poco/Net/src/TCPServer.cpp
Kari Argillander 708a5d8307
RFC: Remove Windows CE support (#4342)
* Remove _WIN32_WCE macro

Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. First remove
all macro usages from our own files.

* Remove WinCE support from build files

Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. Remove all
references from build systems / scripts.

* Remove Windows CE related source and header files

Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. First remove
all macro usages from our own files.

* Remove wcelibcex folder

Poco now use C++17 and Windows CE does not support it and VS2017 does
also not support it so we can just remove Windows CE code. First remove
all macro usages from our own files.

* Remove rest Windows CE mentions

There where some Windows CE mentions left. Remove those.

* Update Windows CE documentation

We should keep documentation some time so people can find reason for
remove.

---------

Co-authored-by: Kari Argillander <kari.argillander@fidelix.com>
2023-12-14 00:25:04 +01:00

236 lines
4.1 KiB
C++

//
// TCPServer.cpp
//
// Library: Net
// Package: TCPServer
// Module: TCPServer
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "Poco/Net/TCPServer.h"
#include "Poco/Net/TCPServerDispatcher.h"
#include "Poco/Net/TCPServerConnection.h"
#include "Poco/Net/TCPServerConnectionFactory.h"
#include "Poco/Timespan.h"
#include "Poco/Exception.h"
#include "Poco/ErrorHandler.h"
using Poco::ErrorHandler;
namespace Poco {
namespace Net {
//
// TCPServerConnectionFilter
//
TCPServerConnectionFilter::~TCPServerConnectionFilter()
{
}
//
// TCPServer
//
TCPServer::TCPServer(TCPServerConnectionFactory::Ptr pFactory, Poco::UInt16 portNumber, TCPServerParams::Ptr pParams):
_socket(ServerSocket(portNumber)),
_thread(threadName(_socket)),
_stopped(true)
{
Poco::ThreadPool& pool = Poco::ThreadPool::defaultPool();
if (pParams)
{
int toAdd = pParams->getMaxThreads() - pool.capacity();
if (toAdd > 0) pool.addCapacity(toAdd);
}
_pDispatcher = new TCPServerDispatcher(pFactory, pool, pParams);
}
TCPServer::TCPServer(TCPServerConnectionFactory::Ptr pFactory, const ServerSocket& socket, TCPServerParams::Ptr pParams):
_socket(socket),
_thread(threadName(socket)),
_stopped(true)
{
Poco::ThreadPool& pool = Poco::ThreadPool::defaultPool();
if (pParams)
{
int toAdd = pParams->getMaxThreads() - pool.capacity();
if (toAdd > 0) pool.addCapacity(toAdd);
}
_pDispatcher = new TCPServerDispatcher(pFactory, pool, pParams);
}
TCPServer::TCPServer(TCPServerConnectionFactory::Ptr pFactory, Poco::ThreadPool& threadPool, const ServerSocket& socket, TCPServerParams::Ptr pParams):
_socket(socket),
_pDispatcher(new TCPServerDispatcher(pFactory, threadPool, pParams)),
_thread(threadName(socket)),
_stopped(true)
{
}
TCPServer::~TCPServer()
{
try
{
stop();
_pDispatcher->release();
}
catch (...)
{
poco_unexpected();
}
}
const TCPServerParams& TCPServer::params() const
{
return _pDispatcher->params();
}
void TCPServer::start()
{
poco_assert (_stopped);
_stopped = false;
_thread.start(*this);
}
void TCPServer::stop()
{
if (!_stopped)
{
_stopped = true;
_thread.join();
_pDispatcher->stop();
}
}
void TCPServer::run()
{
while (!_stopped)
{
Poco::Timespan timeout(250000);
try
{
if (_socket.poll(timeout, Socket::SELECT_READ))
{
try
{
StreamSocket ss = _socket.acceptConnection();
if (!_pConnectionFilter || _pConnectionFilter->accept(ss))
{
// enable nodelay per default: OSX really needs that
#if defined(POCO_HAS_UNIX_SOCKET)
if (ss.address().family() != AddressFamily::UNIX_LOCAL)
#endif
{
ss.setNoDelay(true);
}
_pDispatcher->enqueue(ss);
}
}
catch (Poco::Exception& exc)
{
ErrorHandler::handle(exc);
}
catch (std::exception& exc)
{
ErrorHandler::handle(exc);
}
catch (...)
{
ErrorHandler::handle();
}
}
}
catch (Poco::Exception& exc)
{
ErrorHandler::handle(exc);
// possibly a resource issue since poll() failed;
// give some time to recover before trying again
Poco::Thread::sleep(50);
}
}
}
int TCPServer::currentThreads() const
{
return _pDispatcher->currentThreads();
}
int TCPServer::maxThreads() const
{
return _pDispatcher->maxThreads();
}
int TCPServer::totalConnections() const
{
return _pDispatcher->totalConnections();
}
int TCPServer::currentConnections() const
{
return _pDispatcher->currentConnections();
}
int TCPServer::maxConcurrentConnections() const
{
return _pDispatcher->maxConcurrentConnections();
}
int TCPServer::queuedConnections() const
{
return _pDispatcher->queuedConnections();
}
int TCPServer::refusedConnections() const
{
return _pDispatcher->refusedConnections();
}
void TCPServer::setConnectionFilter(const TCPServerConnectionFilter::Ptr& pConnectionFilter)
{
poco_assert (_stopped);
_pConnectionFilter = pConnectionFilter;
}
std::string TCPServer::threadName(const ServerSocket& socket)
{
std::string name("TCPServer: ");
name.append(socket.address().toString());
return name;
}
} } // namespace Poco::Net