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654 lines
16 KiB
C++
654 lines
16 KiB
C++
//
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// Socket.h
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//
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// $Id: //poco/1.4/Net/include/Poco/Net/Socket.h#2 $
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//
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// Library: Net
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// Package: Sockets
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// Module: Socket
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//
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// Definition of the Socket class.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Net_Socket_INCLUDED
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#define Net_Socket_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/Net/SocketImpl.h"
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#include <vector>
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namespace Poco {
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namespace Net {
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class Net_API Socket
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/// Socket is the common base class for
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/// StreamSocket, ServerSocket, DatagramSocket and other
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/// socket classes.
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///
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/// It provides operations common to all socket types.
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{
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public:
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enum SelectMode
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/// The mode argument to poll() and select().
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{
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SELECT_READ = 1,
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SELECT_WRITE = 2,
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SELECT_ERROR = 4
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};
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typedef std::vector<Socket> SocketList;
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Socket();
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/// Creates an uninitialized socket.
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Socket(const Socket& socket);
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/// Copy constructor.
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///
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/// Attaches the SocketImpl from the other socket and
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/// increments the reference count of the SocketImpl.
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Socket& operator = (const Socket& socket);
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/// Assignment operator.
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///
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/// Releases the socket's SocketImpl and
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/// attaches the SocketImpl from the other socket and
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/// increments the reference count of the SocketImpl.
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virtual ~Socket();
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/// Destroys the Socket and releases the
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/// SocketImpl.
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bool operator == (const Socket& socket) const;
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/// Returns true if both sockets share the same
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/// SocketImpl, false otherwise.
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bool operator != (const Socket& socket) const;
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/// Returns false if both sockets share the same
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/// SocketImpl, true otherwise.
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bool operator < (const Socket& socket) const;
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/// Compares the SocketImpl pointers.
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bool operator <= (const Socket& socket) const;
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/// Compares the SocketImpl pointers.
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bool operator > (const Socket& socket) const;
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/// Compares the SocketImpl pointers.
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bool operator >= (const Socket& socket) const;
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/// Compares the SocketImpl pointers.
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void close();
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/// Closes the socket.
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static int select(SocketList& readList, SocketList& writeList, SocketList& exceptList, const Poco::Timespan& timeout);
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/// Determines the status of one or more sockets,
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/// using a call to select().
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///
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/// ReadList contains the list of sockets which should be
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/// checked for readability.
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///
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/// WriteList contains the list of sockets which should be
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/// checked for writeability.
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///
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/// ExceptList contains a list of sockets which should be
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/// checked for a pending error.
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///
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/// Returns the number of sockets ready.
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///
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/// After return,
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/// * readList contains those sockets ready for reading,
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/// * writeList contains those sockets ready for writing,
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/// * exceptList contains those sockets with a pending error.
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///
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/// If the total number of sockets passed in readList, writeList and
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/// exceptList is zero, select() will return immediately and the
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/// return value will be 0.
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///
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/// If one of the sockets passed to select() is closed while
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/// select() runs, select will return immediately. However,
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/// the closed socket will not be included in any list.
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/// In this case, the return value may be greater than the sum
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/// of all sockets in all list.
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bool poll(const Poco::Timespan& timeout, int mode) const;
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/// Determines the status of the socket, using a
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/// call to poll() or select().
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///
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/// The mode argument is constructed by combining the values
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/// of the SelectMode enumeration.
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///
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/// Returns true if the next operation corresponding to
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/// mode will not block, false otherwise.
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int available() const;
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/// Returns the number of bytes available that can be read
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/// without causing the socket to block.
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void setSendBufferSize(int size);
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/// Sets the size of the send buffer.
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int getSendBufferSize() const;
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/// Returns the size of the send buffer.
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///
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/// The returned value may be different than the
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/// value previously set with setSendBufferSize(),
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/// as the system is free to adjust the value.
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void setReceiveBufferSize(int size);
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/// Sets the size of the receive buffer.
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int getReceiveBufferSize() const;
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/// Returns the size of the receive buffer.
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///
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/// The returned value may be different than the
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/// value previously set with setReceiveBufferSize(),
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/// as the system is free to adjust the value.
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void setSendTimeout(const Poco::Timespan& timeout);
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/// Sets the send timeout for the socket.
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Poco::Timespan getSendTimeout() const;
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/// Returns the send timeout for the socket.
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///
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/// The returned timeout may be different than the
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/// timeout previously set with setSendTimeout(),
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/// as the system is free to adjust the value.
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void setReceiveTimeout(const Poco::Timespan& timeout);
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/// Sets the send timeout for the socket.
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///
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/// On systems that do not support SO_RCVTIMEO, a
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/// workaround using poll() is provided.
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Poco::Timespan getReceiveTimeout() const;
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/// Returns the receive timeout for the socket.
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///
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/// The returned timeout may be different than the
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/// timeout previously set with getReceiveTimeout(),
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/// as the system is free to adjust the value.
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void setOption(int level, int option, int value);
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/// Sets the socket option specified by level and option
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/// to the given integer value.
