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136 lines
3.3 KiB
C++
136 lines
3.3 KiB
C++
//
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// DefaultStrategy.h
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//
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// $Id: //poco/1.4/Foundation/include/Poco/DefaultStrategy.h#3 $
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//
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// Library: Foundation
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// Package: Events
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// Module: DefaultStrategy
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//
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// Implementation of the DefaultStrategy template.
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//
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// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_DefaultStrategy_INCLUDED
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#define Foundation_DefaultStrategy_INCLUDED
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#include "Poco/NotificationStrategy.h"
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#include "Poco/SharedPtr.h"
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#include <vector>
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namespace Poco {
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template <class TArgs, class TDelegate>
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class DefaultStrategy: public NotificationStrategy<TArgs, TDelegate>
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/// Default notification strategy.
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///
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/// Internally, a std::vector<> is used to store
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/// delegate objects. Delegates are invoked in the
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/// order in which they have been registered.
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{
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public:
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typedef SharedPtr<TDelegate> DelegatePtr;
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typedef std::vector<DelegatePtr> Delegates;
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typedef typename Delegates::iterator Iterator;
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public:
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DefaultStrategy()
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{
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}
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DefaultStrategy(const DefaultStrategy& s):
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_delegates(s._delegates)
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{
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}
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~DefaultStrategy()
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{
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}
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void notify(const void* sender, TArgs& arguments)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->notify(sender, arguments);
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}
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}
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void add(const TDelegate& delegate)
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{
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_delegates.push_back(DelegatePtr(static_cast<TDelegate*>(delegate.clone())));
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}
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void remove(const TDelegate& delegate)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if (delegate.equals(**it))
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{
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(*it)->disable();
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_delegates.erase(it);
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return;
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}
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}
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}
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DefaultStrategy& operator = (const DefaultStrategy& s)
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{
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if (this != &s)
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{
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_delegates = s._delegates;
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}
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return *this;
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}
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void clear()
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->disable();
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}
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_delegates.clear();
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}
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bool empty() const
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{
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return _delegates.empty();
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}
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protected:
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Delegates _delegates;
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};
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} // namespace Poco
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#endif // Foundation_DefaultStrategy_INCLUDED
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