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			281 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			281 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // MD4Engine.cpp
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| //
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| // $Id: //poco/1.4/Foundation/src/MD4Engine.cpp#1 $
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| //
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| // Library: Foundation
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| // Package: Crypt
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| // Module:  MD4Engine
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| //
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| // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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| // and Contributors.
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| //
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| // SPDX-License-Identifier:	BSL-1.0
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| //
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| //
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| // MD4 (RFC 1320) algorithm:
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| // Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
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| // rights reserved.
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| //
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| // License to copy and use this software is granted provided that it
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| // is identified as the "RSA Data Security, Inc. MD4 Message-Digest
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| // Algorithm" in all material mentioning or referencing this software
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| // or this function.
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| //
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| // License is also granted to make and use derivative works provided
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| // that such works are identified as "derived from the RSA Data
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| // Security, Inc. MD4 Message-Digest Algorithm" in all material
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| // mentioning or referencing the derived work.
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| //
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| // RSA Data Security, Inc. makes no representations concerning either
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| // the merchantability of this software or the suitability of this
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| // software for any particular purpose. It is provided "as is"
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| // without express or implied warranty of any kind.
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| //
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| // These notices must be retained in any copies of any part of this
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| // documentation and/or software.
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| //
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| 
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| 
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| #include "Poco/MD4Engine.h"
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| #include <cstring>
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| 
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| 
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| namespace Poco {
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| 
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| 
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| MD4Engine::MD4Engine()
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| {
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| 	_digest.reserve(16);
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| 	reset();
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| }
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| 
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| 
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| MD4Engine::~MD4Engine()
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| {
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| 	reset();
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| }
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| 
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| 	
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| void MD4Engine::updateImpl(const void* input_, std::size_t inputLen)
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| {
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| 	const unsigned char* input = (const unsigned char*) input_;
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| 	unsigned int i, index, partLen;
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| 
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| 	/* Compute number of bytes mod 64 */
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| 	index = (unsigned int)((_context.count[0] >> 3) & 0x3F);
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| 
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| 	/* Update number of bits */
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| 	if ((_context.count[0] += ((UInt32) inputLen << 3)) < ((UInt32) inputLen << 3))
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| 		_context.count[1]++;
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| 	_context.count[1] += ((UInt32) inputLen >> 29);
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| 
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| 	partLen = 64 - index;
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| 
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| 	/* Transform as many times as possible. */
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| 	if (inputLen >= partLen) 
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| 	{
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| 		std::memcpy(&_context.buffer[index], input, partLen);
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| 		transform(_context.state, _context.buffer);
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| 
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| 		for (i = partLen; i + 63 < inputLen; i += 64)
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| 			transform(_context.state, &input[i]);
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| 
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| 		index = 0;
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| 	}
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| 	else i = 0;
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| 
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| 	/* Buffer remaining input */
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| 	std::memcpy(&_context.buffer[index], &input[i], inputLen-i);
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| }
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| 
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| 
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| std::size_t MD4Engine::digestLength() const
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| {
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| 	return DIGEST_SIZE;
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| }
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| 
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| 
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| void MD4Engine::reset()
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| {
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| 	std::memset(&_context, 0, sizeof(_context));
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| 	_context.count[0] = _context.count[1] = 0;
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| 	_context.state[0] = 0x67452301;
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| 	_context.state[1] = 0xefcdab89;
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| 	_context.state[2] = 0x98badcfe;
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| 	_context.state[3] = 0x10325476;
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| }
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| 
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| 
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| const DigestEngine::Digest& MD4Engine::digest()
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| {
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| 	static const unsigned char PADDING[64] = 
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| 	{
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| 		0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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| 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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| 	};
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| 	unsigned char bits[8];
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| 	unsigned int index, padLen;
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| 
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| 	/* Save number of bits */
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| 	encode(bits, _context.count, 8);
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| 
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| 	/* Pad out to 56 mod 64. */
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| 	index = (unsigned int)((_context.count[0] >> 3) & 0x3f);
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| 	padLen = (index < 56) ? (56 - index) : (120 - index);
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| 	update(PADDING, padLen);
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| 
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| 	/* Append length (before padding) */
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| 	update(bits, 8);
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| 
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| 	/* Store state in digestArray */
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| 	unsigned char digestArray[16];
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| 	encode(digestArray, _context.state, 16);
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| 	_digest.clear();
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| 	_digest.insert(_digest.begin(), digestArray, digestArray + sizeof(digestArray));
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| 
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| 	/* Zeroize sensitive information. */
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| 	std::memset(&_context, 0, sizeof (_context));
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| 	reset();
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| 	return _digest;
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| }
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| 
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| 
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| /* Constants for MD4Transform routine. */