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void setOption(int level, int option, unsigned value);
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/// Sets the socket option specified by level and option
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/// to the given integer value.
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void setOption(int level, int option, unsigned char value);
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/// Sets the socket option specified by level and option
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/// to the given integer value.
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void setOption(int level, int option, const Poco::Timespan& value);
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/// Sets the socket option specified by level and option
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/// to the given time value.
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void setOption(int level, int option, const IPAddress& value);
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/// Sets the socket option specified by level and option
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/// to the given time value.
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void getOption(int level, int option, int& value) const;
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/// Returns the value of the socket option
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/// specified by level and option.
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void getOption(int level, int option, unsigned& value) const;
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/// Returns the value of the socket option
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/// specified by level and option.
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void getOption(int level, int option, unsigned char& value) const;
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/// Returns the value of the socket option
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/// specified by level and option.
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void getOption(int level, int option, Poco::Timespan& value) const;
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/// Returns the value of the socket option
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/// specified by level and option.
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void getOption(int level, int option, IPAddress& value) const;
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/// Returns the value of the socket option
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/// specified by level and option.
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void setLinger(bool on, int seconds);
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/// Sets the value of the SO_LINGER socket option.
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void getLinger(bool& on, int& seconds) const;
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/// Returns the value of the SO_LINGER socket option.
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void setNoDelay(bool flag);
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/// Sets the value of the TCP_NODELAY socket option.
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bool getNoDelay() const;
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/// Returns the value of the TCP_NODELAY socket option.
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void setKeepAlive(bool flag);
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/// Sets the value of the SO_KEEPALIVE socket option.
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bool getKeepAlive() const;
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/// Returns the value of the SO_KEEPALIVE socket option.
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void setReuseAddress(bool flag);
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/// Sets the value of the SO_REUSEADDR socket option.
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bool getReuseAddress() const;
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/// Returns the value of the SO_REUSEADDR socket option.
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void setReusePort(bool flag);
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/// Sets the value of the SO_REUSEPORT socket option.
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/// Does nothing if the socket implementation does not
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/// support SO_REUSEPORT.
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bool getReusePort() const;
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/// Returns the value of the SO_REUSEPORT socket option.
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///
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/// Returns false if the socket implementation does not
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/// support SO_REUSEPORT.
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void setOOBInline(bool flag);
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/// Sets the value of the SO_OOBINLINE socket option.
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bool getOOBInline() const;
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/// Returns the value of the SO_OOBINLINE socket option.
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void setBlocking(bool flag);
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/// Sets the socket in blocking mode if flag is true,
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/// disables blocking mode if flag is false.
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bool getBlocking() const;
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/// Returns the blocking mode of the socket.
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/// This method will only work if the blocking modes of
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/// the socket are changed via the setBlocking method!
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SocketAddress address() const;
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/// Returns the IP address and port number of the socket.
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SocketAddress peerAddress() const;
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/// Returns the IP address and port number of the peer socket.
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SocketImpl* impl() const;
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/// Returns the SocketImpl for this socket.
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bool secure() const;
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/// Returns true iff the socket's connection is secure
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/// (using SSL or TLS).
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static bool supportsIPv4();
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/// Returns true if the system supports IPv4.
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static bool supportsIPv6();
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/// Returns true if the system supports IPv6.
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void init(int af);
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/// Creates the underlying system socket for the given
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/// address family.
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///
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/// Normally, this method should not be called directly, as
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/// socket creation will be handled automatically. There are
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/// a few situations where calling this method after creation
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/// of the Socket object makes sense. One example is setting
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/// a socket option before calling bind() on a ServerSocket.
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protected:
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Socket(SocketImpl* pImpl);
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/// Creates the Socket and attaches the given SocketImpl.
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/// The socket takes owership of the SocketImpl.
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poco_socket_t sockfd() const;
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/// Returns the socket descriptor for this socket.
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private:
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#if defined(POCO_HAVE_FD_POLL)
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class FDCompare
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/// Utility functor used to compare socket file descriptors.
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/// Used in poll() member function.
