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			317 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			317 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// SecureSocketImpl.h
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//
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// $Id$
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//
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// Library: NetSSL_Win
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// Package: SSLSockets
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// Module:  SecureSocketImpl
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//
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// Definition of the SecureSocketImpl class.
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//
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// Copyright (c) 2006-2014, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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#ifndef NetSSL_SecureSocketImpl_INCLUDED
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#define NetSSL_SecureSocketImpl_INCLUDED
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#include "Poco/Net/SocketImpl.h"
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#include "Poco/Net/NetSSL.h"
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#include "Poco/Net/Context.h"
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#include "Poco/Net/AutoSecBufferDesc.h"
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#include "Poco/Net/X509Certificate.h"
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#include "Poco/Buffer.h"
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#include <winsock2.h>
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#include <windows.h>
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#include <wincrypt.h>
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#include <schannel.h>
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#ifndef SECURITY_WIN32
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#define SECURITY_WIN32
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#endif
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#include <security.h>
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#include <sspi.h>
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namespace Poco {
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namespace Net {
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class NetSSL_Win_API SecureSocketImpl
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	/// The SocketImpl for SecureStreamSocket.
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{
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public:
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	enum Mode
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	{
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		MODE_CLIENT,
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		MODE_SERVER
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	};
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	SecureSocketImpl(Poco::AutoPtr<SocketImpl> pSocketImpl, Context::Ptr pContext);
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		/// Creates the SecureSocketImpl.
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	virtual ~SecureSocketImpl();
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		/// Destroys the SecureSocketImpl.
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	SocketImpl* acceptConnection(SocketAddress& clientAddr);
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		/// Get the next completed connection from the
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		/// socket's completed connection queue.
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		///
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		/// If the queue is empty, waits until a connection
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		/// request completes.
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		///
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		/// Returns a new TCP socket for the connection
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		/// with the client.
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		///
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		/// The client socket's address is returned in clientAddr.
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	void connect(const SocketAddress& address, bool performHandshake);
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		/// Initializes the socket and establishes a connection to 
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		/// the TCP server at the given address.
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		///
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		/// Can also be used for UDP sockets. In this case, no
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		/// connection is established. Instead, incoming and outgoing
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		/// packets are restricted to the specified address.
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	void connect(const SocketAddress& address, const Poco::Timespan& timeout, bool performHandshake);
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		/// Initializes the socket, sets the socket timeout and 
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		/// establishes a connection to the TCP server at the given address.
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	void connectNB(const SocketAddress& address);
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		/// Initializes the socket and establishes a connection to 
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		/// the TCP server at the given address. Prior to opening the
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		/// connection the socket is set to nonblocking mode.
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	void bind(const SocketAddress& address, bool reuseAddress = false);
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		/// Bind a local address to the socket.
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		///
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		/// This is usually only done when establishing a server
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		/// socket. TCP clients should not bind a socket to a
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		/// specific address.
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		///
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		/// If reuseAddress is true, sets the SO_REUSEADDR
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		/// socket option.
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	void listen(int backlog = 64);
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		/// Puts the socket into listening state.
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		///
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		/// The socket becomes a passive socket that
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		/// can accept incoming connection requests.
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		///
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		/// The backlog argument specifies the maximum
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		/// number of connections that can be queued
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		/// for this socket.
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	void shutdown();
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		/// Shuts down the connection by attempting
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		/// an orderly SSL shutdown, then actually
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		/// shutting down the TCP connection.
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	void close();
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		/// Close the socket.
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	void abort();
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		/// Aborts the connection by closing the
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		/// underlying TCP connection. No orderly SSL shutdown
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		/// is performed.
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	int sendBytes(const void* buffer, int length, int flags = 0);
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		/// Sends the contents of the given buffer through
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		/// the socket. Any specified flags are ignored.
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		///
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		/// Returns the number of bytes sent, which may be
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		/// less than the number of bytes specified.
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	int receiveBytes(void* buffer, int length, int flags = 0);
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		/// Receives data from the socket and stores it
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		/// in buffer. Up to length bytes are received.
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		///
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		/// Returns the number of bytes received.
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	void setPeerHostName(const std::string& hostName);
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		/// Sets the peer host name for certificate validation purposes.
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	const std::string& getPeerHostName() const;
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		/// Returns the peer host name.
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	void verifyPeerCertificate();
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		/// Performs post-connect (or post-accept) peer certificate validation,
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		/// using the peer host name set with setPeerHostName(), or the peer's
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		/// IP address string if no peer host name has been set.
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	void verifyPeerCertificate(const std::string& hostName);
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		/// Performs post-connect (or post-accept) peer certificate validation
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		/// using the given peer host name.
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	Context::Ptr context() const;
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		/// Returns the Context.
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	PCCERT_CONTEXT peerCertificate() const;
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		/// Returns the peer certificate.
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	poco_socket_t sockfd();
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		/// Returns the underlying socket descriptor.
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	int available() const;
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		/// Returns the number of bytes available in the buffer.
