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227 lines
4.8 KiB
C++
227 lines
4.8 KiB
C++
//
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// NotificationQueue.cpp
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//
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// $Id: //poco/Main/Foundation/src/NotificationQueue.cpp#15 $
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//
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// Library: Foundation
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// Package: Notifications
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// Module: NotificationQueue
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#include "Poco/NotificationQueue.h"
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#include "Poco/NotificationCenter.h"
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#include "Poco/Notification.h"
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#include "Poco/SingletonHolder.h"
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namespace Poco {
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NotificationQueue::NotificationQueue()
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{
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}
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NotificationQueue::~NotificationQueue()
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{
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clear();
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}
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void NotificationQueue::enqueueNotification(Notification::Ptr pNotification)
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{
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poco_check_ptr (pNotification);
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FastMutex::ScopedLock lock(_mutex);
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if (_waitQueue.empty())
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{
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_nfQueue.push_back(pNotification);
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}
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else
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{
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WaitInfo* pWI = _waitQueue.front();
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_waitQueue.pop_front();
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pWI->pNf = pNotification;
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pWI->nfAvailable.set();
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}
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}
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void NotificationQueue::enqueueUrgentNotification(Notification::Ptr pNotification)
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{
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poco_check_ptr (pNotification);
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FastMutex::ScopedLock lock(_mutex);
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if (_waitQueue.empty())
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{
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_nfQueue.push_front(pNotification);
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}
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else
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{
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WaitInfo* pWI = _waitQueue.front();
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_waitQueue.pop_front();
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pWI->pNf = pNotification;
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pWI->nfAvailable.set();
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}
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}
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Notification* NotificationQueue::dequeueNotification()
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{
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FastMutex::ScopedLock lock(_mutex);
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return dequeueOne().duplicate();
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}
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Notification* NotificationQueue::waitDequeueNotification()
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{
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Notification::Ptr pNf;
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WaitInfo* pWI = 0;
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{
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FastMutex::ScopedLock lock(_mutex);
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pNf = dequeueOne();
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if (pNf) return pNf.duplicate();
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pWI = new WaitInfo;
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_waitQueue.push_back(pWI);
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}
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pWI->nfAvailable.wait();
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pNf = pWI->pNf;
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delete pWI;
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return pNf.duplicate();
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}
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Notification* NotificationQueue::waitDequeueNotification(long milliseconds)
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{
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Notification::Ptr pNf;
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WaitInfo* pWI = 0;
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{
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FastMutex::ScopedLock lock(_mutex);
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pNf = dequeueOne();
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if (pNf) return pNf.duplicate();
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pWI = new WaitInfo;
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_waitQueue.push_back(pWI);
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}
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if (pWI->nfAvailable.tryWait(milliseconds))
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{
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pNf = pWI->pNf;
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}
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else
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{
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FastMutex::ScopedLock lock(_mutex);
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pNf = pWI->pNf;
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for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it)
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{
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if (*it == pWI)
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{
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_waitQueue.erase(it);
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break;
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}
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}
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}
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delete pWI;
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return pNf.duplicate();
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}
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void NotificationQueue::dispatch(NotificationCenter& notificationCenter)
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{
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FastMutex::ScopedLock lock(_mutex);
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Notification::Ptr pNf = dequeueOne();
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while (pNf)
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{
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notificationCenter.postNotification(pNf);
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pNf = dequeueOne();
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}
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}
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void NotificationQueue::wakeUpAll()
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{
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FastMutex::ScopedLock lock(_mutex);
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for (WaitQueue::iterator it = _waitQueue.begin(); it != _waitQueue.end(); ++it)
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{
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(*it)->nfAvailable.set();
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}
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_waitQueue.clear();
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}
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bool NotificationQueue::empty() const
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{
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FastMutex::ScopedLock lock(_mutex);
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return _nfQueue.empty();
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}
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int NotificationQueue::size() const
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{
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FastMutex::ScopedLock lock(_mutex);
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return static_cast<int>(_nfQueue.size());
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}
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void NotificationQueue::clear()
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{
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FastMutex::ScopedLock lock(_mutex);
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_nfQueue.clear();
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}
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bool NotificationQueue::hasIdleThreads() const
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{
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FastMutex::ScopedLock lock(_mutex);
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return !_waitQueue.empty();
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}
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Notification::Ptr NotificationQueue::dequeueOne()
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{
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Notification::Ptr pNf;
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if (!_nfQueue.empty())
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{
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pNf = _nfQueue.front();
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_nfQueue.pop_front();
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}
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return pNf;
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}
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namespace
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{
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static SingletonHolder<NotificationQueue> sh;
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}
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NotificationQueue& NotificationQueue::defaultQueue()
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{
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return *sh.get();
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}
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} // namespace Poco
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