Files
poco/Data/SQLite/src/Connector.cpp
2012-01-07 11:06:14 +00:00

97 lines
2.6 KiB
C++

//
// Connector.cpp
//
// $Id: //poco/Main/Data/SQLite/src/Connector.cpp#2 $
//
// Library: SQLite
// Package: SQLite
// Module: Connector
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "Poco/Data/SQLite/Connector.h"
#include "Poco/Data/SQLite/SessionImpl.h"
#include "Poco/Data/SessionFactory.h"
#if defined(POCO_UNBUNDLED)
#include <sqlite3.h>
#else
#include "sqlite3.h"
#endif
namespace Poco {
namespace Data {
namespace SQLite {
const std::string Connector::KEY("sqlite");
Connector::Connector()
{
}
Connector::~Connector()
{
}
Poco::AutoPtr<Poco::Data::SessionImpl> Connector::createSession(const std::string& connectionString,
std::size_t timeout)
{
return Poco::AutoPtr<Poco::Data::SessionImpl>(new SessionImpl(connectionString, timeout));
}
void Connector::registerConnector()
{
Poco::Data::SessionFactory::instance().add(new Connector());
}
void Connector::unregisterConnector()
{
Poco::Data::SessionFactory::instance().remove(KEY);
}
void Connector::enableSharedCache(bool flag)
{
sqlite3_enable_shared_cache(flag ? 1 : 0);
}
void Connector::enableSoftHeapLimit(int limit)
{
sqlite3_soft_heap_limit(limit);
}
} } } // namespace Poco::Data::SQLite