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protected:
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	enum
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	{
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		IO_BUFFER_SIZE    = 32768,
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		TIMEOUT_MILLISECS = 200
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	};
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	enum State
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	{
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		ST_INITIAL = 0,
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		ST_CONNECTING,
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		ST_CLIENTHANDSHAKESTART,
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		ST_CLIENTHANDSHAKECONDREAD,
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		ST_CLIENTHANDSHAKEINCOMPLETE,
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		ST_CLIENTHANDSHAKEOK,
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		ST_CLIENTHANDSHAKEEXTERROR,
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		ST_CLIENTHANDSHAKECONTINUE,
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		ST_VERIFY,
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		ST_DONE,
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		ST_ERROR
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	};
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	int sendRawBytes(const void* buffer, int length, int flags = 0);
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	int receiveRawBytes(void* buffer, int length, int flags = 0);
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	void clientConnectVerify();
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	void sendInitialTokenOutBuffer();
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	void performServerHandshake();
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	bool serverHandshakeLoop(PCtxtHandle phContext, PCredHandle phCred, bool requireClientAuth, bool doInitialRead, bool newContext);
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	void clientVerifyCertificate(const std::string& hostName);
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	void verifyCertificateChainClient(PCCERT_CONTEXT pServerCert);
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	void serverVerifyCertificate();
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	LONG serverDisconnect(PCredHandle phCreds, CtxtHandle* phContext);
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	LONG clientDisconnect(PCredHandle phCreds, CtxtHandle* phContext);
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	bool loadSecurityLibrary();
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	void initClientContext();
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	void initServerContext();
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	PCCERT_CONTEXT loadCertificate(bool mustFindCertificate);
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	void initCommon();
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	void cleanup();
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	void performClientHandshake();
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	void performInitialClientHandshake();
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	SECURITY_STATUS performClientHandshakeLoop();
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	void performClientHandshakeLoopIncompleteMessage();
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	void performClientHandshakeLoopCondReceive();
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	void performClientHandshakeLoopReceive();
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	void performClientHandshakeLoopOK();
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	void performClientHandshakeLoopInit();
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	void performClientHandshakeExtraBuffer();
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	void performClientHandshakeSendOutBuffer();
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	void performClientHandshakeLoopContinueNeeded();
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	void performClientHandshakeLoopError();
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	void performClientHandshakeLoopExtError();
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	SECURITY_STATUS decodeMessage(BYTE* pBuffer, DWORD bufSize, AutoSecBufferDesc<4>& msg, SecBuffer*& pData, SecBuffer*& pExtra);
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	SECURITY_STATUS decodeBufferFull(BYTE* pBuffer, DWORD bufSize, char* pOutBuffer, int outLength, int& bytesDecoded);
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	void stateIllegal();
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	void stateConnected();
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	void acceptSSL();
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	void connectSSL(bool completeHandshake);
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	void completeHandshake();
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	static int lastError();
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	void stateMachine();
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	State getState() const;
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	void setState(State st);
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	static bool isLocalHost(const std::string& hostName);
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private:
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	SecureSocketImpl(const SecureSocketImpl&);
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	SecureSocketImpl& operator = (const SecureSocketImpl&);
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	Poco::AutoPtr<SocketImpl> _pSocket;
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	Context::Ptr   _pContext;
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	Mode           _mode;
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	std::string    _peerHostName;
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	bool           _useMachineStore;
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	bool           _clientAuthRequired;
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	SecurityFunctionTableW& _securityFunctions;
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	PCCERT_CONTEXT _pOwnCertificate;
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	PCCERT_CONTEXT _pPeerCertificate;
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	CredHandle _hCreds;
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	CtxtHandle _hContext;
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	DWORD      _contextFlags;
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	Poco::Buffer<BYTE> _overflowBuffer;
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	Poco::Buffer<BYTE> _sendBuffer;
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	Poco::Buffer<BYTE> _recvBuffer;
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	DWORD _recvBufferOffset;
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	DWORD _ioBufferSize;
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	SecPkgContext_StreamSizes _streamSizes;
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	AutoSecBufferDesc<1> _outSecBuffer;
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	AutoSecBufferDesc<2> _inSecBuffer;
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	SecBuffer _extraSecBuffer;
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	SECURITY_STATUS _securityStatus;
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	State _state;
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	DWORD _outFlags;
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	bool _needData;
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	bool _needHandshake;
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	friend class SecureStreamSocketImpl;
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	friend class StateMachine;
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};
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//
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// inlines
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//
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inline poco_socket_t SecureSocketImpl::sockfd()
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{
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	return _pSocket->sockfd();
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}
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inline Context::Ptr SecureSocketImpl::context() const
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{
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	return _pContext;
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}
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inline SecureSocketImpl::State SecureSocketImpl::getState() const
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{
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	return _state;
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}
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inline void SecureSocketImpl::setState(SecureSocketImpl::State st)
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{
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	_state = st;
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}
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inline const std::string& SecureSocketImpl::getPeerHostName() const
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{
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	return _peerHostName;
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}
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inline PCCERT_CONTEXT SecureSocketImpl::peerCertificate() const
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{
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	return _pPeerCertificate;
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}
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inline int SecureSocketImpl::lastError() 
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{
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	return SocketImpl::lastError();
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}
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} } // namespace Poco::Net
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#endif // NetSSL_SecureSocketImpl_INCLUDED
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