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228 lines
5.6 KiB
C++
228 lines
5.6 KiB
C++
//
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// Struct.h
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//
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// $Id: //poco/1.4/CppParser/include/Poco/CppParser/Struct.h#2 $
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//
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// Library: CppParser
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// Package: SymbolTable
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// Module: Struct
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//
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// Definition of the Struct class.
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//
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// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef CppParser_Struct_INCLUDED
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#define CppParser_Struct_INCLUDED
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#include "Poco/CppParser/CppParser.h"
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#include "Poco/CppParser/NameSpace.h"
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#include <vector>
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#include <set>
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namespace Poco {
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namespace CppParser {
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class Function;
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class CppParser_API Struct: public NameSpace
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/// This class represents a struct or class declaration.
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{
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public:
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enum Flags
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{
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FN_TEMPLATE = 1,
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FN_INLINE = 2, // when the whole class is inlined in a c++ file
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FN_TEMPLATE_SPECIALIZATION = 4,
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FN_FINAL = 8
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};
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struct Base
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{
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Symbol::Access access;
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bool isVirtual;
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std::string name;
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Struct* pClass;
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};
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typedef std::vector<Base> BaseClasses;
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typedef BaseClasses::const_iterator BaseIterator;
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typedef std::vector<Struct*> StructVec;
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typedef StructVec::const_iterator DerivedIterator;
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typedef std::vector<Function*> Functions;
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typedef std::set<Function*> FunctionSet;
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typedef std::set<Struct*> StructSet;
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Struct(const std::string& decl, bool isClass, NameSpace* pNameSpace);
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/// Creates the Struct.
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~Struct();
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/// Destroys the Struct.
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void addBase(const std::string&, Symbol::Access access, bool isVirtual);
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/// Adds a base class.
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BaseIterator baseBegin() const;
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/// Returns an iterator for iterating over all base classes.
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BaseIterator baseEnd() const;
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/// Returns an iterator for iterating over all base classes.
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void fixupBases();
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/// Adds pointers for all base classes.
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void addDerived(Struct* pClass);
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/// Adds a derived class.
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DerivedIterator derivedBegin() const;
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/// Returns an iterator for iterating over all derived classes.
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DerivedIterator derivedEnd() const;
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/// Returns an iterator for iterating over all derived classes.
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const std::string& declaration() const;
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/// Returns the declaration.
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int flags() const;
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/// Returns the struct's flags.
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void makeInline();
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/// Changes the class to a inline class, i.e. definition and implementation are hidden in a cpp file.
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void makeFinal();
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/// Makes the class final.
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bool isInline() const;
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/// Returns true if the complete class is inlined in a cpp file.
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bool isFinal() const;
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/// Returns true if the class is final.
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void constructors(Functions& functions) const;
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/// Returns all constructors, sorted by their parameter count.
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Function* destructor() const;
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/// Returns the destructor, or NULL if no
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/// destructor is defined.
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void methods(Symbol::Access access, Functions& functions) const;
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/// Returns all functions with the given access.
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void inheritedMethods(FunctionSet& functions) const;
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/// Returns all inherited methods.
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void bases(std::set<std::string>& bases) const;
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/// Returns all base classes.
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void derived(StructSet& derived) const;
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/// Returns all derived classes.
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Function* findFunction(const std::string& signature) const;
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/// Finds a function with the given signature.
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bool hasVirtualDestructor() const;
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/// Returns true if the class CppParser_API or one if its base classes
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/// has a virtual destructor.
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bool isClass() const;
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/// Returns true iff the struct was declared as class.
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bool isDerived() const;
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/// Returns true iff the struct or class is derived from another struct or class.
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Symbol::Kind kind() const;
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std::string toString() const;
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private:
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std::string _decl;
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BaseClasses _bases;
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StructVec _derived;
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int _flags;
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bool _isClass;
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};
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//
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// inlines
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//
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inline const std::string& Struct::declaration() const
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{
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return _decl;
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}
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inline int Struct::flags() const
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{
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return _flags;
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}
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inline bool Struct::isClass() const
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{
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return _isClass;
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}
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inline void Struct::makeInline()
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{
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_flags |= FN_INLINE;
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}
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inline void Struct::makeFinal()
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{
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_flags |= FN_FINAL;
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}
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inline bool Struct::isInline() const
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{
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return (_flags & FN_INLINE) != 0;
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}
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inline bool Struct::isFinal() const
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{
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return (_flags & FN_FINAL) != 0;
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}
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inline bool Struct::isDerived() const
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{
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return !_bases.empty();
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}
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} } // namespace Poco::CppParser
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#endif // CppParser_Struct_INCLUDED
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