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mirror of https://github.com/pocoproject/poco.git synced 2025-03-26 08:27:33 +01:00
Sokolov Yura 904075e1f1
AutoPtr: do 'duplicate' before 'release' ()
Common knowledge in reference counting is "on assignment increment first
then decrement", because "just to be deleted" object could hold last
reference to "just to be assigned" one.

Fixes 
2023-11-23 04:49:10 +01:00

407 lines
6.9 KiB
C++

//
// AutoPtr.h
//
// Library: Foundation
// Package: Core
// Module: AutoPtr
//
// Definition of the AutoPtr template class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_AutoPtr_INCLUDED
#define Foundation_AutoPtr_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Exception.h"
#include <algorithm>
#include <cstddef>
namespace Poco {
template <class C>
class AutoPtr
/// AutoPtr is a "smart" pointer for classes implementing
/// reference counting based garbage collection.
/// To be usable with the AutoPtr template, a class must
/// implement the following behaviour:
/// A class must maintain a reference count.
/// The constructors of the object initialize the reference
/// count to one.
/// The class must implement a public duplicate() method:
/// void duplicate();
/// that increments the reference count by one.
/// The class must implement a public release() method:
/// void release()
/// that decrements the reference count by one, and,
/// if the reference count reaches zero, deletes the
/// object.
///
/// AutoPtr works in the following way:
/// If an AutoPtr is assigned an ordinary pointer to
/// an object (via the constructor or the assignment operator),
/// it takes ownership of the object and the object's reference
/// count remains unchanged.
/// If the AutoPtr is assigned another AutoPtr, the
/// object's reference count is incremented by one by
/// calling duplicate() on its object.
/// The destructor of AutoPtr calls release() on its
/// object.
/// AutoPtr supports dereferencing with both the ->
/// and the * operator. An attempt to dereference a null
/// AutoPtr results in a NullPointerException being thrown.
/// AutoPtr also implements all relational operators.
/// Note that AutoPtr allows casting of its encapsulated data types.
{
public:
AutoPtr(): _ptr(nullptr)
{
}
AutoPtr(C* ptr): _ptr(ptr)
{
}
AutoPtr(C* ptr, bool shared): _ptr(ptr)
{
if (shared && _ptr) _ptr->duplicate();
}
AutoPtr(const AutoPtr& ptr): _ptr(ptr._ptr)
{
if (_ptr) _ptr->duplicate();
}
AutoPtr(AutoPtr&& ptr) noexcept: _ptr(std::move(ptr._ptr))
{
ptr._ptr = nullptr;
}
template <class Other>
AutoPtr(const AutoPtr<Other>& ptr): _ptr(const_cast<Other*>(ptr.get()))
{
if (_ptr) _ptr->duplicate();
}
~AutoPtr()
{
if (_ptr) _ptr->release();
}
AutoPtr& assign(C* ptr)
{
if (_ptr != ptr)
{
if (_ptr) _ptr->release();
_ptr = ptr;
}
return *this;
}
AutoPtr& assign(C* ptr, bool shared)
{
if (_ptr != ptr)
{
if (shared && ptr) ptr->duplicate();
std::swap(_ptr, ptr);
if (ptr) ptr->release();
}
return *this;
}
AutoPtr& assign(const AutoPtr& ptr)
{
return assign(ptr._ptr, true);
}
template <class Other>
AutoPtr& assign(const AutoPtr<Other>& ptr)
{
C* nptr = const_cast<Other*>(ptr.get());
return assign(nptr, true);
}
void reset()
{
if (_ptr)
{
_ptr->release();
_ptr = nullptr;
}
}
void reset(C* ptr)
{
assign(ptr);
}
void reset(C* ptr, bool shared)
{
assign(ptr, shared);
}
void reset(const AutoPtr& ptr)
{
assign(ptr);
}
template <class Other>
void reset(const AutoPtr<Other>& ptr)
