poco/Net/include/Poco/Net/ICMPClient.h
2006-10-23 16:25:09 +00:00

108 lines
3.4 KiB
C++

//
// ICMPClient.h
//
// $Id: //poco/1.2/Net/include/Poco/Net/ICMPClient.h#1 $
//
// Library: Net
// Package: ICMP
// Module: ICMPClient
//
// Definition of the ICMPClient class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Net_ICMPClient_INCLUDED
#define Net_ICMPClient_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/ICMPSocket.h"
#include "Poco/Net/ICMPEventArgs.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/BasicEvent.h"
namespace Poco {
namespace Net {
class Net_API ICMPClient
/// This class provides ICMP Ping functionality.
///
/// The events are available when class is instantiated
/// and non-static member functions are called.
///
/// A "lightweight" alternative is direct (without instantiation)
/// use of static member functions.
{
public:
mutable Poco::BasicEvent<ICMPEventArgs> pingBegin;
mutable Poco::BasicEvent<ICMPEventArgs> pingReply;
mutable Poco::BasicEvent<ICMPEventArgs> pingError;
mutable Poco::BasicEvent<ICMPEventArgs> pingEnd;
explicit ICMPClient(IPAddress::Family family);
/// Creates an ICMP client.
~ICMPClient();
/// Destroys the ICMP client.
int ping(SocketAddress& address, int repeat = 1) const;
/// Pings the specified address [repeat] times.
/// Notifications are posted for events.
///
/// Returns the number of valid replies.
int ping(const std::string& address, int repeat = 1) const;
/// Calls ICMPClient::ping(SocketAddress&, int) and
/// returns the result.
///
/// Returns the number of valid replies.
static int ping(SocketAddress& address, IPAddress::Family family, int repeat = 1);
/// Pings the specified address [repeat] times.
/// Notifications are not posted for events.
///
/// Returns the number of valid replies.
static int pingIPv4(const std::string& address, int repeat = 1);
/// Calls ICMPClient::ping(SocketAddress&, int) and
/// returns the result.
///
/// Returns the number of valid replies.
private:
mutable IPAddress::Family _family;
};
} } // namespace Poco::Net
#endif // Net_ICMPClient_INCLUDED