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177 lines
3.8 KiB
C++
177 lines
3.8 KiB
C++
//
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// HTTPServerConnection.cpp
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//
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// Library: Net
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// Package: HTTPServer
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// Module: HTTPServerConnection
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#include "Poco/Net/HTTPServerConnection.h"
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#include "Poco/Net/HTTPServerSession.h"
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#include "Poco/Net/HTTPServerRequestImpl.h"
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#include "Poco/Net/HTTPServerResponseImpl.h"
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#include "Poco/Net/HTTPRequestHandler.h"
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#include "Poco/Net/HTTPRequestHandlerFactory.h"
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#include "Poco/Net/NetException.h"
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#include "Poco/NumberFormatter.h"
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#include "Poco/Timestamp.h"
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#include "Poco/Delegate.h"
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#include <memory>
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namespace Poco {
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namespace Net {
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HTTPServerConnection::HTTPServerConnection(const StreamSocket& socket, HTTPServerParams::Ptr pParams, HTTPRequestHandlerFactory::Ptr pFactory):
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TCPServerConnection(socket),
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_pParams(pParams),
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_pFactory(pFactory),
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_stopped(false)
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{
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poco_check_ptr (pFactory);
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_pFactory->serverStopped += Poco::delegate(this, &HTTPServerConnection::onServerStopped);
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}
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HTTPServerConnection::~HTTPServerConnection()
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{
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try
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{
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_pFactory->serverStopped -= Poco::delegate(this, &HTTPServerConnection::onServerStopped);
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}
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catch (...)
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{
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poco_unexpected();
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}
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}
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void HTTPServerConnection::run()
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{
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std::string server = _pParams->getSoftwareVersion();
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HTTPServerSession session(socket(), _pParams);
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while (!_stopped && session.hasMoreRequests())
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{
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try
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{
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Poco::FastMutex::ScopedLock lock(_mutex);
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if (!_stopped)
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{
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HTTPServerResponseImpl response(session);
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HTTPServerRequestImpl request(response, session, _pParams);
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Poco::Timestamp now;
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response.setDate(now);
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response.setVersion(request.getVersion());
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response.setKeepAlive(_pParams->getKeepAlive() && request.getKeepAlive() && session.canKeepAlive());
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if (!server.empty())
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response.set("Server", server);
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try
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{
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std::unique_ptr<HTTPRequestHandler> pHandler(_pFactory->createRequestHandler(request));
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if (pHandler.get())
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{
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if (request.getExpectContinue() && response.getStatus() == HTTPResponse::HTTP_OK)
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response.sendContinue();
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pHandler->handleRequest(request, response);
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session.setKeepAlive(_pParams->getKeepAlive() && response.getKeepAlive() && session.canKeepAlive());
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}
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else sendErrorResponse(session, HTTPResponse::HTTP_NOT_IMPLEMENTED);
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}
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catch (Poco::Exception&)
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{
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if (!response.sent())
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{
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try
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{
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sendErrorResponse(session, HTTPResponse::HTTP_INTERNAL_SERVER_ERROR);
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}
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catch (...)
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{
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}
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}
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throw;
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}
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}
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}
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catch (NoMessageException&)
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{
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break;
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}
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catch (MessageException&)
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{
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sendErrorResponse(session, HTTPResponse::HTTP_BAD_REQUEST);
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}
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catch (Poco::Exception&)
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{
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if (session.networkException())
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{
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session.networkException()->rethrow();
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}
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else throw;
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}
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}
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}
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void HTTPServerConnection::sendErrorResponse(HTTPServerSession& session, HTTPResponse::HTTPStatus status)
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{
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HTTPServerResponseImpl response(session);
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response.setVersion(HTTPMessage::HTTP_1_1);
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response.setStatusAndReason(status);
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response.setKeepAlive(false);
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response.send();
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session.setKeepAlive(false);
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}
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void HTTPServerConnection::onServerStopped(const bool& abortCurrent)
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{
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_stopped = true;
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if (abortCurrent)
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{
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try
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{
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// Note: On Windows, select() will not return if one of its socket is being
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// shut down. Therefore we have to call close(), which works better.
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// On other platforms, we do the more graceful thing.
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#if defined(_WIN32)
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socket().close();
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#else
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socket().shutdown();
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#endif
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}
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catch (...)
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{
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}
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}
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else
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{
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Poco::FastMutex::ScopedLock lock(_mutex);
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try
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{
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#if defined(_WIN32)
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socket().close();
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#else
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socket().shutdown();
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#endif
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}
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catch (...)
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{
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}
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}
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}
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} } // namespace Poco::Net
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