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			138 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Condition.h
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| //
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| // Library: Foundation
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| // Package: Threading
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| // Module:  Condition
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| //
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| // Definition of the Condition class template.
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| //
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| // Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
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| // and Contributors.
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| //
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| // SPDX-License-Identifier:	BSL-1.0
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| //
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| 
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| 
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| #ifndef Foundation_Condition_INCLUDED
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| #define Foundation_Condition_INCLUDED
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| 
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| 
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| #include "Poco/Foundation.h"
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| #include "Poco/Mutex.h"
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| #include "Poco/ScopedUnlock.h"
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| #include "Poco/Event.h"
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| #include "Poco/Exception.h"
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| #include <deque>
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| 
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| 
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| namespace Poco {
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| 
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| 
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| class Foundation_API Condition
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| 	/// A Condition is a synchronization object used to block a thread
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| 	/// until a particular condition is met.
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| 	/// A Condition object is always used in conjunction with
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| 	/// a Mutex (or FastMutex) object.
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| 	///
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| 	/// Condition objects are similar to POSIX condition variables, which the
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| 	/// difference that Condition is not subject to spurious wakeups.
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| 	///
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| 	/// Threads waiting on a Condition are resumed in FIFO order.
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| {
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| public:
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| 	Condition();
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| 		/// Creates the Condition.
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| 
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| 	~Condition();
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| 		/// Destroys the Condition.
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| 
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| 	template <class Mtx>
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| 	void wait(Mtx& mutex)
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| 		/// Unlocks the mutex (which must be locked upon calling
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| 		/// wait()) and waits until the Condition is signalled.
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| 		///
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| 		/// The given mutex will be locked again upon
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| 		/// leaving the function, even in case of an exception.
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| 	{
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| 		ScopedUnlock<Mtx> unlock(mutex, false);
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| 		Event event;
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| 		{
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| 			FastMutex::ScopedLock lock(_mutex);
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| 			mutex.unlock();
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| 			enqueue(event);
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| 		}
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| 		event.wait();
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| 	}
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| 
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| 	template <class Mtx>
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| 	void wait(Mtx& mutex, long milliseconds)
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| 		/// Unlocks the mutex (which must be locked upon calling
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| 		/// wait()) and waits for the given time until the Condition is signalled.
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| 		///
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| 		/// The given mutex will be locked again upon successfully leaving the
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| 		/// function, even in case of an exception.
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| 		///
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| 		/// Throws a TimeoutException if the Condition is not signalled
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| 		/// within the given time interval.
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| 	{
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| 		if (!tryWait(mutex, milliseconds))
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| 			throw TimeoutException();
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| 	}
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| 
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| 	template <class Mtx>
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| 	bool tryWait(Mtx& mutex, long milliseconds)
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| 		/// Unlocks the mutex (which must be locked upon calling
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| 		/// tryWait()) and waits for the given time until the Condition is signalled.
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| 		///
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| 		/// The given mutex will be locked again upon leaving the
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| 		/// function, even in case of an exception.
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| 		///
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| 		/// Returns true if the Condition has been signalled
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| 		/// within the given time interval, otherwise false.
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| 	{
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| 		ScopedUnlock<Mtx> unlock(mutex, false);
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| 		Event event;
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| 		{
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| 			FastMutex::ScopedLock lock(_mutex);
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| 			mutex.unlock();
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| 			enqueue(event);
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| 		}
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| 		if (!event.tryWait(milliseconds))
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| 		{
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| 			FastMutex::ScopedLock lock(_mutex);
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| 			dequeue(event);
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| 			return false;
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| 		}
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| 		return true;
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| 	}
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| 
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| 	void signal();
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| 		/// Signals the Condition and allows one waiting thread
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| 		/// to continue execution.
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| 
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| 	void broadcast();
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| 		/// Signals the Condition and allows all waiting
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| 		/// threads to continue their execution.
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| 
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| protected:
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| 	void enqueue(Event& event);
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| 	void dequeue();
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| 	void dequeue(Event& event);
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| 
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| private:
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| 	Condition(const Condition&);
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| 	Condition& operator = (const Condition&);
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| 
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| 	typedef std::deque<Event*> WaitQueue;
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| 
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| 	FastMutex _mutex;
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| 	WaitQueue _waitQueue;
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| };
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| 
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| 
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| } // namespace Poco
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| 
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| 
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| #endif // Foundation_Condition_INCLUDED
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