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	fix: remove executable flag and change back to 100644 (was 100755) Signed-off-by: Roger Meier <r.meier@siemens.com>
		
			
				
	
	
		
			140 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// Semaphore.h
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//
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// $Id: //poco/1.4/Foundation/include/Poco/Semaphore.h#2 $
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//
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// Library: Foundation
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// Package: Threading
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// Module:  Semaphore
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//
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// Definition of the Semaphore class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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#ifndef Foundation_Semaphore_INCLUDED
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#define Foundation_Semaphore_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/Exception.h"
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#if defined(POCO_OS_FAMILY_WINDOWS)
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#include "Poco/Semaphore_WIN32.h"
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#elif defined(POCO_VXWORKS)
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#include "Poco/Semaphore_VX.h"
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#else
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#include "Poco/Semaphore_POSIX.h"
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#endif
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namespace Poco {
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class Foundation_API Semaphore: private SemaphoreImpl
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	/// A Semaphore is a synchronization object with the following 
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	/// characteristics:
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	/// A semaphore has a value that is constrained to be a non-negative
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	/// integer and two atomic operations. The allowable operations are V 
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	/// (here called set()) and P (here called wait()). A V (set()) operation 
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	/// increases the value of the semaphore by one. 
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	/// A P (wait()) operation decreases the value of the semaphore by one, 
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	/// provided that can be done without violating the constraint that the 
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	/// value be non-negative. A P (wait()) operation that is initiated when 
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	/// the value of the semaphore is 0 suspends the calling thread. 
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	/// The calling thread may continue when the value becomes positive again.
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{
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public:
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	Semaphore(int n);
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	Semaphore(int n, int max);
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		/// Creates the semaphore. The current value
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		/// of the semaphore is given in n. The
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		/// maximum value of the semaphore is given
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		/// in max.
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		/// If only n is given, it must be greater than
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		/// zero.
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		/// If both n and max are given, max must be
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		/// greater than zero, n must be greater than
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		/// or equal to zero and less than or equal
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		/// to max.
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	~Semaphore();
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		/// Destroys the semaphore.
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	void set();
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		/// Increments the semaphore's value by one and
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		/// thus signals the semaphore. Another thread
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		/// waiting for the semaphore will be able
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		/// to continue.
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	void wait();
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		/// Waits for the semaphore to become signalled.
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		/// To become signalled, a semaphore's value must
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		/// be greater than zero. 
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		/// Decrements the semaphore's value by one.
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	void wait(long milliseconds);
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		/// Waits for the semaphore to become signalled.
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		/// To become signalled, a semaphore's value must
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		/// be greater than zero.
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		/// Throws a TimeoutException if the semaphore
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		/// does not become signalled within the specified
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		/// time interval.
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		/// Decrements the semaphore's value by one
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		/// if successful.
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	bool tryWait(long milliseconds);
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		/// Waits for the semaphore to become signalled.
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		/// To become signalled, a semaphore's value must
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		/// be greater than zero.
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		/// Returns true if the semaphore
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		/// became signalled within the specified
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		/// time interval, false otherwise.
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		/// Decrements the semaphore's value by one
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		/// if successful.
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private:
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	Semaphore();
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	Semaphore(const Semaphore&);
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	Semaphore& operator = (const Semaphore&);
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};
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//
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// inlines
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//
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inline void Semaphore::set()
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{
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	setImpl();
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}
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inline void Semaphore::wait()
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{
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	waitImpl();
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}
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inline void Semaphore::wait(long milliseconds)
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{
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	if (!waitImpl(milliseconds))
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		throw TimeoutException();
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}
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inline bool Semaphore::tryWait(long milliseconds)
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{
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	return waitImpl(milliseconds);
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}
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} // namespace Poco
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#endif // Foundation_Semaphore_INCLUDED
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