poco/Foundation/include/Poco/TextConverter.h
2006-12-22 09:31:08 +00:00

95 lines
3.1 KiB
C++

//
// TextConverter.h
//
// $Id: //poco/Main/Foundation/include/Poco/TextConverter.h#2 $
//
// Library: Foundation
// Package: Text
// Module: TextConverter
//
// Definition of the TextConverter class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_TextConverter_INCLUDED
#define Foundation_TextConverter_INCLUDED
#include "Poco/Foundation.h"
namespace Poco {
class TextEncoding;
class Foundation_API TextConverter
/// A TextConverter converts strings from one encoding
/// into another.
{
public:
TextConverter(const TextEncoding& inEncoding, const TextEncoding& outEncoding, int defaultChar = '?');
/// Creates the TextConverter. The encoding objects must not be deleted while the
/// TextConverter is in use.
~TextConverter();
/// Destroys the TextConverter.
int convert(const std::string& source, std::string& destination);
/// Converts the source string from inEncoding to outEncoding
/// and appends the result to destination.
/// If a character cannot be represented in outEncoding, defaultChar
/// is used instead.
/// Returns the number of encoding errors (invalid byte sequences
/// in source).
int convert(const void* source, int length, std::string& destination);
/// Converts the source buffer from inEncoding to outEncoding
/// and appends the result to destination.
/// If a character cannot be represented in outEncoding, defaultChar
/// is used instead.
/// Returns the number of encoding errors (invalid byte sequences
/// in source).
private:
TextConverter();
TextConverter(const TextConverter&);
TextConverter& operator = (const TextConverter&);
const TextEncoding& _inEncoding;
const TextEncoding& _outEncoding;
int _defaultChar;
};
} // namespace Poco
#endif // Foundation_TextConverter_INCLUDED