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| #define S11 3
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| #define S12 7
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| #define S13 11
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| #define S14 19
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| #define S21 3
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| #define S22 5
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| #define S23 9
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| #define S24 13
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| #define S31 3
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| #define S32 9
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| #define S33 11
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| #define S34 15
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| 
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| 
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| /* F, G and H are basic MD4 functions. */
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| #define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
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| #define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
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| #define H(x, y, z) ((x) ^ (y) ^ (z))
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| 
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| 
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| /* ROTATE_LEFT rotates x left n bits. */
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| #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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| 
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| 
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| /* FF, GG and HH are transformations for rounds 1, 2 and 3 */
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| /* Rotation is separate from addition to prevent recomputation */
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| #define FF(a, b, c, d, x, s) { \
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|     (a) += F ((b), (c), (d)) + (x); \
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|     (a) = ROTATE_LEFT ((a), (s)); \
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|   }
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| #define GG(a, b, c, d, x, s) { \
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|     (a) += G ((b), (c), (d)) + (x) + (UInt32)0x5a827999; \
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|     (a) = ROTATE_LEFT ((a), (s)); \
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|   }
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| #define HH(a, b, c, d, x, s) { \
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|     (a) += H ((b), (c), (d)) + (x) + (UInt32)0x6ed9eba1; \
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|     (a) = ROTATE_LEFT ((a), (s)); \
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|   }
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| 
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| 
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| void MD4Engine::transform (UInt32 state[4], const unsigned char block[64])
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| {
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| 	UInt32 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
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| 
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| 	decode(x, block, 64);
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| 
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| 	/* Round 1 */
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| 	FF (a, b, c, d, x[ 0], S11); /* 1 */
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| 	FF (d, a, b, c, x[ 1], S12); /* 2 */
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| 	FF (c, d, a, b, x[ 2], S13); /* 3 */
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| 	FF (b, c, d, a, x[ 3], S14); /* 4 */
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| 	FF (a, b, c, d, x[ 4], S11); /* 5 */
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| 	FF (d, a, b, c, x[ 5], S12); /* 6 */
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| 	FF (c, d, a, b, x[ 6], S13); /* 7 */
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| 	FF (b, c, d, a, x[ 7], S14); /* 8 */
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| 	FF (a, b, c, d, x[ 8], S11); /* 9 */
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| 	FF (d, a, b, c, x[ 9], S12); /* 10 */
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| 	FF (c, d, a, b, x[10], S13); /* 11 */
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| 	FF (b, c, d, a, x[11], S14); /* 12 */
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| 	FF (a, b, c, d, x[12], S11); /* 13 */
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| 	FF (d, a, b, c, x[13], S12); /* 14 */
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| 	FF (c, d, a, b, x[14], S13); /* 15 */
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| 	FF (b, c, d, a, x[15], S14); /* 16 */
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| 
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| 	/* Round 2 */
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| 	GG (a, b, c, d, x[ 0], S21); /* 17 */
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| 	GG (d, a, b, c, x[ 4], S22); /* 18 */
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| 	GG (c, d, a, b, x[ 8], S23); /* 19 */
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| 	GG (b, c, d, a, x[12], S24); /* 20 */
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| 	GG (a, b, c, d, x[ 1], S21); /* 21 */
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| 	GG (d, a, b, c, x[ 5], S22); /* 22 */
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| 	GG (c, d, a, b, x[ 9], S23); /* 23 */
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| 	GG (b, c, d, a, x[13], S24); /* 24 */
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| 	GG (a, b, c, d, x[ 2], S21); /* 25 */
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| 	GG (d, a, b, c, x[ 6], S22); /* 26 */
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| 	GG (c, d, a, b, x[10], S23); /* 27 */
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| 	GG (b, c, d, a, x[14], S24); /* 28 */
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| 	GG (a, b, c, d, x[ 3], S21); /* 29 */
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| 	GG (d, a, b, c, x[ 7], S22); /* 30 */
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| 	GG (c, d, a, b, x[11], S23); /* 31 */
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| 	GG (b, c, d, a, x[15], S24); /* 32 */
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| 
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| 	/* Round 3 */
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| 	HH (a, b, c, d, x[ 0], S31); /* 33 */
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| 	HH (d, a, b, c, x[ 8], S32); /* 34 */
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| 	HH (c, d, a, b, x[ 4], S33); /* 35 */
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| 	HH (b, c, d, a, x[12], S34); /* 36 */
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| 	HH (a, b, c, d, x[ 2], S31); /* 37 */
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| 	HH (d, a, b, c, x[10], S32); /* 38 */
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| 	HH (c, d, a, b, x[ 6], S33); /* 39 */
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| 	HH (b, c, d, a, x[14], S34); /* 40 */
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| 	HH (a, b, c, d, x[ 1], S31); /* 41 */
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| 	HH (d, a, b, c, x[ 9], S32); /* 42 */
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| 	HH (c, d, a, b, x[ 5], S33); /* 43 */
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| 	HH (b, c, d, a, x[13], S34); /* 44 */
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| 	HH (a, b, c, d, x[ 3], S31); /* 45 */
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| 	HH (d, a, b, c, x[11], S32); /* 46 */
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| 	HH (c, d, a, b, x[ 7], S33); /* 47 */
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| 	HH (b, c, d, a, x[15], S34); /* 48 */
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| 
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| 	state[0] += a;
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| 	state[1] += b;
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| 	state[2] += c;
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| 	state[3] += d;
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| 
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| 	/* Zeroize sensitive information. */
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| 	std::memset(x, 0, sizeof(x));
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| }
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| 
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| 
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| void MD4Engine::encode(unsigned char* output, const UInt32* input, std::size_t len)
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| {
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| 	unsigned int i, j;
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| 
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| 	for (i = 0, j = 0; j < len; i++, j += 4)
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| 	{
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| 		output[j]   = (unsigned char)(input[i] & 0xff);
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| 		output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
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| 		output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
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| 		output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
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| 	}
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| }
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| 
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| 
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| void MD4Engine::decode(UInt32* output, const unsigned char* input, std::size_t len)
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| {
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| 	unsigned int i, j;
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| 
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| 	for (i = 0, j = 0; j < len; i++, j += 4)
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| 		output[i] = ((UInt32)input[j]) | (((UInt32)input[j+1]) << 8) |
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| 		            (((UInt32)input[j+2]) << 16) | (((UInt32)input[j+3]) << 24);
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| }
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| 
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| 
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| } // namespace Poco
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