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{
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public:
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FDCompare(int fd): _fd(fd) { }
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inline bool operator()(const Socket& socket) const
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{ return socket.sockfd() == _fd; }
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private:
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FDCompare();
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int _fd;
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};
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#endif
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SocketImpl* _pImpl;
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};
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//
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// inlines
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//
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inline bool Socket::operator == (const Socket& socket) const
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{
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return _pImpl == socket._pImpl;
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}
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inline bool Socket::operator != (const Socket& socket) const
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{
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return _pImpl != socket._pImpl;
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}
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inline bool Socket::operator < (const Socket& socket) const
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{
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return _pImpl < socket._pImpl;
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}
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inline bool Socket::operator <= (const Socket& socket) const
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{
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return _pImpl <= socket._pImpl;
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}
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inline bool Socket::operator > (const Socket& socket) const
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{
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return _pImpl > socket._pImpl;
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}
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inline bool Socket::operator >= (const Socket& socket) const
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{
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return _pImpl >= socket._pImpl;
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}
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inline void Socket::close()
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{
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_pImpl->close();
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}
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inline bool Socket::poll(const Poco::Timespan& timeout, int mode) const
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{
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return _pImpl->poll(timeout, mode);
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}
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inline int Socket::available() const
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{
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return _pImpl->available();
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}
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inline void Socket::setSendBufferSize(int size)
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{
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_pImpl->setSendBufferSize(size);
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}
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inline int Socket::getSendBufferSize() const
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{
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return _pImpl->getSendBufferSize();
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}
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inline void Socket::setReceiveBufferSize(int size)
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{
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_pImpl->setReceiveBufferSize(size);
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}
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inline int Socket::getReceiveBufferSize() const
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{
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return _pImpl->getReceiveBufferSize();
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}
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inline void Socket::setSendTimeout(const Poco::Timespan& timeout)
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{
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_pImpl->setSendTimeout(timeout);
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}
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inline Poco::Timespan Socket::getSendTimeout() const
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{
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return _pImpl->getSendTimeout();
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}
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inline void Socket::setReceiveTimeout(const Poco::Timespan& timeout)
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{
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_pImpl->setReceiveTimeout(timeout);
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}
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inline Poco::Timespan Socket::getReceiveTimeout() const
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{
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return _pImpl->getReceiveTimeout();
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}
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inline void Socket::setOption(int level, int option, int value)
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{
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_pImpl->setOption(level, option, value);
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}
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inline void Socket::setOption(int level, int option, unsigned value)
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{
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_pImpl->setOption(level, option, value);
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}
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inline void Socket::setOption(int level, int option, unsigned char value)
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{
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_pImpl->setOption(level, option, value);
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}
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inline void Socket::setOption(int level, int option, const Poco::Timespan& value)
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{
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_pImpl->setOption(level, option, value);
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}
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inline void Socket::setOption(int level, int option, const IPAddress& value)
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{
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_pImpl->setOption(level, option, value);
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}
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inline void Socket::getOption(int level, int option, int& value) const
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{
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_pImpl->getOption(level, option, value);
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}
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inline void Socket::getOption(int level, int option, unsigned& value) const
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{
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_pImpl->getOption(level, option, value);
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}
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inline void Socket::getOption(int level, int option, unsigned char& value) const
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{
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_pImpl->getOption(level, option, value);
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}
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inline void Socket::getOption(int level, int option, Poco::Timespan& value) const
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{
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_pImpl->getOption(level, option, value);
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}
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inline void Socket::getOption(int level, int option, IPAddress& value) const
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{
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_pImpl->getOption(level, option, value);
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}
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inline void Socket::setLinger(bool on, int seconds)
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{
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_pImpl->setLinger(on, seconds);
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}
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inline void Socket::getLinger(bool& on, int& seconds) const
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{
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_pImpl->getLinger(on, seconds);
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}
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inline void Socket::setNoDelay(bool flag)
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{
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_pImpl->setNoDelay(flag);
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}
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inline bool Socket::getNoDelay() const
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{
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return _pImpl->getNoDelay();
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}
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inline void Socket::setKeepAlive(bool flag)
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{
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_pImpl->setKeepAlive(flag);
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}
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inline bool Socket::getKeepAlive() const
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{
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return _pImpl->getKeepAlive();
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}
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inline void Socket::setReuseAddress(bool flag)
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{
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_pImpl->setReuseAddress(flag);
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}
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inline bool Socket::getReuseAddress() const
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{
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return _pImpl->getReuseAddress();
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}
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inline void Socket::setReusePort(bool flag)
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{
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_pImpl->setReusePort(flag);
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}
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inline bool Socket::getReusePort() const
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{
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return _pImpl->getReusePort();
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}
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inline void Socket::setOOBInline(bool flag)
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{
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_pImpl->setOOBInline(flag);
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}
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inline bool Socket::getOOBInline() const
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{
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return _pImpl->getOOBInline();
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}
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inline void Socket::setBlocking(bool flag)
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{
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_pImpl->setBlocking(flag);
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}
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inline bool Socket::getBlocking() const
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{
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return _pImpl->getBlocking();
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}
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inline SocketImpl* Socket::impl() const
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{
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return _pImpl;
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}
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inline poco_socket_t Socket::sockfd() const
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{
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return _pImpl->sockfd();
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}
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inline SocketAddress Socket::address() const
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{
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return _pImpl->address();
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}
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inline SocketAddress Socket::peerAddress() const
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{
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return _pImpl->peerAddress();
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}
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inline bool Socket::secure() const
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{
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return _pImpl->secure();
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}
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inline bool Socket::supportsIPv4()
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{
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return true;
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}
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inline bool Socket::supportsIPv6()
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{
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#if defined(POCO_HAVE_IPv6)
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return true;
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#else
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return false;
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#endif
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}
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inline void Socket::init(int af)
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{
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_pImpl->init(af);
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}
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} } // namespace Poco::Net
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#endif // Net_Socket_INCLUDED
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