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306 lines
9.2 KiB
C++
306 lines
9.2 KiB
C++
//
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// SHA1Engine.cpp
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//
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// $Id: //poco/svn/Foundation/src/SHA1Engine.cpp#2 $
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//
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// Library: Foundation
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// Package: Crypt
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// Module: SHA1Engine
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//
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// Based on the public domain implementation by Peter C. Gutmann
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// on 2 Sep 1992, modified by Carl Ellison to be SHA-1.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#include "Poco/SHA1Engine.h"
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#include <cstring>
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#ifdef POCO_ARCH_LITTLE_ENDIAN
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#define SHA1_BYTE_REVERSE(x, y) byteReverse(x, y)
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#else
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#define SHA1_BYTE_REVERSE(x, y)
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#endif
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namespace Poco {
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SHA1Engine::SHA1Engine()
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{
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_digest.reserve(16);
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reset();
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}
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SHA1Engine::~SHA1Engine()
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{
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reset();
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}
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inline void SHA1Engine::byteReverse(UInt32* buffer, int byteCount)
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{
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#ifdef POCO_ARCH_LITTLE_ENDIAN
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byteCount /= sizeof(UInt32);
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for(int count = 0; count < byteCount; count++)
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{
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UInt32 value = (buffer[ count ] << 16) | (buffer[ count ] >> 16);
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buffer[count] = ((value & 0xFF00FF00L) >> 8) | ((value & 0x00FF00FFL) << 8);
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}
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#endif // POCO_ARCH_LITTLE_ENDIAN
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}
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void SHA1Engine::updateImpl(const void* buffer_, unsigned count)
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{
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const BYTE* buffer = (const BYTE*) buffer_;
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BYTE* db = (BYTE*) &_context.data[0];
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/* Update bitcount */
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if ((_context.countLo + ((UInt32) count << 3)) < _context.countLo)
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_context.countHi++; /* Carry from low to high bitCount */
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_context.countLo += ((UInt32) count << 3);
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_context.countHi += ((UInt32 ) count >> 29);
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/* Process data in BLOCK_SIZE chunks */
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while (count-- > 0)
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{
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db[_context.slop++] = *(buffer++);
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if (_context.slop == BLOCK_SIZE)
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{
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/* transform this one block */
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SHA1_BYTE_REVERSE(_context.data, BLOCK_SIZE);
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transform();
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_context.slop = 0 ; /* no slop left */
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}
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}
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}
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unsigned SHA1Engine::digestLength() const
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{
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return DIGEST_SIZE;
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}
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void SHA1Engine::reset()
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{
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_context.digest[0] = 0x67452301L;
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_context.digest[1] = 0xEFCDAB89L;
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_context.digest[2] = 0x98BADCFEL;
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_context.digest[3] = 0x10325476L;
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_context.digest[4] = 0xC3D2E1F0L;
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_context.countLo = 0;
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_context.countHi = 0;
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_context.slop = 0;
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std::memset(_context.data, 0, sizeof(_context.data));
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}
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const DigestEngine::Digest& SHA1Engine::digest()
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{
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int count;
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UInt32 lowBitcount = _context.countLo;
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UInt32 highBitcount = _context.countHi;
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/* Compute number of bytes mod 64 */
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count = (int) ((_context.countLo >> 3) & 0x3F);
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/* Set the first char of padding to 0x80. This is safe since there is
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always at least one byte free */
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((BYTE*) _context.data)[count++] = 0x80;
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/* Pad out to 56 mod 64 */
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if (count > 56)
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{
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/* Two lots of padding: Pad the first block to 64 bytes */
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std::memset((BYTE*) &_context.data + count, 0, 64 - count);
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SHA1_BYTE_REVERSE(_context.data, BLOCK_SIZE);
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transform();
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/* Now fill the next block with 56 bytes */
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std::memset(&_context.data, 0, 56);
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}
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else
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{
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/* Pad block to 56 bytes */
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std::memset((BYTE*) &_context.data + count, 0, 56 - count);
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}
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SHA1_BYTE_REVERSE(_context.data, BLOCK_SIZE);
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/* Append length in bits and transform */
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_context.data[14] = highBitcount;
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_context.data[15] = lowBitcount;
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transform();
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SHA1_BYTE_REVERSE(_context.data, DIGEST_SIZE);
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unsigned char hash[DIGEST_SIZE];
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for (count = 0; count < DIGEST_SIZE; count++)
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hash[count] = (BYTE) ((_context.digest[count>>2]) >> (8*(3-(count & 0x3)))) & 0xff;
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_digest.clear();
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_digest.insert(_digest.begin(), hash, hash + DIGEST_SIZE);
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reset();
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return _digest;
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}
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/* The SHA f()-functions */
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#define f1(x,y,z) ( ( x & y ) | ( ~x & z ) ) /* Rounds 0-19 */
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#define f2(x,y,z) ( x ^ y ^ z ) /* Rounds 20-39 */
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#define f3(x,y,z) ( ( x & y ) | ( x & z ) | ( y & z ) ) /* Rounds 40-59 */
