poco/Foundation/include/Poco/BufferAllocator.h
2012-04-29 18:52:25 +00:00

75 lines
2.2 KiB
C++

//
// BufferAllocator.h
//
// $Id: //poco/1.4/Foundation/include/Poco/BufferAllocator.h#1 $
//
// Library: Foundation
// Package: Streams
// Module: BufferAllocator
//
// Definition of the BufferAllocator class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Foundation_BufferAllocator_INCLUDED
#define Foundation_BufferAllocator_INCLUDED
#include "Poco/Foundation.h"
#include <ios>
#include <cstddef>
namespace Poco {
template <typename ch>
class BufferAllocator
/// The BufferAllocator used if no specific
/// BufferAllocator has been specified.
{
public:
typedef ch char_type;
static char_type* allocate(std::streamsize size)
{
return new char_type[static_cast<std::size_t>(size)];
}
static void deallocate(char_type* ptr, std::streamsize size)
{
delete [] ptr;
}
};
} // namespace Poco
#endif // Foundation_BufferAllocator_INCLUDED