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200 lines
4.9 KiB
C++
200 lines
4.9 KiB
C++
//
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// HashSet.h
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//
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// $Id: //poco/Main/Foundation/include/Poco/HashSet.h#2 $
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//
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// Library: Foundation
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// Package: Hashing
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// Module: HashSet
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//
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// Definition of the HashSet class.
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//
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// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_HashSet_INCLUDED
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#define Foundation_HashSet_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/LinearHashTable.h"
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namespace Poco {
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template <class Value, class HashFunc = Hash<Value> >
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class HashSet
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/// This class implements a set using a LinearHashTable.
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///
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/// A HashSet can be used just like a std::set.
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{
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public:
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typedef Value ValueType;
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typedef Value& Reference;
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typedef const Value& ConstReference;
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typedef Value* Pointer;
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typedef const Value* ConstPointer;
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typedef HashFunc Hash;
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typedef LinearHashTable<ValueType, Hash> HashTable;
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typedef typename HashTable::Iterator Iterator;
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typedef typename HashTable::ConstIterator ConstIterator;
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HashSet()
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/// Creates an empty HashSet.
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{
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}
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HashSet(std::size_t initialReserve):
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_table(initialReserve)
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/// Creates the HashSet, using the given initialReserve.
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{
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}
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HashSet(const HashSet& set):
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_table(set._table)
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/// Creates the HashSet by copying another one.
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{
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}
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~HashSet()
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/// Destroys the HashSet.
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{
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}
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HashSet& operator = (const HashSet& table)
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/// Assigns another HashSet.
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{
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HashSet tmp(table);
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swap(tmp);
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return *this;
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}
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void swap(HashSet& set)
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/// Swaps the HashSet with another one.
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{
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_table.swap(set._table);
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}
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ConstIterator begin() const
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/// Returns an iterator pointing to the first entry, if one exists.
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{
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return _table.begin();
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}
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ConstIterator end() const
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/// Returns an iterator pointing to the end of the table.
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{
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return _table.end();
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}
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Iterator begin()
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/// Returns an iterator pointing to the first entry, if one exists.
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{
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return _table.begin();
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}
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Iterator end()
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/// Returns an iterator pointing to the end of the table.
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{
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return _table.end();
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}
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ConstIterator find(const ValueType& value) const
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/// Finds an entry in the table.
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{
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return _table.find(value);
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}
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Iterator find(const ValueType& value)
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/// Finds an entry in the table.
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{
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return _table.find(value);
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}
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std::size_t count(const ValueType& value) const
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/// Returns the number of elements with the given
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/// value, with is either 1 or 0.
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{
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return _table.count(value);
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}
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std::pair<Iterator, bool> insert(const ValueType& value)
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/// Inserts an element into the set.
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///
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/// If the element already exists in the set,
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/// a pair(iterator, false) with iterator pointing to the
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/// existing element is returned.
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/// Otherwise, the element is inserted an a
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/// pair(iterator, true) with iterator
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/// pointing to the new element is returned.
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{
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return _table.insert(value);
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}
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void erase(Iterator it)
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/// Erases the element pointed to by it.
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{
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_table.erase(it);
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}
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void erase(const ValueType& value)
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/// Erases the element with the given value, if it exists.
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{
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_table.erase(value);
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}
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void clear()
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/// Erases all elements.
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{
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_table.clear();
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}
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std::size_t size() const
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/// Returns the number of elements in the table.
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{
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return _table.size();
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}
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bool empty() const
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/// Returns true iff the table is empty.
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{
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return _table.empty();
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}
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private:
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HashTable _table;
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};
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} // namespace Poco
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#endif // Foundation_HashSet_INCLUDED
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