mirror of
https://github.com/pocoproject/poco.git
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218 lines
4.2 KiB
C++
218 lines
4.2 KiB
C++
//
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// TCPServer.cpp
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//
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// $Id: //poco/1.4/Net/src/TCPServer.cpp#1 $
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//
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// Library: Net
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// Package: TCPServer
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// Module: TCPServer
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#include "Poco/Net/TCPServer.h"
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#include "Poco/Net/TCPServerDispatcher.h"
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#include "Poco/Net/TCPServerConnection.h"
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#include "Poco/Net/TCPServerConnectionFactory.h"
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#include "Poco/Timespan.h"
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#include "Poco/Exception.h"
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#include "Poco/ErrorHandler.h"
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using Poco::ErrorHandler;
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namespace Poco {
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namespace Net {
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TCPServer::TCPServer(TCPServerConnectionFactory::Ptr pFactory, Poco::UInt16 portNumber, TCPServerParams::Ptr pParams):
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_socket(ServerSocket(portNumber)),
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_thread(threadName(_socket)),
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_stopped(true)
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{
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Poco::ThreadPool& pool = Poco::ThreadPool::defaultPool();
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if (pParams)
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{
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int toAdd = pParams->getMaxThreads() - pool.capacity();
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if (toAdd > 0) pool.addCapacity(toAdd);
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}
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_pDispatcher = new TCPServerDispatcher(pFactory, pool, pParams);
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}
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TCPServer::TCPServer(TCPServerConnectionFactory::Ptr pFactory, const ServerSocket& rSocket, TCPServerParams::Ptr pParams):
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_socket(rSocket),
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_thread(threadName(rSocket)),
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_stopped(true)
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{
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Poco::ThreadPool& pool = Poco::ThreadPool::defaultPool();
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if (pParams)
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{
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int toAdd = pParams->getMaxThreads() - pool.capacity();
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if (toAdd > 0) pool.addCapacity(toAdd);
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}
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_pDispatcher = new TCPServerDispatcher(pFactory, pool, pParams);
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}
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TCPServer::TCPServer(TCPServerConnectionFactory::Ptr pFactory, Poco::ThreadPool& threadPool, const ServerSocket& rSocket, TCPServerParams::Ptr pParams):
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_socket(rSocket),
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_pDispatcher(new TCPServerDispatcher(pFactory, threadPool, pParams)),
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_thread(threadName(rSocket)),
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_stopped(true)
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{
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}
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TCPServer::~TCPServer()
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{
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try
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{
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stop();
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_pDispatcher->release();
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}
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catch (...)
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{
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poco_unexpected();
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}
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}
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const TCPServerParams& TCPServer::params() const
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{
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return _pDispatcher->params();
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}
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void TCPServer::start()
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{
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poco_assert (_stopped);
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_stopped = false;
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_thread.start(*this);
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}
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void TCPServer::stop()
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{
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if (!_stopped)
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{
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_stopped = true;
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_thread.join();
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_pDispatcher->stop();
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}
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}
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void TCPServer::run()
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{
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while (!_stopped)
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{
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Poco::Timespan timeout(250000);
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try
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{
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if (_socket.poll(timeout, Socket::SELECT_READ))
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{
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try
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{
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StreamSocket ss = _socket.acceptConnection();
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// enable nodelay per default: OSX really needs that
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#if defined(POCO_OS_FAMILY_UNIX)
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if (ss.address().family() != AddressFamily::UNIX_LOCAL)
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#endif
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{
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ss.setNoDelay(true);
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}
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_pDispatcher->enqueue(ss);
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}
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catch (Poco::Exception& exc)
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{
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ErrorHandler::handle(exc);
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}
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catch (std::exception& exc)
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{
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ErrorHandler::handle(exc);
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}
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catch (...)
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{
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ErrorHandler::handle();
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}
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}
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}
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catch (Poco::Exception& exc)
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{
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ErrorHandler::handle(exc);
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// possibly a resource issue since poll() failed;
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// give some time to recover before trying again
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Poco::Thread::sleep(50);
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}
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}
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}
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int TCPServer::currentThreads() const
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{
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return _pDispatcher->currentThreads();
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}
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int TCPServer::maxThreads() const
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{
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return _pDispatcher->maxThreads();
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}
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int TCPServer::totalConnections() const
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{
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return _pDispatcher->totalConnections();
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}
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int TCPServer::currentConnections() const
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{
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return _pDispatcher->currentConnections();
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}
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int TCPServer::maxConcurrentConnections() const
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{
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return _pDispatcher->maxConcurrentConnections();
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}
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int TCPServer::queuedConnections() const
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{
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return _pDispatcher->queuedConnections();
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}
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int TCPServer::refusedConnections() const
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{
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return _pDispatcher->refusedConnections();
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}
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std::string TCPServer::threadName(const ServerSocket& socket)
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{
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#if _WIN32_WCE == 0x0800
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// Workaround for WEC2013: only the first call to getsockname()
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// succeeds. To mitigate the impact of this bug, do not call
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// socket.address(), which calls getsockname(), here.
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std::string name("TCPServer");
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#pragma message("Using WEC2013 getsockname() workaround in TCPServer::threadName(). Remove when no longer needed.")
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#else
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std::string name("TCPServer: ");
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name.append(socket.address().toString());
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#endif
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return name;
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}
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} } // namespace Poco::Net
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