poco/Net/include/Poco/Net/TCPServerDispatcher.h

153 lines
4.5 KiB
C++

//
// TCPServerDispatcher.h
//
// $Id: //poco/1.4/Net/include/Poco/Net/TCPServerDispatcher.h#1 $
//
// Library: Net
// Package: TCPServer
// Module: TCPServerDispatcher
//
// Definition of the TCPServerDispatcher class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Net_TCPServerDispatcher_INCLUDED
#define Net_TCPServerDispatcher_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/Net/TCPServerConnectionFactory.h"
#include "Poco/Net/TCPServerParams.h"
#include "Poco/Runnable.h"
#include "Poco/NotificationQueue.h"
#include "Poco/ThreadPool.h"
#include "Poco/Mutex.h"
namespace Poco {
namespace Net {
class Net_API TCPServerDispatcher: public Poco::Runnable
/// A helper class for TCPServer that dispatches
/// connections to server connection threads.
{
public:
TCPServerDispatcher(TCPServerConnectionFactory::Ptr pFactory, Poco::ThreadPool& threadPool, TCPServerParams::Ptr pParams);
/// Creates the TCPServerDispatcher.
///
/// The dispatcher takes ownership of the TCPServerParams object.
/// If no TCPServerParams object is supplied, the TCPServerDispatcher
/// creates one.
void duplicate();
/// Increments the object's reference count.
void release();
/// Decrements the object's reference count
/// and deletes the object if the count
/// reaches zero.
void run();
/// Runs the dispatcher.
void enqueue(const StreamSocket& socket);
/// Queues the given socket connection.
void stop();
/// Stops the dispatcher.
int currentThreads() const;
/// Returns the number of currently used threads.
int maxThreads() const;
/// Returns the maximum number of threads available.
int totalConnections() const;
/// Returns the total number of handled connections.
int currentConnections() const;
/// Returns the number of currently handled connections.
int maxConcurrentConnections() const;
/// Returns the maximum number of concurrently handled connections.
int queuedConnections() const;
/// Returns the number of queued connections.
int refusedConnections() const;
/// Returns the number of refused connections.
const TCPServerParams& params() const;
/// Returns a const reference to the TCPServerParam object.
protected:
~TCPServerDispatcher();
/// Destroys the TCPServerDispatcher.
void beginConnection();
/// Updates the performance counters.
void endConnection();
/// Updates the performance counters.
private:
TCPServerDispatcher();
TCPServerDispatcher(const TCPServerDispatcher&);
TCPServerDispatcher& operator = (const TCPServerDispatcher&);
int _rc;
TCPServerParams::Ptr _pParams;
int _currentThreads;
int _totalConnections;
int _currentConnections;
int _maxConcurrentConnections;
int _refusedConnections;
bool _stopped;
Poco::NotificationQueue _queue;
TCPServerConnectionFactory::Ptr _pConnectionFactory;
Poco::ThreadPool& _threadPool;
mutable Poco::FastMutex _mutex;
};
//
// inlines
//
inline const TCPServerParams& TCPServerDispatcher::params() const
{
return *_pParams;
}
} } // namespace Poco::Net
#endif // Net_TCPServerDispatcher_INCLUDED