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* Some cleanup in the root CMakeLists.txt * Cleanup cmake targets * Add find openssl modul for older cmake version * Set proper scope * Change crypto default to off * Fix openssl default to on * Remove global setting of C99 standard * Set from C11 to C99 * Fix for NetSSL win build * Set C99 compile features * Fix Windows build * Fix windows build * Cleanup poco unbundle definition * Fix PDF build * Remove unused set affinity * Add _CRT_SECURE_NO_WARNINGS as target compile definitions * Add _AFXDLL as target compile definitions * Remove commented out line * Refactor add_definitions to target_compile_definitons in Util * Refactor add_definitions to target_compile_definitons in XML * Remove THREADSAFE in data sql cmake build * Refactor add_definitions to target_compile_definition in cmake mysql * Refactor add_definitions to target_compile_definition in cmake odbc * Refactor add_definitions to target_compile_definition in cmake sqlite * Refactor add_definitions to target_compile_definitions in platform specific cmake * Add _DEBUG as compile definition * Add build dependencies between Foundation-testrunner and TestApp, TestLibrary in cmake build * Use cmake property to build shared libs * Cleanup POCO_NO_AUTOMATIC_LIBS. Set only for Windows in cmake build system * cleanup LIB_MODE_DEFINITIONS in cmake buld system * Add POCO_STATIC for CppUnit * Cleanup target link libraries and add option dependencies. * Add dependencies management in cmake * Update cmake documentation * Squashed commit of the following: commit 38c233f93fc8e9ad6e24d686c905eb18c86e19a7 Fix "invalid new-expression of abstract class type ApacheServerRequest" (#2231) - abstract method "bool secure() const" defined in HTTPServerRequest was implemented in ApacheServerRequest, one of its derived classes - a ap_log_error had one of its parameters changed for fixing a warning "passing NULL to non-pointer argument" - minor indentation problems corrected commit 4cbdfbe828943871618172f9e042176f115d61d8 Fix build dependencies * Improve database cmake build dependencies * Update doc * Update doc * Update cmake build commands * Set public on target link libraries in cmake build system * Fix PostgreSQL build * Fix PostgreSQL build in cmake * Fix PostgreSQL from SQL to Data * Squashed commit of the following: commit 1ba7d5dcbfb8d07860dd4efda33b31bedf6184c4 Add missing cmake file * Set path to PostgresSQL in AppVoyer * Try to fix AppVeyor build * show dir in appvoyer * Disable PostgreSQL build on Appvoyer * Refactor add_definitions to target_compile_definitions |
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.. | ||
V33 | ||
cmake_uninstall.cmake.in | ||
CXX1x.cmake | ||
DefinePlatformSpecifc.cmake | ||
ExecuteOnAndroid.cmake | ||
FindApache2.cmake | ||
FindAPR.cmake | ||
FindMySQL.cmake | ||
FindODBC.cmake | ||
FindPCRE.cmake | ||
FindPostgreSQL.cmake | ||
FindSQLite3.cmake | ||
PocoConfig.cmake.in | ||
PocoConfigVersion.cmake.in | ||
PocoMacros.cmake | ||
README | ||
test_compiler.cpp |
CMAKE Files contributed by Andrew J. P. Maclean <a.maclean@optusnet.com.au> Put the following files in the directory where your source code is: CMakeLists.txt PocoConfig.cmake. Edit CMakeLists.txt to include your source and header files. The sections of interest are: # Add any source files here. SET( EXE_SRCS "My File.cpp" ) # Add any include files here. SET( EXE_INCS "My File.h" ) Then create a subdirectory called build. In Linux: cd build ccmake .. or ccmake -GKDevelop3 .. (This will set up everything so you can use KDevelop3). In Windows: run CMakeSetup.exe and set the source code directory and where to build the libraries. If CMake cannot find Poco, you will see that the variable Poco_INCLUDE_DIR has the value Poco_INCLUDE_DIR-NOTFOUND. Just set this value to the top level direcotry of where the Poco includes are. If there is a different version of Poco, you may have to add edit the variables SUFFIX_FOR_INCLUDE_PATH, and SUFFIX_FOR_LIBRARY_PATH adding in the new Poco version in a similar manner to the existing ones in the file PocoConfig.cmake. Finally: In Linux Either type "make" or if you are using KDevelop, click on the <ProjectName>.kdevelop file. In Windows just use your IDE or nmake if you use nmake.