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	fix: remove executable flag and change back to 100644 (was 100755) Signed-off-by: Roger Meier <r.meier@siemens.com>
		
			
				
	
	
		
			88 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// UTF16Encoding.h
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//
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// $Id: //poco/1.4/Foundation/include/Poco/UTF16Encoding.h#1 $
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//
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// Library: Foundation
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// Package: Text
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// Module:  UTF16Encoding
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//
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// Definition of the UTF16Encoding class.
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//
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// Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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#ifndef Foundation_UTF16Encoding_INCLUDED
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#define Foundation_UTF16Encoding_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/TextEncoding.h"
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namespace Poco {
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class Foundation_API UTF16Encoding: public TextEncoding
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	/// UTF-16 text encoding, as defined in RFC 2781.
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	///
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	/// When converting from UTF-16 to Unicode, surrogates are
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	/// reported as they are - in other words, surrogate pairs
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	/// are not combined into one Unicode character. 
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	/// When converting from Unicode to UTF-16, however, characters
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	/// outside the 16-bit range are converted into a low and
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	/// high surrogate.
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{
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public:
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	enum ByteOrderType
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	{
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		BIG_ENDIAN_BYTE_ORDER,
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		LITTLE_ENDIAN_BYTE_ORDER,
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		NATIVE_BYTE_ORDER
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	};
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	UTF16Encoding(ByteOrderType byteOrder = NATIVE_BYTE_ORDER);
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		/// Creates and initializes the encoding for the given byte order.
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	UTF16Encoding(int byteOrderMark);
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		/// Creates and initializes the encoding for the byte-order
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		/// indicated by the given byte-order mark, which is the Unicode
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		/// character 0xFEFF.
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	~UTF16Encoding();
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	ByteOrderType getByteOrder() const;
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		/// Returns the byte-order currently in use.
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	void setByteOrder(ByteOrderType byteOrder);
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		/// Sets the byte order.
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	void setByteOrder(int byteOrderMark);
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		/// Sets the byte order according to the given
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		/// byte order mark, which is the Unicode
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		/// character 0xFEFF.
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	const char* canonicalName() const;
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	bool isA(const std::string& encodingName) const;
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	const CharacterMap& characterMap() const;
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	int convert(const unsigned char* bytes) const;
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	int convert(int ch, unsigned char* bytes, int length) const;
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	int queryConvert(const unsigned char* bytes, int length) const;
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	int sequenceLength(const unsigned char* bytes, int length) const;
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private:
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	bool _flipBytes;
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	static const char* _names[];
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	static const CharacterMap _charMap;
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};
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} // namespace Poco
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#endif // Foundation_UTF16Encoding_INCLUDED
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