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	b0581433a7
	
	
	
		
			
			fix: remove executable flag and change back to 100644 (was 100755) Signed-off-by: Roger Meier <r.meier@siemens.com>
		
			
				
	
	
		
			119 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // ActiveDispatcher.h
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| //
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| // $Id: //poco/1.4/Foundation/include/Poco/ActiveDispatcher.h#1 $
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| //
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| // Library: Foundation
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| // Package: Threading
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| // Module:  ActiveObjects
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| //
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| // Definition of the ActiveDispatcher class.
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| //
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| // Copyright (c) 2006-2007, Applied Informatics Software Engineering GmbH.
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| // and Contributors.
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| //
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| // SPDX-License-Identifier:	BSL-1.0
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| //
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| 
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| 
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| #ifndef Foundation_ActiveDispatcher_INCLUDED
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| #define Foundation_ActiveDispatcher_INCLUDED
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| 
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| 
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| #include "Poco/Foundation.h"
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| #include "Poco/Runnable.h"
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| #include "Poco/Thread.h"
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| #include "Poco/ActiveStarter.h"
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| #include "Poco/ActiveRunnable.h"
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| #include "Poco/NotificationQueue.h"
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| 
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| 
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| namespace Poco {
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| 
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| 
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| class Foundation_API ActiveDispatcher: protected Runnable
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| 	/// This class is used to implement an active object
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| 	/// with strictly serialized method execution.
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| 	///
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| 	/// An active object, which is an ordinary object
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| 	/// containing ActiveMethod members, executes all
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| 	/// active methods in their own thread. 
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| 	/// This behavior does not fit the "classic"
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| 	/// definition of an active object, which serializes
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| 	/// the execution of active methods (in other words,
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| 	/// only one active method can be running at any given
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| 	/// time).
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| 	///
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| 	/// Using this class as a base class, the serializing
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| 	/// behavior for active objects can be implemented.
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| 	/// 
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| 	/// The following example shows how this is done:
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| 	///
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| 	///     class ActiveObject: public ActiveDispatcher
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| 	///     {
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| 	///     public:
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| 	///         ActiveObject():
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| 	///             exampleActiveMethod(this, &ActiveObject::exampleActiveMethodImpl)
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| 	///         {
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| 	///         }
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| 	///
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| 	///         ActiveMethod<std::string, std::string, ActiveObject, ActiveStarter<ActiveDispatcher> > exampleActiveMethod;
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| 	///
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| 	///     protected:
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| 	///         std::string exampleActiveMethodImpl(const std::string& arg)
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| 	///         {
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| 	///             ...
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| 	///         }
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| 	///     };
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| 	///
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| 	/// The only things different from the example in
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| 	/// ActiveMethod is that the ActiveObject in this case
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| 	/// inherits from ActiveDispatcher, and that the ActiveMethod
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| 	/// template for exampleActiveMethod has an additional parameter,
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| 	/// specifying the specialized ActiveStarter for ActiveDispatcher.
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| {
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| public:
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| 	ActiveDispatcher();
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| 		/// Creates the ActiveDispatcher.
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| 
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| 	ActiveDispatcher(Thread::Priority prio);
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| 		/// Creates the ActiveDispatcher and sets
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| 		/// the priority of its thread.
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| 
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| 	virtual ~ActiveDispatcher();
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| 		/// Destroys the ActiveDispatcher.
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| 
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| 	void start(ActiveRunnableBase::Ptr pRunnable);
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| 		/// Adds the Runnable to the dispatch queue.
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| 
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| 	void cancel();
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| 		/// Cancels all queued methods.
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| 		
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| protected:
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| 	void run();
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| 	void stop();
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| 
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| private:
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| 	Thread            _thread;
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| 	NotificationQueue _queue;
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| };
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| 
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| 
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| template <>
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| class ActiveStarter<ActiveDispatcher>
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| 	/// A specialization of ActiveStarter
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| 	/// for ActiveDispatcher.
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| {
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| public:
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| 	static void start(ActiveDispatcher* pOwner, ActiveRunnableBase::Ptr pRunnable)
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| 	{
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| 		pOwner->start(pRunnable);
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| 	}
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| };
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| 
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| 
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| } // namespace Poco
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| 
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| 
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| #endif // Foundation_ActiveDispatcher_INCLUDED
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