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	fix: remove executable flag and change back to 100644 (was 100755) Signed-off-by: Roger Meier <r.meier@siemens.com>
		
			
				
	
	
		
			359 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			359 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// AutoPtr.h
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//
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// $Id: //poco/1.4/Foundation/include/Poco/AutoPtr.h#1 $
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//
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// Library: Foundation
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// Package: Core
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// Module:  AutoPtr
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//
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// Definition of the AutoPtr template class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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#ifndef Foundation_AutoPtr_INCLUDED
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#define Foundation_AutoPtr_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/Exception.h"
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#include <algorithm>
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namespace Poco {
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template <class C>
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class AutoPtr
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	/// AutoPtr is a "smart" pointer for classes implementing
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	/// reference counting based garbage collection.
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	/// To be usable with the AutoPtr template, a class must
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	/// implement the following behaviour:
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	/// A class must maintain a reference count.
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	/// The constructors of the object initialize the reference
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	/// count to one.
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	/// The class must implement a public duplicate() method:
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	///     void duplicate();
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	/// that increments the reference count by one.
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	/// The class must implement a public release() method:
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	///     void release()
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	/// that decrements the reference count by one, and,
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	/// if the reference count reaches zero, deletes the
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	/// object.
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	///
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	/// AutoPtr works in the following way:
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	/// If an AutoPtr is assigned an ordinary pointer to
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	/// an object (via the constructor or the assignment operator),
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	/// it takes ownership of the object and the object's reference 
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	/// count remains unchanged.
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	/// If the AutoPtr is assigned another AutoPtr, the
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	/// object's reference count is incremented by one by
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	/// calling duplicate() on its object.
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	/// The destructor of AutoPtr calls release() on its
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	/// object.
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	/// AutoPtr supports dereferencing with both the ->
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	/// and the * operator. An attempt to dereference a null
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	/// AutoPtr results in a NullPointerException being thrown.
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	/// AutoPtr also implements all relational operators.
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	/// Note that AutoPtr allows casting of its encapsulated data types.
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{
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public:
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	AutoPtr(): _ptr(0)
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	{
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	}
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	AutoPtr(C* ptr): _ptr(ptr)
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	{
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	}
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	AutoPtr(C* ptr, bool shared): _ptr(ptr)
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	{
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		if (shared && _ptr) _ptr->duplicate();
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	}
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	AutoPtr(const AutoPtr& ptr): _ptr(ptr._ptr)
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	{
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		if (_ptr) _ptr->duplicate();
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	}
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	template <class Other> 
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	AutoPtr(const AutoPtr<Other>& ptr): _ptr(const_cast<Other*>(ptr.get()))
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	{
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		if (_ptr) _ptr->duplicate();
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	}
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	~AutoPtr()
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	{
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		if (_ptr) _ptr->release();
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	}
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	AutoPtr& assign(C* ptr)
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	{
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		if (_ptr != ptr)
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		{
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			if (_ptr) _ptr->release();
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			_ptr = ptr;
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		}
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		return *this;
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	}
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	AutoPtr& assign(C* ptr, bool shared)
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	{
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		if (_ptr != ptr)
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		{
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			if (_ptr) _ptr->release();
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			_ptr = ptr;
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			if (shared && _ptr) _ptr->duplicate();
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		}
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		return *this;
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	}
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	AutoPtr& assign(const AutoPtr& ptr)
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	{
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		if (&ptr != this)
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		{
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			if (_ptr) _ptr->release();
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			_ptr = ptr._ptr;
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			if (_ptr) _ptr->duplicate();
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		}
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		return *this;
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	}
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	template <class Other> 
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	AutoPtr& assign(const AutoPtr<Other>& ptr)
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	{
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		if (ptr.get() != _ptr)
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		{
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			if (_ptr) _ptr->release();
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			_ptr = const_cast<Other*>(ptr.get());
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			if (_ptr) _ptr->duplicate();
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		}
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		return *this;
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	}
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	AutoPtr& operator = (C* ptr)
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	{
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		return assign(ptr);
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	}
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	AutoPtr& operator = (const AutoPtr& ptr)
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	{
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		return assign(ptr);
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	}
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	template <class Other> 
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	AutoPtr& operator = (const AutoPtr<Other>& ptr)
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	{
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		return assign<Other>(ptr);
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	}
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	void swap(AutoPtr& ptr)
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	{
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		std::swap(_ptr, ptr._ptr);
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	}
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	template <class Other> 
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	AutoPtr<Other> cast() const
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		/// Casts the AutoPtr via a dynamic cast to the given type.
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		/// Returns an AutoPtr containing NULL if the cast fails.
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		/// Example: (assume class Sub: public Super)
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		///    AutoPtr<Super> super(new Sub());
