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
* add PMTU discovery #2329 * add socket gather/scatter capabilities #2330 (win, udp) * enable WSAPoll * add FastMemoryPool * add receiveFrom() with native args * allow copying of StringTokenizer * add AtomicFlag and SpinlockMutex * update .gitignore * UDPServer and client #2343 (windows) * fix warnings * fix warnings * regenerate Net VS solutions * regenerate CppUnit projects/solutions * clang fixes * gcc fixes * try to fix travis * more travis fixes * more travis fixes * handle UDPClient exception * fix makefiles and init order warnings * add UNIX gather/scatter sendto/recvfrom implementations and tests * run travis tests as sudo * try to run tests as sudo, 2nd attempt * fix warning * use mutex in reactor * lock-order-inversion in SocketReactor #2346 * add PMTU discovery #2329 (linux) * ICMPSocket does not check reply address #1921 * remove some ignored tests * add PMTU discovery #2329 (reconcile logic with #1921) * fix native receiveFrome() * reinstate ignoring of proxy errors * add testMTU to ignore list * add include atomic * NTPClient not checking reply address #2348 * some ICMP/MTU fixes * UDPSocketReader cleanup * resolve some socket inheritance warnings * add NTP time sync to ignored tests * SocketNotifier not thread-safe #2345 * prevent x64 samples build attempt for win32 * build TestApp and Library * fix ICMP tests * regen VS projects * regen VS projects and add missing 2012 files * remove debug prints
POCO (Portable Components) C++ Libraries are:
- A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apple’s Cocoa.
- Focused on solutions to frequently-encountered practical problems.
- Focused on ‘internet-age’ network-centric applications.
- Written in efficient, modern, 100% ANSI/ISO Standard C++.
- Based on and complementing the C++ Standard Library/STL.
- Highly portable and available on many different platforms, from embedded to server.
- Open Source, licensed under the Boost Software License.
To start using POCO, see the Guided Tour and Getting Started documents.
POCO has an active user and contributing community, please visit our web site and blog. Answers to POCO-related questions can also be found on Stack Overflow.
Please see CONTRIBUTING for submitting contributions, bugs reports, feature requests or security issues.
In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurrence.
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c-plus-plusconfigurationcross-platformdatabase-accesshttp-clienthttp-serverjsonloggingnetworkingpocosqlxml
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