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			239 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			239 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Clock.h
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| //
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| // Library: Foundation
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| // Package: DateTime
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| // Module:  Clock
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| //
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| // Definition of the Clock class.
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| //
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| // Copyright (c) 2013, Applied Informatics Software Engineering GmbH.
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| // and Contributors.
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| //
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| // SPDX-License-Identifier:	BSL-1.0
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| //
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| 
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| 
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| #ifndef Foundation_Clock_INCLUDED
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| #define Foundation_Clock_INCLUDED
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| 
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| 
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| #include "Poco/Foundation.h"
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| 
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| 
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| namespace Poco {
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| 
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| 
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| class Foundation_API Clock
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| 	/// A Clock stores a monotonic* clock value
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| 	/// with (theoretical) microseconds resolution.
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| 	/// Clocks can be compared with each other
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| 	/// and simple arithmetic is supported.
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| 	///
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| 	/// [*] Note that Clock values are only monotonic if
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| 	/// the operating system provides a monotonic clock.
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| 	/// The monotonic() function can be used to check whether
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| 	/// the system's clock is monotonic.
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| 	///
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| 	/// Monotonic Clock is available on Windows, Linux, OS X
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| 	/// and on POSIX platforms supporting clock_gettime() with CLOCK_MONOTONIC.
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| 	///
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| 	/// Clock values are relative to a system-dependent epoch time
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| 	/// (usually the system's startup time) and have no relation
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| 	/// to the time of day.
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| {
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| public:
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| 	typedef Int64 ClockVal;
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| 		/// Monotonic clock value in microsecond resolution.
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| 
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| 	typedef Int64 ClockDiff;
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| 		/// Difference between two ClockVal values in microseconds.
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| 
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| 	static const ClockVal CLOCKVAL_MIN; /// Minimum clock value.
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| 	static const ClockVal CLOCKVAL_MAX; /// Maximum clock value.
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| 
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| 	Clock();
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| 		/// Creates a Clock with the current system clock value.
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| 
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| 	Clock(ClockVal tv);
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| 		/// Creates a Clock from the given clock value.
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| 
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| 	Clock(const Clock& other);
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| 		/// Copy constructor.
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| 
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| 	~Clock();
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| 		/// Destroys the Clock.
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| 
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| 	Clock& operator = (const Clock& other);
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| 	Clock& operator = (ClockVal tv);
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| 
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| 	void swap(Clock& clock) noexcept;
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| 		/// Swaps the Clock with another one.
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| 
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| 	void update();
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| 		/// Updates the Clock with the current system clock.
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| 
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| 	bool operator == (const Clock& ts) const;
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| 	bool operator != (const Clock& ts) const;
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| 	bool operator >  (const Clock& ts) const;
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| 	bool operator >= (const Clock& ts) const;
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| 	bool operator <  (const Clock& ts) const;
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| 	bool operator <= (const Clock& ts) const;
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| 
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| 	Clock  operator +  (ClockDiff d) const;
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| 	Clock  operator -  (ClockDiff d) const;
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| 	ClockDiff operator - (const Clock& ts) const;
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| 	Clock& operator += (ClockDiff d);
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| 	Clock& operator -= (ClockDiff d);
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| 
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| 	ClockVal microseconds() const;
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| 		/// Returns the clock value expressed in microseconds
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| 		/// since the system-specific epoch time (usually system
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| 		/// startup).
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| 
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| 	ClockVal raw() const;
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| 		/// Returns the clock value expressed in microseconds
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| 		/// since the system-specific epoch time (usually system
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| 		/// startup).
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| 		///
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| 		/// Same as microseconds().
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| 
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| 	ClockDiff elapsed() const;
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| 		/// Returns the time elapsed since the time denoted by
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| 		/// the Clock instance. Equivalent to Clock() - *this.
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| 
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| 	bool isElapsed(ClockDiff interval) const;
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| 		/// Returns true iff the given interval has passed
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| 		/// since the time denoted by the Clock instance.
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| 
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| 	static ClockDiff resolution();
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| 		/// Returns the resolution in units per second.
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| 		/// Since the Clock class has microsecond resolution,
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| 		/// the returned value is always 1000000.
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| 
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| 	static ClockDiff accuracy();
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| 		/// Returns the system's clock accuracy in microseconds.
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| 
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| 	static bool monotonic();
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| 		/// Returns true iff the system's clock is monotonic.
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| 
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| private:
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| 	ClockVal _clock;
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| };
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| 
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| 
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| //
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| // inlines
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| //
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| inline bool Clock::operator == (const Clock& ts) const
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| {
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| 	return _clock == ts._clock;
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| }
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| 
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| 
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| inline bool Clock::operator != (const Clock& ts) const
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| {
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| 	return _clock != ts._clock;
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| }
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| 
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| 
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| inline bool Clock::operator >  (const Clock& ts) const
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| {
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| 	return _clock > ts._clock;
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| }
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| 
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| 
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| inline bool Clock::operator >= (const Clock& ts) const
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| {
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| 	return _clock >= ts._clock;
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| }
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| 
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| 
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| inline bool Clock::operator <  (const Clock& ts) const
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| {
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| 	return _clock < ts._clock;
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| }
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| 
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| 
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| inline bool Clock::operator <= (const Clock& ts) const
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| {
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| 	return _clock <= ts._clock;
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| }
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| 
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| 
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| inline Clock Clock::operator + (Clock::ClockDiff d) const
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| {
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| 	return Clock(_clock + d);
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| }
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| 
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| 
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| inline Clock Clock::operator - (Clock::ClockDiff d) const
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| {
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| 	return Clock(_clock - d);
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| }
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| 
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| 
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| inline Clock::ClockDiff Clock::operator - (const Clock& ts) const
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| {
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| 	return _clock - ts._clock;
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| }
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| 
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| 
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| inline Clock& Clock::operator += (Clock::ClockDiff d)
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| {
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| 	_clock += d;
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| 	return *this;
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| }
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| 
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| 
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| inline Clock& Clock::operator -= (Clock::ClockDiff d)
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| {
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| 	_clock -= d;
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| 	return *this;
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| }
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| 
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| 
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| inline Clock::ClockVal Clock::microseconds() const
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| {
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| 	return _clock;
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| }
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| 
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| 
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| inline Clock::ClockDiff Clock::elapsed() const
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| {
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| 	Clock now;
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| 	return now - *this;
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| }
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| 
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| 
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| inline bool Clock::isElapsed(Clock::ClockDiff interval) const
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| {
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| 	Clock now;
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| 	Clock::ClockDiff diff = now - *this;
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| 	return diff >= interval;
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| }
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| 
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| 
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| inline Clock::ClockDiff Clock::resolution()
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| {
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| 	return 1000000;
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| }
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| 
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| 
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| inline void swap(Clock& s1, Clock& s2) noexcept
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| {
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| 	s1.swap(s2);
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| }
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| 
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| 
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| inline Clock::ClockVal Clock::raw() const
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| {
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| 	return _clock;
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| }
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| 
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| 
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| } // namespace Poco
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| 
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| 
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| #endif // Foundation_Clock_INCLUDED
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