poco/XML/include/Poco/DOM/NodeAppender.h
2012-04-29 18:52:25 +00:00

104 lines
3.2 KiB
C++

//
// NodeAppender.h
//
// $Id: //poco/1.4/XML/include/Poco/DOM/NodeAppender.h#1 $
//
// Library: XML
// Package: DOM
// Module: NodeAppender
//
// Definition of the NodeAppender class.
//
// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef DOM_NodeAppender_INCLUDED
#define DOM_NodeAppender_INCLUDED
#include "Poco/XML/XML.h"
#include "Poco/DOM/Node.h"
namespace Poco {
namespace XML {
class AbstractNode;
class Element;
class XML_API NodeAppender
/// The NodeAppender class provides a very fast way to
/// build larger DOM documents.
///
/// In the DOM, child nodes are usually appended to a parent
/// node using the appendChild() method. For nodes containing
/// more than a few children, this method can be quite slow,
/// due to the way it's implemented, and because of the
/// requirements of the DOM specification.
///
/// While the NodeAppender is being used on an Element, no
/// children-modifying methods of that Element must be used.
///
/// This class is not part of the DOM specification.
{
public:
NodeAppender(Element* parent);
/// Creates the NodeAppender for the given parent node,
/// which must be an Element.
~NodeAppender();
/// Destroys the NodeAppender.
void appendChild(Node* newChild);
/// Appends the node newChild to the end of the list of children of
/// the parent node specified in the constructor.
/// If the newChild is already in the tree, it is first removed.
///
/// NewChild can be a DocumentFragment. In this case, all children
/// of the fragment become children of the parent element.
///
/// In order to speed up the function, no DOM events
/// are fired.
private:
NodeAppender();
NodeAppender(const NodeAppender&);
NodeAppender& operator = (const NodeAppender&);
Element* _pParent;
AbstractNode* _pLast;
};
} } // namespace Poco::XML
#endif // #include "Poco/XML/XML.h"