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			113 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // NotificationStrategy.h
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| //
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| // Library: Foundation
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| // Package: Events
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| // Module:  NotificationStrategy
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| //
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| // Definition of the NotificationStrategy interface.
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| //
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| // Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
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| // and Contributors.
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| //
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| // SPDX-License-Identifier:	BSL-1.0
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| //
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| 
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| 
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| #ifndef Foundation_NotificationStrategy_INCLUDED
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| #define Foundation_NotificationStrategy_INCLUDED
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| 
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| 
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| #include "Poco/Foundation.h"
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| 
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| 
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| namespace Poco {
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| 
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| 
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| template <class TArgs, class TDelegate>
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| class NotificationStrategy
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| 	/// The interface that all notification strategies must implement.
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| 	///
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| 	/// Note: Event is based on policy-driven design, so every strategy implementation
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| 	/// must provide all the methods from this interface (otherwise: compile errors)
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| 	/// but does not need to inherit from NotificationStrategy.
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| {
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| public:
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| 	using DelegateHandle = TDelegate*;
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| 
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| 	NotificationStrategy()
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| 	{
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| 	}
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| 
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| 	virtual ~NotificationStrategy()
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| 	{
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| 	}
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| 
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| 	virtual void notify(const void* sender, TArgs& arguments) = 0;
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| 		/// Sends a notification to all registered delegates.
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| 
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| 	virtual DelegateHandle add(const TDelegate& delegate) = 0;
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| 		/// Adds a delegate to the strategy.
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| 
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| 	virtual void remove(const TDelegate& delegate) = 0;
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| 		/// Removes a delegate from the strategy, if found.
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| 		/// Does nothing if the delegate has not been added.
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| 
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| 	virtual void remove(DelegateHandle delegateHandle) = 0;
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| 		/// Removes a delegate from the strategy, if found.
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| 		/// Does nothing if the delegate has not been added.
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| 
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| 	virtual void clear() = 0;
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| 		/// Removes all delegates from the strategy.
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| 
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| 	virtual bool empty() const = 0;
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| 		/// Returns false if the strategy contains at least one delegate.
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| };
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| 
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| 
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| template <class TDelegate>
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| class NotificationStrategy<void, TDelegate>
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| 	/// The interface that all notification strategies must implement.
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| 	///
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| 	/// Note: Event is based on policy-driven design, so every strategy implementation
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| 	/// must provide all the methods from this interface (otherwise: compile errors)
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| 	/// but does not need to inherit from NotificationStrategy.
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| {
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| public:
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| 	using DelegateHandle = TDelegate*;
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| 
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| 	NotificationStrategy()
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| 	{
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| 	}
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| 
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| 	virtual ~NotificationStrategy()
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| 	{
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| 	}
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| 
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| 	virtual void notify(const void* sender) = 0;
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| 		/// Sends a notification to all registered delegates.
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| 
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| 	virtual DelegateHandle add(const TDelegate& delegate) = 0;
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| 		/// Adds a delegate to the strategy.
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| 
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| 	virtual void remove(const TDelegate& delegate) = 0;
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| 		/// Removes a delegate from the strategy, if found.
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| 		/// Does nothing if the delegate has not been added.
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| 
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| 	virtual void remove(DelegateHandle delegateHandle) = 0;
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| 		/// Removes a delegate from the strategy, if found.
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| 		/// Does nothing if the delegate has not been added.
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| 
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| 	virtual void clear() = 0;
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| 		/// Removes all delegates from the strategy.
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| 
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| 	virtual bool empty() const = 0;
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| 		/// Returns false if the strategy contains at least one delegate.
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| };
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| 
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| 
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| } // namespace Poco
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| 
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| 
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| #endif // Foundation_NotificationStrategy_INCLUDED
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