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	* foundation: Remove unused ucp.h Nothing use this and it is not even included in Visual Studio project files. Remove it so it will not confuse any more. * foundation: Hide zlib from user Hide zlib completly from user. This way we do not need to publish zlib.h or zconfig.h. As we now have two different pointer initalizing in constructor I choose to use unique pointers so it is more obvious those are safe. I also choose to use make_unique which default initalize z_stream_t. This makes code more readable as we do not need to specifie every field of z_stream_t. It really should not matter much if we initialize couple field for nothing. If does we should add comment about that. Still keeping _buffer without inializing as it is quite big. * xml: Hide expat and ParserEngine from user Hide expat completly from user. This way we do not need to publish expat.h or expat_external.h. I move also headers to orignal locations so diff is smaller compared to original. * chore(Foundation): Compression level constants --------- Co-authored-by: Kari Argillander <kari.argillander@fidelix.com>
		
			
				
	
	
		
			210 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			210 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// DeflatingStream.h
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//
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// Library: Foundation
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// Package: Streams
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// Module:  ZLibStream
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//
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// Definition of the DeflatingStream class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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#ifndef Foundation_DeflatingStream_INCLUDED
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#define Foundation_DeflatingStream_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/BufferedStreamBuf.h"
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#include <istream>
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#include <ostream>
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struct z_stream_s;
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namespace Poco {
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class Foundation_API DeflatingStreamBuf: public BufferedStreamBuf
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	/// This is the streambuf class used by DeflatingInputStream and DeflatingOutputStream.
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	/// The actual work is delegated to zlib (see http://zlib.net).
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	/// Both zlib (deflate) streams and gzip streams are supported.
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	/// Output streams should always call close() to ensure
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	/// proper completion of compression.
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	/// A compression level (0 to 9) can be specified in the constructor.
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{
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public:
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	enum StreamType
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	{
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		STREAM_ZLIB, /// Create a zlib header, use Adler-32 checksum.
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		STREAM_GZIP  /// Create a gzip header, use CRC-32 checksum.
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	};
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	enum CompressionLevel
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		/// Constants for compression levels.
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		/// Note to maintainers: These must be kept in sync with the constants
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		/// defined by zlib.
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	{
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		DEFAULT_COMPRESSION = -1,
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		NO_COMPRESSION      =  0,
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		BEST_SPEED          =  1,
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		BEST_COMPRESSION    =  9
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	};
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	DeflatingStreamBuf(std::istream& istr, StreamType type, int level);
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		/// Creates a DeflatingStreamBuf for compressing data read
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		/// from the given input stream.
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	DeflatingStreamBuf(std::istream& istr, int windowBits, int level);
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		/// Creates a DeflatingStreamBuf for compressing data read
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		/// from the given input stream.
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		///
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		/// Please refer to the zlib documentation of deflateInit2() for a description
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		/// of the windowBits parameter.
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	DeflatingStreamBuf(std::ostream& ostr, StreamType type, int level);
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		/// Creates a DeflatingStreamBuf for compressing data passed
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		/// through and forwarding it to the given output stream.
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	DeflatingStreamBuf(std::ostream& ostr, int windowBits, int level);
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		/// Creates a DeflatingStreamBuf for compressing data passed
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		/// through and forwarding it to the given output stream.
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		///
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		/// Please refer to the zlib documentation of deflateInit2() for a description
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		/// of the windowBits parameter.
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	~DeflatingStreamBuf();
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		/// Destroys the DeflatingStreamBuf.
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	int close();
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		/// Finishes up the stream.
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		///
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		/// Must be called when deflating to an output stream.
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protected:
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	int readFromDevice(char* buffer, std::streamsize length);
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	int writeToDevice(const char* buffer, std::streamsize length);
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	virtual int sync();
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private:
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	enum
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	{
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		STREAM_BUFFER_SIZE  = 1024,
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		DEFLATE_BUFFER_SIZE = 32768
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	};
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	std::istream*	_pIstr;
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	std::ostream*	_pOstr;
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	char*			_buffer;
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	z_stream_s*		_pZstr;
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	bool			_eof;
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};
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class Foundation_API DeflatingIOS: public virtual std::ios
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	/// The base class for DeflatingOutputStream and DeflatingInputStream.
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	///
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	/// This class is needed to ensure the correct initialization
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	/// order of the stream buffer and base classes.
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{
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public:
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	DeflatingIOS(std::ostream& ostr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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		/// Creates a DeflatingIOS for compressing data passed
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		/// through and forwarding it to the given output stream.
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	DeflatingIOS(std::ostream& ostr, int windowBits, int level);
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		/// Creates a DeflatingIOS for compressing data passed
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		/// through and forwarding it to the given output stream.
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		///
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		/// Please refer to the zlib documentation of deflateInit2() for a description
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		/// of the windowBits parameter.
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	DeflatingIOS(std::istream& istr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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		/// Creates a DeflatingIOS for compressing data read
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		/// from the given input stream.
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	DeflatingIOS(std::istream& istr, int windowBits, int level);
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		/// Creates a DeflatingIOS for compressing data read
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		/// from the given input stream.
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		///
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		/// Please refer to the zlib documentation of deflateInit2() for a description
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		/// of the windowBits parameter.
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	~DeflatingIOS();
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		/// Destroys the DeflatingIOS.
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	DeflatingStreamBuf* rdbuf();
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		/// Returns a pointer to the underlying stream buffer.
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protected:
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	DeflatingStreamBuf _buf;
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};
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class Foundation_API DeflatingOutputStream: public std::ostream, public DeflatingIOS
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	/// This stream compresses all data passing through it
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	/// using zlib's deflate algorithm.
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	/// After all data has been written to the stream, close()
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	/// must be called to ensure completion of compression.
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	/// Example:
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	///     std::ofstream ostr("data.gz", std::ios::binary);
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	///     DeflatingOutputStream deflater(ostr, DeflatingStreamBuf::STREAM_GZIP);
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	///     deflater << "Hello, world!" << std::endl;
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	///     deflater.close();
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	///     ostr.close();
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{
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public:
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	DeflatingOutputStream(std::ostream& ostr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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		/// Creates a DeflatingOutputStream for compressing data passed
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		/// through and forwarding it to the given output stream.
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	DeflatingOutputStream(std::ostream& ostr, int windowBits, int level);
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		/// Creates a DeflatingOutputStream for compressing data passed
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		/// through and forwarding it to the given output stream.
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		///
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		/// Please refer to the zlib documentation of deflateInit2() for a description
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		/// of the windowBits parameter.
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	~DeflatingOutputStream();
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		/// Destroys the DeflatingOutputStream.
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	int close();
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		/// Finishes up the stream.
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		///
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		/// Must be called when deflating to an output stream.
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protected:
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	virtual int sync();
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};
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class Foundation_API DeflatingInputStream: public std::istream, public DeflatingIOS
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	/// This stream compresses all data passing through it
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	/// using zlib's deflate algorithm.
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{
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public:
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	DeflatingInputStream(std::istream& istr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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		/// Creates a DeflatingIOS for compressing data read
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		/// from the given input stream.
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	DeflatingInputStream(std::istream& istr, int windowBits, int level);
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		/// Creates a DeflatingIOS for compressing data read
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		/// from the given input stream.
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		///
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		/// Please refer to the zlib documentation of deflateInit2() for a description
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		/// of the windowBits parameter.
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	~DeflatingInputStream();
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		/// Destroys the DeflatingInputStream.
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};
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} // namespace Poco
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#endif // Foundation_DeflatingStream_INCLUDED
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