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131 lines
3.0 KiB
C++
131 lines
3.0 KiB
C++
//
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// Buffer.h
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//
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// $Id: //poco/Main/Foundation/include/Poco/Buffer.h#3 $
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//
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// Library: Foundation
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// Package: Core
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// Module: Buffer
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//
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// Definition of the Buffer class.
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//
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// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_Buffer_INCLUDED
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#define Foundation_Buffer_INCLUDED
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#include "Poco/Foundation.h"
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#include <cstddef>
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namespace Poco {
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template <class T>
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class Buffer
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/// A very simple buffer class that allocates a buffer of
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/// a given type and size in the constructor and
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/// deallocates the buffer in the destructor.
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///
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/// This class is useful everywhere where a temporary buffer
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/// is needed.
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{
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public:
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Buffer(std::size_t size):
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_size(size),
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_ptr(new T[size])
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/// Creates and allocates the Buffer.
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{
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}
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~Buffer()
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/// Destroys the Buffer.
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{
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delete [] _ptr;
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}
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std::size_t size() const
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/// Returns the size of the buffer.
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{
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return _size;
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}
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T* begin()
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/// Returns a pointer to the beginning of the buffer.
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{
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return _ptr;
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}
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const T* begin() const
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/// Returns a pointer to the beginning of the buffer.
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{
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return _ptr;
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}
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T* end()
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/// Returns a pointer to end of the buffer.
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{
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return _ptr + _size;
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}
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const T* end() const
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/// Returns a pointer to the end of the buffer.
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{
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return _ptr + _size;
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}
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T& operator [] (std::size_t index)
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{
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poco_assert (index >= 0 && index < _size);
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return _ptr[index];
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}
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const T& operator [] (std::size_t index) const
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{
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poco_assert (index >= 0 && index < _size);
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return _ptr[index];
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}
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private:
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Buffer();
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Buffer(const Buffer&);
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Buffer& operator = (const Buffer&);
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std::size_t _size;
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T* _ptr;
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};
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} // namespace Poco
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#endif // Foundation_Buffer_INCLUDED
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