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		///    AutoPtr<Sub> sub = super.cast<Sub>();
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		///    poco_assert (sub.get());
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	{
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		Other* pOther = dynamic_cast<Other*>(_ptr);
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		return AutoPtr<Other>(pOther, true);
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	}
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	template <class Other> 
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	AutoPtr<Other> unsafeCast() const
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		/// Casts the AutoPtr via a static cast to the given type.
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		/// Example: (assume class Sub: public Super)
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		///    AutoPtr<Super> super(new Sub());
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		///    AutoPtr<Sub> sub = super.unsafeCast<Sub>();
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		///    poco_assert (sub.get());
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	{
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		Other* pOther = static_cast<Other*>(_ptr);
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		return AutoPtr<Other>(pOther, true);
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	}
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	C* operator -> ()
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	{
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		if (_ptr)
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			return _ptr;
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		else
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			throw NullPointerException();
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	}
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	const C* operator -> () const
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	{
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		if (_ptr)
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			return _ptr;
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		else
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			throw NullPointerException();
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	}
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	C& operator * ()
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	{
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		if (_ptr)
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			return *_ptr;
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		else
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			throw NullPointerException();
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	}
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	const C& operator * () const
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	{
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		if (_ptr)
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			return *_ptr;
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		else
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			throw NullPointerException();
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	}
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	C* get()
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	{
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		return _ptr;
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	}
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	const C* get() const
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	{
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		return _ptr;
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	}
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	operator C* ()
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	{
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		return _ptr;
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	}
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	operator const C* () const
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	{
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		return _ptr;
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	}
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	bool operator ! () const
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	{
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		return _ptr == 0;
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	}
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	bool isNull() const
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	{
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		return _ptr == 0;
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	}
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	C* duplicate()
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	{
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		if (_ptr) _ptr->duplicate();
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		return _ptr;
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	}
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	bool operator == (const AutoPtr& ptr) const
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	{
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		return _ptr == ptr._ptr;
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	}
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	bool operator == (const C* ptr) const
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	{
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		return _ptr == ptr;
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	}
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	bool operator == (C* ptr) const
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	{
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		return _ptr == ptr;
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	}
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	bool operator != (const AutoPtr& ptr) const
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	{
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		return _ptr != ptr._ptr;
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	}
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	bool operator != (const C* ptr) const
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	{
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		return _ptr != ptr;
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	}
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	bool operator != (C* ptr) const
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	{
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		return _ptr != ptr;
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	}
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	bool operator < (const AutoPtr& ptr) const
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	{
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		return _ptr < ptr._ptr;
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	}
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	bool operator < (const C* ptr) const
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	{
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		return _ptr < ptr;
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	}
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	bool operator < (C* ptr) const
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	{
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		return _ptr < ptr;
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	}
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	bool operator <= (const AutoPtr& ptr) const
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	{
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		return _ptr <= ptr._ptr;
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	}
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	bool operator <= (const C* ptr) const
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	{
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		return _ptr <= ptr;
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	}
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	bool operator <= (C* ptr) const
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	{
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		return _ptr <= ptr;
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	}
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	bool operator > (const AutoPtr& ptr) const
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	{
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		return _ptr > ptr._ptr;
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	}
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	bool operator > (const C* ptr) const
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	{
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		return _ptr > ptr;
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	}
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	bool operator > (C* ptr) const
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	{
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		return _ptr > ptr;
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	}
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	bool operator >= (const AutoPtr& ptr) const
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	{
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		return _ptr >= ptr._ptr;
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	}
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	bool operator >= (const C* ptr) const
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	{
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		return _ptr >= ptr;
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	}
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	bool operator >= (C* ptr) const
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	{
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		return _ptr >= ptr;
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	}
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private:
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	C* _ptr;
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};
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template <class C>
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inline void swap(AutoPtr<C>& p1, AutoPtr<C>& p2)
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{
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	p1.swap(p2);
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}
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} // namespace Poco
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#endif // Foundation_AutoPtr_INCLUDED
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