{
assign<Other>(ptr);
}
AutoPtr& operator = (C* ptr)
{
return assign(ptr);
}
AutoPtr& operator = (const AutoPtr& ptr)
{
return assign(ptr);
}
AutoPtr& operator = (AutoPtr&& ptr) noexcept
{
if (_ptr) _ptr->release();
_ptr = ptr._ptr;
ptr._ptr = nullptr;
return *this;
}
template <class Other>
AutoPtr& operator = (const AutoPtr<Other>& ptr)
{
return assign<Other>(ptr);
}
void swap(AutoPtr& ptr) noexcept
{
std::swap(_ptr, ptr._ptr);
}
template <class Other>
AutoPtr<Other> cast() const
/// Casts the AutoPtr via a dynamic cast to the given type.
/// Returns an AutoPtr containing NULL if the cast fails.
/// Example: (assume class Sub: public Super)
/// AutoPtr<Super> super(new Sub());
/// AutoPtr<Sub> sub = super.cast<Sub>();
/// poco_assert (sub.get());
{
Other* pOther = dynamic_cast<Other*>(_ptr);
return AutoPtr<Other>(pOther, true);
}
template <class Other>
AutoPtr<Other> unsafeCast() const
/// Casts the AutoPtr via a static cast to the given type.
/// Example: (assume class Sub: public Super)
/// AutoPtr<Super> super(new Sub());
/// AutoPtr<Sub> sub = super.unsafeCast<Sub>();
/// poco_assert (sub.get());
{
Other* pOther = static_cast<Other*>(_ptr);
return AutoPtr<Other>(pOther, true);
}
C* operator -> ()
{
if (_ptr)
return _ptr;
else
throw NullPointerException();
}
const C* operator -> () const
{
if (_ptr)
return _ptr;
else
throw NullPointerException();
}
C& operator * ()
{
if (_ptr)
return *_ptr;
else
throw NullPointerException();
}
const C& operator * () const
{
if (_ptr)
return *_ptr;
else
throw NullPointerException();
}
C* get()
{
return _ptr;
}
const C* get() const
{
return _ptr;
}
operator C* ()
{
return _ptr;
}
operator const C* () const
{
return _ptr;
}
bool operator ! () const
{
return _ptr == nullptr;
}
bool isNull() const
{
return _ptr == nullptr;
}
C* duplicate()
{
if (_ptr) _ptr->duplicate();
return _ptr;
}
bool operator == (const AutoPtr& ptr) const
{
return _ptr == ptr._ptr;
}
bool operator == (const C* ptr) const
{
return _ptr == ptr;
}
bool operator == (C* ptr) const
{
return _ptr == ptr;
}
bool operator == (std::nullptr_t ptr) const
{
return _ptr == ptr;
}
bool operator != (const AutoPtr& ptr) const
{
return _ptr != ptr._ptr;
}
bool operator != (const C* ptr) const
{
return _ptr != ptr;
}
bool operator != (C* ptr) const
{
return _ptr != ptr;
}
bool operator != (std::nullptr_t ptr) const
{
return _ptr != ptr;
}
bool operator < (const AutoPtr& ptr) const
{
return _ptr < ptr._ptr;
}
bool operator < (const C* ptr) const
{
return _ptr < ptr;
}
bool operator < (C* ptr) const
{
return _ptr < ptr;
}
bool operator <= (const AutoPtr& ptr) const
{
return _ptr <= ptr._ptr;
}
bool operator <= (const C* ptr) const
{
return _ptr <= ptr;
}
bool operator <= (C* ptr) const
{
return _ptr <= ptr;
}
bool operator > (const AutoPtr& ptr) const
{
return _ptr > ptr._ptr;
}
bool operator > (const C* ptr) const
{
return _ptr > ptr;
}
bool operator > (C* ptr) const
{
return _ptr > ptr;
}
bool operator >= (const AutoPtr& ptr) const
{
return _ptr >= ptr._ptr;
}
bool operator >= (const C* ptr) const
{
return _ptr >= ptr;
}
bool operator >= (C* ptr) const
{
return _ptr >= ptr;
}
private:
C* _ptr;
};
template <class C>
inline void swap(AutoPtr<C>& p1, AutoPtr<C>& p2) noexcept
{
p1.swap(p2);
}
template<typename T, typename... Args>
AutoPtr<T> makeAuto(Args&&... args)
{
return AutoPtr<T>(new T(std::forward<Args>(args)...));
}
} // namespace Poco
#endif // Foundation_AutoPtr_INCLUDED