poco/Foundation/include/Poco/DigestEngine.h
2006-12-22 09:31:08 +00:00

126 lines
3.6 KiB
C++

//
// DigestEngine.h
//
// $Id: //poco/Main/Foundation/include/Poco/DigestEngine.h#2 $
//
// Library: Foundation
// Package: Crypt
// Module: DigestEngine
//
// Definition of class DigestEngine.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_DigestEngine_INCLUDED
#define Foundation_DigestEngine_INCLUDED
#include "Poco/Foundation.h"
#include <vector>
namespace Poco {
class Foundation_API DigestEngine
/// This class is an abstract base class
/// for all classes implementing a message
/// digest algorithm, like MD5Engine
/// and SHA1Engine.
/// Call update() repeatedly with data to
/// compute the digest from. When done,
/// call digest() to obtain the message
/// digest.
{
public:
typedef std::vector<unsigned char> Digest;
DigestEngine();
virtual ~DigestEngine();
void update(const void* data, unsigned length);
void update(char data);
void update(const std::string& data);
/// Updates the digest with the given data.
virtual unsigned digestLength() const = 0;
/// Returns the length of the digest in bytes.
virtual void reset() = 0;
/// Resets the engine so that a new
/// digest can be computed.
virtual const Digest& digest() = 0;
/// Finishes the computation of the digest and
/// returns the message digest. Resets the engine
/// and can thus only be called once for every digest.
/// The returned reference is valid until the next
/// time digest() is called, or the engine object is destroyed.
static std::string digestToHex(const Digest& bytes);
/// Converts a message digest into a string of hexadecimal numbers.
protected:
virtual void updateImpl(const void* data, unsigned length) = 0;
/// Updates the digest with the given data. Must be implemented
/// by subclasses.
private:
DigestEngine(const DigestEngine&);
DigestEngine& operator = (const DigestEngine&);
};
//
// inlines
//
inline void DigestEngine::update(const void* data, unsigned length)
{
updateImpl(data, length);
}
inline void DigestEngine::update(char data)
{
updateImpl(&data, 1);
}
inline void DigestEngine::update(const std::string& data)
{
updateImpl(data.data(), (unsigned) data.size());
}
} // namespace Poco
#endif // Foundation_DigestEngine_INCLUDED