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			109 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Checksum.h
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//
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// Library: Foundation
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// Package: Core
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// Module:  Checksum
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//
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// Definition of the Checksum class.
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//
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// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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#ifndef Foundation_Checksum_INCLUDED
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#define Foundation_Checksum_INCLUDED
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#include "Poco/Foundation.h"
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namespace Poco {
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class Foundation_API Checksum
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	/// This class calculates CRC-32 or Adler-32 checksums
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	/// for arbitrary data.
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	///
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	/// A cyclic redundancy check (CRC) is a type of hash function, which is used to produce a 
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	/// small, fixed-size checksum of a larger block of data, such as a packet of network 
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	/// traffic or a computer file. CRC-32 is one of the most commonly used CRC algorithms.
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	///
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	/// Adler-32 is a checksum algorithm which was invented by Mark Adler. 
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	/// It is almost as reliable as a 32-bit cyclic redundancy check for protecting against 
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	/// accidental modification of data, such as distortions occurring during a transmission, 
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	/// but is significantly faster to calculate in software.
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{
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public:
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	enum Type
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	{
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		TYPE_ADLER32 = 0,
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		TYPE_CRC32
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	};
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	Checksum();
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		/// Creates a CRC-32 checksum initialized to 0.
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	Checksum(Type t);
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		/// Creates the Checksum, using the given type.
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	~Checksum();
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		/// Destroys the Checksum.
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	void update(const char* data, unsigned length);
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		/// Updates the checksum with the given data.
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	void update(const std::string& data);
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		/// Updates the checksum with the given data.
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	void update(char data);
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		/// Updates the checksum with the given data.
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	Poco::UInt32 checksum() const;
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		/// Returns the calculated checksum.
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	Type type() const;
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		/// Which type of checksum are we calulcating
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private:
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	Type         _type;
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	Poco::UInt32 _value;
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};
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//
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// inlines
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//
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inline void Checksum::update(const std::string& data)
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{
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	update(data.c_str(), static_cast<unsigned int>(data.size()));
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}
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inline void Checksum::update(char c)
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{
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	update(&c, 1);
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}
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inline Poco::UInt32 Checksum::checksum() const
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{
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	return _value;
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}
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inline Checksum::Type Checksum::type() const
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{
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	return _type;
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}
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} // namespace Poco
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#endif // Foundation_Checksum_INCLUDED
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