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9fd70bade2
- few Thread modifications - ThreadPool configurable stack size
184 lines
4.1 KiB
C++
184 lines
4.1 KiB
C++
//
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// Thread_WIN32.h
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//
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// $Id: //poco/svn/Foundation/include/Poco/Thread_WIN32.h#2 $
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//
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// Library: Foundation
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// Package: Threading
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// Module: Thread
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//
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// Definition of the ThreadImpl class for WIN32.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_Thread_WIN32_INCLUDED
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#define Foundation_Thread_WIN32_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/Runnable.h"
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#include "Poco/UnWindows.h"
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namespace Poco {
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class Foundation_API ThreadImpl
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{
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public:
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typedef void (*Callback)(void*);
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#if defined(_DLL)
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typedef DWORD (WINAPI *Entry)(LPVOID);
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#else
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typedef unsigned (__stdcall *Entry)(void*);
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#endif
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struct CallbackData
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{
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CallbackData(): callback(0), pData(0)
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{
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}
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Callback callback;
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void* pData;
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};
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enum Priority
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{
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PRIO_LOWEST_IMPL = THREAD_PRIORITY_LOWEST,
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PRIO_LOW_IMPL = THREAD_PRIORITY_BELOW_NORMAL,
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PRIO_NORMAL_IMPL = THREAD_PRIORITY_NORMAL,
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PRIO_HIGH_IMPL = THREAD_PRIORITY_ABOVE_NORMAL,
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PRIO_HIGHEST_IMPL = THREAD_PRIORITY_HIGHEST
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};
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ThreadImpl();
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~ThreadImpl();
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void setPriorityImpl(int prio);
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int getPriorityImpl() const;
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void setOSPriorityImpl(int prio);
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int getOSPriorityImpl() const;
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static int getMinOSPriorityImpl();
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static int getMaxOSPriorityImpl();
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void setStackSizeImpl(int size);
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int getStackSizeImpl() const;
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void startImpl(Runnable& target);
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void startImpl(Callback target, void* pData = 0);
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void joinImpl();
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bool joinImpl(long milliseconds);
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bool isRunningImpl() const;
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static void sleepImpl(long milliseconds);
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static void yieldImpl();
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static ThreadImpl* currentImpl();
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protected:
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#if defined(_DLL)
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static DWORD WINAPI runnableEntry(LPVOID pThread);
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#else
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static unsigned __stdcall runnableEntry(void* pThread);
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#endif
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#if defined(_DLL)
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static DWORD WINAPI functionEntry(LPVOID pThread);
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#else
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static unsigned __stdcall functionEntry(void* pThread);
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#endif
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void createImpl(Entry ent, void* pData);
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void threadCleanup();
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private:
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Runnable* _pRunnableTarget;
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CallbackData _callbackTarget;
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HANDLE _thread;
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int _prio;
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int _stackSize;
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static DWORD _currentKey;
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};
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//
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// inlines
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//
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inline int ThreadImpl::getPriorityImpl() const
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{
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return _prio;
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}
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inline int ThreadImpl::getOSPriorityImpl() const
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{
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return _prio;
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}
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inline int ThreadImpl::getMinOSPriorityImpl()
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{
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return PRIO_LOWEST_IMPL;
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}
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inline int ThreadImpl::getMaxOSPriorityImpl()
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{
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return PRIO_HIGHEST_IMPL;
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}
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inline void ThreadImpl::sleepImpl(long milliseconds)
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{
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Sleep(DWORD(milliseconds));
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}
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inline void ThreadImpl::yieldImpl()
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{
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Sleep(0);
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}
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inline void ThreadImpl::setStackSizeImpl(int size)
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{
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_stackSize = size;
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}
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inline int ThreadImpl::getStackSizeImpl() const
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{
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return _stackSize;
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}
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} // namespace Poco
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#endif // Foundation_Thread_WIN32_INCLUDED
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