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			81 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // SplitterChannel.h
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| //
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| // Library: Foundation
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| // Package: Logging
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| // Module:  SplitterChannel
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| //
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| // Definition of the SplitterChannel class.
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| //
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| // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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| // and Contributors.
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| //
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| // SPDX-License-Identifier:	BSL-1.0
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| //
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| 
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| 
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| #ifndef Foundation_SplitterChannel_INCLUDED
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| #define Foundation_SplitterChannel_INCLUDED
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| 
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| 
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| #include "Poco/Foundation.h"
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| #include "Poco/Channel.h"
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| #include "Poco/Mutex.h"
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| #include "Poco/AutoPtr.h"
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| #include <vector>
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| 
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| 
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| namespace Poco {
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| 
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| 
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| class Foundation_API SplitterChannel: public Channel
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| 	/// This channel sends a message to multiple
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| 	/// channels simultaneously.
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| {
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| public:
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| 	using Ptr = AutoPtr<SplitterChannel>;
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| 
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| 	SplitterChannel();
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| 		/// Creates the SplitterChannel.
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| 
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| 	void addChannel(Channel::Ptr pChannel);
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| 		/// Attaches a channel, which may not be null.
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| 
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| 	void removeChannel(Channel::Ptr pChannel);
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| 		/// Removes a channel.
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| 
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| 	void log(const Message& msg);
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| 		/// Sends the given Message to all
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| 		/// attaches channels.
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| 
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| 	void setProperty(const std::string& name, const std::string& value);
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| 		/// Sets or changes a configuration property.
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| 		///
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| 		/// Only the "channel" property is supported, which allows
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| 		/// adding a comma-separated list of channels via the LoggingRegistry.
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| 		/// The "channel" property is set-only.
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| 		/// To simplify file-based configuration, all property
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| 		/// names starting with "channel" are treated as "channel".
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| 
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| 	void close();
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| 		/// Removes all channels.
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| 
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| 	int count() const;
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| 		/// Returns the number of channels in the SplitterChannel.
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| 
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| protected:
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| 	~SplitterChannel();
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| 
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| private:
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| 	typedef std::vector<Channel::Ptr> ChannelVec;
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| 
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| 	ChannelVec        _channels;
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| 	mutable FastMutex _mutex;
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| };
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| 
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| 
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| } // namespace Poco
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| 
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| 
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| #endif // Foundation_SplitterChannel_INCLUDED
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