poco/Foundation/include/Poco/Buffer.h
2009-03-16 19:14:51 +00:00

244 lines
5.2 KiB
C++

//
// Buffer.h
//
// $Id: //poco/svn/Foundation/include/Poco/Buffer.h#2 $
//
// Library: Foundation
// Package: Core
// Module: Buffer
//
// Definition of the Buffer class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_Buffer_INCLUDED
#define Foundation_Buffer_INCLUDED
#include "Poco/Foundation.h"
#include <cstddef>
#include <cstring>
namespace Poco {
template <class T>
class Buffer
/// A buffer class that allocates a buffer of a given type and size.
/// Buffer can be zero-size, resized, copy-constructed and assigned.
/// Memory allocation, resizing and deallocation is managed automatically.
///
/// This class is useful everywhere where a temporary buffer
/// is needed.
{
public:
Buffer(std::size_t size):
_size(size),
_ptr(size ? new T[size] : 0)
/// Creates and allocates the Buffer.
{
}
Buffer(): _size(0), _ptr(0)
/// Creates the Buffer.
{
}
Buffer(const Buffer& other):
/// Copy constructor.
_size(other._size),
_ptr(other._size ? new T[other._size] : 0)
{
if (_size)
std::memcpy(_ptr, other._ptr, _size * sizeof(T));
}
Buffer& operator = (const Buffer& other)
/// Assignment operator.
{
if (this != &other)
{
Buffer tmp(other);
swap(tmp);
}
return *this;
}
~Buffer()
/// Destroys the Buffer.
{
delete [] _ptr;
}
void swap(Buffer& other)
/// Swaps the buffer with another one.
{
using std::swap;
swap(_ptr, other._ptr);
swap(_size, other._size);
}
std::size_t size() const
/// Returns the size of the buffer.
{
return _size;
}
void clear()
/// Sets the contents of the bufer to zero.
{
std::memset(_ptr, 0, _size * sizeof(T));
}
void resize(std::size_t newSize, bool preserve = false)
/// Resizes the buffer. If preserve is true, the contents
/// of the buffer is preserved. If the newSize is smaller
/// than the current size, data truncation will occur.
///
/// For efficiency sake, the default behavior is not to
/// preserve the contents.
{
if (preserve)
{
if (_size == newSize) return;
Buffer tmp;
tmp = *this;
recreate(newSize);
std::size_t size = _size < tmp._size ? _size : tmp._size;
std::memcpy(_ptr, tmp._ptr, size * sizeof(T));
return;
}
else if (_size == newSize)
{
clear();
return;
}
recreate(newSize);
}
void append(const T* buf, std::size_t sz)
/// Resizes this buffer and appends the argument buffer.
{
if (0 == sz) return;
std::size_t oldSize = _size;
resize(_size + sz, true);
std::memcpy(_ptr + oldSize, buf, sz);
}
void append(const Buffer& buf)
/// Resizes this buffer and appends the argument buffer.
{
append(buf.begin(), buf.size());
}
std::size_t elementSize() const
/// Returns the size of the buffer element.
{
return sizeof(T);
}
std::size_t byteCount() const
/// Returns the total length of the buffer in bytes.
{
return _size * sizeof(T);
}
T* begin()
/// Returns a pointer to the beginning of the buffer.
{
return _ptr;
}
const T* begin() const
/// Returns a pointer to the beginning of the buffer.
{
return _ptr;
}
T* end()
/// Returns a pointer to end of the buffer.
{
return _ptr + _size;
}
const T* end() const
/// Returns a pointer to the end of the buffer.
{
return _ptr + _size;
}
bool isEmpty() const
/// Return true if buffer is empty.
{
return 0 == _size;
}
T& operator [] (std::size_t index)
{
poco_assert (index < _size);
return _ptr[index];
}
const T& operator [] (std::size_t index) const
{
poco_assert (index < _size);
return _ptr[index];
}
private:
void recreate(std::size_t newSize)
{
if (newSize != _size)
{
delete [] _ptr;
if (0 == newSize)
_ptr = 0;
else
_ptr = new T[newSize];
_size = newSize;
}
}
std::size_t _size;
T* _ptr;
};
} // namespace Poco
#endif // Foundation_Buffer_INCLUDED