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#define f4(x,y,z) ( x ^ y ^ z ) /* Rounds 60-79 */
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/* The SHA Mysterious Constants */
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#define K1 0x5A827999L /* Rounds 0-19 */
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#define K2 0x6ED9EBA1L /* Rounds 20-39 */
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#define K3 0x8F1BBCDCL /* Rounds 40-59 */
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#define K4 0xCA62C1D6L /* Rounds 60-79 */
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/* 32-bit rotate - kludged with shifts */
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typedef UInt32 UL; /* to save space */
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#define S(n,X) ( ( ((UL)X) << n ) | ( ((UL)X) >> ( 32 - n ) ) )
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/* The initial expanding function */
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#define expand(count) W[ count ] = S(1,(W[ count - 3 ] ^ W[ count - 8 ] ^ W[ count - 14 ] ^ W[ count - 16 ])) /* to make this SHA-1 */
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/* The four SHA sub-rounds */
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#define subRound1(count) \
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{ \
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temp = S( 5, A ) + f1( B, C, D ) + E + W[ count ] + K1; \
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E = D; \
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D = C; \
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C = S( 30, B ); \
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B = A; \
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A = temp; \
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}
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#define subRound2(count) \
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{ \
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temp = S( 5, A ) + f2( B, C, D ) + E + W[ count ] + K2; \
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E = D; \
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D = C; \
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C = S( 30, B ); \
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B = A; \
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A = temp; \
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}
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#define subRound3(count) \
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{ \
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temp = S( 5, A ) + f3( B, C, D ) + E + W[ count ] + K3; \
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E = D; \
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D = C; \
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C = S( 30, B ); \
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B = A; \
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A = temp; \
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}
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#define subRound4(count) \
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{ \
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temp = S( 5, A ) + f4( B, C, D ) + E + W[ count ] + K4; \
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E = D; \
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D = C; \
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C = S( 30, B ); \
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B = A; \
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A = temp; \
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}
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void SHA1Engine::transform()
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{
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UInt32 W[80];
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UInt32 temp;
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UInt32 A, B, C, D, E;
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int i;
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/* Step A. Copy the data buffer into the local work buffer */
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for( i = 0; i < 16; i++ )
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W[ i ] = _context.data[ i ];
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/* Step B. Expand the 16 words into 64 temporary data words */
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expand( 16 ); expand( 17 ); expand( 18 ); expand( 19 ); expand( 20 );
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expand( 21 ); expand( 22 ); expand( 23 ); expand( 24 ); expand( 25 );
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expand( 26 ); expand( 27 ); expand( 28 ); expand( 29 ); expand( 30 );
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expand( 31 ); expand( 32 ); expand( 33 ); expand( 34 ); expand( 35 );
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expand( 36 ); expand( 37 ); expand( 38 ); expand( 39 ); expand( 40 );
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expand( 41 ); expand( 42 ); expand( 43 ); expand( 44 ); expand( 45 );
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expand( 46 ); expand( 47 ); expand( 48 ); expand( 49 ); expand( 50 );
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expand( 51 ); expand( 52 ); expand( 53 ); expand( 54 ); expand( 55 );
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expand( 56 ); expand( 57 ); expand( 58 ); expand( 59 ); expand( 60 );
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expand( 61 ); expand( 62 ); expand( 63 ); expand( 64 ); expand( 65 );
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expand( 66 ); expand( 67 ); expand( 68 ); expand( 69 ); expand( 70 );
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expand( 71 ); expand( 72 ); expand( 73 ); expand( 74 ); expand( 75 );
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expand( 76 ); expand( 77 ); expand( 78 ); expand( 79 );
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/* Step C. Set up first buffer */
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A = _context.digest[ 0 ];
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B = _context.digest[ 1 ];
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C = _context.digest[ 2 ];
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D = _context.digest[ 3 ];
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E = _context.digest[ 4 ];
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/* Step D. Serious mangling, divided into four sub-rounds */
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subRound1( 0 ); subRound1( 1 ); subRound1( 2 ); subRound1( 3 );
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subRound1( 4 ); subRound1( 5 ); subRound1( 6 ); subRound1( 7 );
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subRound1( 8 ); subRound1( 9 ); subRound1( 10 ); subRound1( 11 );
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subRound1( 12 ); subRound1( 13 ); subRound1( 14 ); subRound1( 15 );
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subRound1( 16 ); subRound1( 17 ); subRound1( 18 ); subRound1( 19 );
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subRound2( 20 ); subRound2( 21 ); subRound2( 22 ); subRound2( 23 );
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subRound2( 24 ); subRound2( 25 ); subRound2( 26 ); subRound2( 27 );
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subRound2( 28 ); subRound2( 29 ); subRound2( 30 ); subRound2( 31 );
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subRound2( 32 ); subRound2( 33 ); subRound2( 34 ); subRound2( 35 );
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subRound2( 36 ); subRound2( 37 ); subRound2( 38 ); subRound2( 39 );
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subRound3( 40 ); subRound3( 41 ); subRound3( 42 ); subRound3( 43 );
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subRound3( 44 ); subRound3( 45 ); subRound3( 46 ); subRound3( 47 );
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subRound3( 48 ); subRound3( 49 ); subRound3( 50 ); subRound3( 51 );
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subRound3( 52 ); subRound3( 53 ); subRound3( 54 ); subRound3( 55 );
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subRound3( 56 ); subRound3( 57 ); subRound3( 58 ); subRound3( 59 );
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subRound4( 60 ); subRound4( 61 ); subRound4( 62 ); subRound4( 63 );
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subRound4( 64 ); subRound4( 65 ); subRound4( 66 ); subRound4( 67 );
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subRound4( 68 ); subRound4( 69 ); subRound4( 70 ); subRound4( 71 );
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subRound4( 72 ); subRound4( 73 ); subRound4( 74 ); subRound4( 75 );
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subRound4( 76 ); subRound4( 77 ); subRound4( 78 ); subRound4( 79 );
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/* Step E. Build message digest */
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_context.digest[ 0 ] += A;
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_context.digest[ 1 ] += B;
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_context.digest[ 2 ] += C;
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_context.digest[ 3 ] += D;
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_context.digest[ 4 ] += E;
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}
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} // namespace Poco
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