{
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public:
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explicit SocketOutputStream(const Socket& socket);
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/// Creates the SocketOutputStream with the given socket.
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///
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/// The socket's SocketImpl must be a StreamSocketImpl,
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/// otherwise an InvalidArgumentException is thrown.
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~SocketOutputStream();
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/// Destroys the SocketOutputStream.
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///
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/// Flushes the buffer, but does not close the socket.
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};
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class Net_API SocketInputStream: public SocketIOS, public std::istream
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/// An input stream for reading from a socket.
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///
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/// When using formatted input from a SocketInputStream,
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/// always ensure that a receive timeout is set for the
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/// socket. Otherwise your program might unexpectedly
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/// hang.
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///
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/// However, using formatted input from a SocketInputStream
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/// is not recommended, due to the read-ahead behavior of
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/// istream with formatted reads.
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{
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public:
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explicit SocketInputStream(const Socket& socket);
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/// Creates the SocketInputStream with the given socket.
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///
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/// The socket's SocketImpl must be a StreamSocketImpl,
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/// otherwise an InvalidArgumentException is thrown.
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~SocketInputStream();
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/// Destroys the SocketInputStream.
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};
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class Net_API SocketStream: public SocketIOS, public std::iostream
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/// An bidirectional stream for reading from and writing to a socket.
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///
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/// When using formatted input from a SocketStream,
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/// always ensure that a receive timeout is set for the
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/// socket. Otherwise your program might unexpectedly
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/// hang.
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///
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/// However, using formatted input from a SocketStream
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/// is not recommended, due to the read-ahead behavior of
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/// istream with formatted reads.
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{
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public:
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explicit SocketStream(const Socket& socket);
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/// Creates the SocketStream with the given socket.
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///
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/// The socket's SocketImpl must be a StreamSocketImpl,
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/// otherwise an InvalidArgumentException is thrown.
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~SocketStream();
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/// Destroys the SocketStream.
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///
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/// Flushes the buffer, but does not close the socket.
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};
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//
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// inlines
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//
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inline StreamSocketImpl* SocketStreamBuf::socketImpl() const
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{
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return _pImpl;
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}
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} } // namespace Poco::Net
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#endif // Net_SocketStream_INCLUDED
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