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244 lines
5.2 KiB
C++
244 lines
5.2 KiB
C++
//
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// Buffer.h
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//
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// $Id: //poco/svn/Foundation/include/Poco/Buffer.h#2 $
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//
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// Library: Foundation
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// Package: Core
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// Module: Buffer
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//
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// Definition of the Buffer class.
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//
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// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_Buffer_INCLUDED
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#define Foundation_Buffer_INCLUDED
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#include "Poco/Foundation.h"
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#include <cstddef>
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#include <cstring>
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namespace Poco {
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template <class T>
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class Buffer
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/// A buffer class that allocates a buffer of a given type and size.
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/// Buffer can be zero-size, resized, copy-constructed and assigned.
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/// Memory allocation, resizing and deallocation is managed automatically.
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///
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/// This class is useful everywhere where a temporary buffer
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/// is needed.
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{
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public:
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Buffer(std::size_t size):
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_size(size),
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_ptr(size ? new T[size] : 0)
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/// Creates and allocates the Buffer.
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{
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}
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Buffer(): _size(0), _ptr(0)
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/// Creates the Buffer.
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{
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}
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Buffer(const Buffer& other):
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/// Copy constructor.
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_size(other._size),
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_ptr(other._size ? new T[other._size] : 0)
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{
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if (_size)
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std::memcpy(_ptr, other._ptr, _size * sizeof(T));
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}
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Buffer& operator = (const Buffer& other)
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/// Assignment operator.
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{
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if (this != &other)
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{
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Buffer tmp(other);
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swap(tmp);
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}
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return *this;
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}
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~Buffer()
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/// Destroys the Buffer.
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{
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delete [] _ptr;
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}
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void swap(Buffer& other)
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/// Swaps the buffer with another one.
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{
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using std::swap;
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swap(_ptr, other._ptr);
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swap(_size, other._size);
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}
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std::size_t size() const
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/// Returns the size of the buffer.
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{
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return _size;
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}
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void clear()
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/// Sets the contents of the bufer to zero.
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{
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std::memset(_ptr, 0, _size * sizeof(T));
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}
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void resize(std::size_t newSize, bool preserve = false)
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/// Resizes the buffer. If preserve is true, the contents
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/// of the buffer is preserved. If the newSize is smaller
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/// than the current size, data truncation will occur.
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///
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/// For efficiency sake, the default behavior is not to
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/// preserve the contents.
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{
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if (preserve)
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{
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if (_size == newSize) return;
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Buffer tmp;
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tmp = *this;
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recreate(newSize);
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std::size_t size = _size < tmp._size ? _size : tmp._size;
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std::memcpy(_ptr, tmp._ptr, size * sizeof(T));
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return;
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}
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else if (_size == newSize)
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{
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clear();
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return;
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}
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recreate(newSize);
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}
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void append(const T* buf, std::size_t sz)
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/// Resizes this buffer and appends the argument buffer.
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{
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if (0 == sz) return;
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std::size_t oldSize = _size;
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resize(_size + sz, true);
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std::memcpy(_ptr + oldSize, buf, sz);
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}
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void append(const Buffer& buf)
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/// Resizes this buffer and appends the argument buffer.
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{
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append(buf.begin(), buf.size());
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}
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std::size_t elementSize() const
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/// Returns the size of the buffer element.
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{
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return sizeof(T);
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}
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std::size_t byteCount() const
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/// Returns the total length of the buffer in bytes.
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{
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return _size * sizeof(T);
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}
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T* begin()
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/// Returns a pointer to the beginning of the buffer.
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{
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return _ptr;
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}
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const T* begin() const
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/// Returns a pointer to the beginning of the buffer.
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{
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return _ptr;
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}
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T* end()
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/// Returns a pointer to end of the buffer.
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{
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return _ptr + _size;
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}
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const T* end() const
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/// Returns a pointer to the end of the buffer.
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{
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return _ptr + _size;
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}
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bool isEmpty() const
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/// Return true if buffer is empty.
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{
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return 0 == _size;
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}
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T& operator [] (std::size_t index)
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{
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poco_assert (index < _size);
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return _ptr[index];
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}
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const T& operator [] (std::size_t index) const
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{
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poco_assert (index < _size);
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return _ptr[index];
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}
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private:
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void recreate(std::size_t newSize)
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{
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if (newSize != _size)
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{
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delete [] _ptr;
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if (0 == newSize)
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_ptr = 0;
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else
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_ptr = new T[newSize];
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_size = newSize;
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}
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}
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std::size_t _size;
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T* _ptr;
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};
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} // namespace Poco
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#endif // Foundation_Buffer_INCLUDED
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