mirror of
https://github.com/pocoproject/poco.git
synced 2024-12-21 05:03:36 +01:00
222 lines
5.3 KiB
C++
222 lines
5.3 KiB
C++
//
|
|
// UUID.h
|
|
//
|
|
// $Id: //poco/1.4/Foundation/include/Poco/UUID.h#2 $
|
|
//
|
|
// Library: Foundation
|
|
// Package: UUID
|
|
// Module: UUID
|
|
//
|
|
// Definition of the UUID class.
|
|
//
|
|
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
|
|
// and Contributors.
|
|
//
|
|
// SPDX-License-Identifier: BSL-1.0
|
|
//
|
|
|
|
|
|
#ifndef Foundation_UUID_INCLUDED
|
|
#define Foundation_UUID_INCLUDED
|
|
|
|
|
|
#include "Poco/Foundation.h"
|
|
|
|
|
|
namespace Poco {
|
|
|
|
|
|
class Foundation_API UUID
|
|
/// A UUID is an identifier that is unique across both space and time,
|
|
/// with respect to the space of all UUIDs. Since a UUID is a fixed
|
|
/// size and contains a time field, it is possible for values to
|
|
/// rollover (around A.D. 3400, depending on the specific algorithm
|
|
/// used). A UUID can be used for multiple purposes, from tagging
|
|
/// objects with an extremely short lifetime, to reliably identifying
|
|
/// very persistent objects across a network.
|
|
///
|
|
/// This class implements a Universal Unique Identifier,
|
|
/// as specified in Appendix A of the DCE 1.1 Remote Procedure
|
|
/// Call Specification (http://www.opengroup.org/onlinepubs/9629399/),
|
|
/// RFC 2518 (WebDAV), section 6.4.1 and the UUIDs and GUIDs internet
|
|
/// draft by Leach/Salz from February, 1998
|
|
/// (http://www.ics.uci.edu/~ejw/authoring/uuid-guid/draft-leach-uuids-guids-01.txt)
|
|
/// and also http://tools.ietf.org/html/draft-mealling-uuid-urn-05
|
|
{
|
|
public:
|
|
enum Version
|
|
{
|
|
UUID_TIME_BASED = 0x01,
|
|
UUID_DCE_UID = 0x02,
|
|
UUID_NAME_BASED = 0x03,
|
|
UUID_RANDOM = 0x04,
|
|
UUID_NAME_BASED_SHA1 = 0x05
|
|
|
|
};
|
|
|
|
UUID();
|
|
/// Creates a nil (all zero) UUID.
|
|
|
|
UUID(const UUID& uuid);
|
|
/// Copy constructor.
|
|
|
|
explicit UUID(const std::string& uuid);
|
|
/// Parses the UUID from a string.
|
|
|
|
explicit UUID(const char* uuid);
|
|
/// Parses the UUID from a string.
|
|
|
|
~UUID();
|
|
/// Destroys the UUID.
|
|
|
|
UUID& operator = (const UUID& uuid);
|
|
/// Assignment operator.
|
|
|
|
void swap(UUID& uuid);
|
|
/// Swaps the UUID with another one.
|
|
|
|
void parse(const std::string& uuid);
|
|
/// Parses the UUID from its string representation.
|
|
|
|
bool tryParse(const std::string& uuid);
|
|
/// Tries to interpret the given string as an UUID.
|
|
/// If the UUID is syntactically valid, assigns the
|
|
/// members and returns true. Otherwise leaves the
|
|
/// object unchanged and returns false.
|
|
|
|
std::string toString() const;
|
|
/// Returns a string representation of the UUID consisting
|
|
/// of groups of hexadecimal digits separated by hyphens.
|
|
|
|
void copyFrom(const char* buffer);
|
|
/// Copies the UUID (16 bytes) from a buffer or byte array.
|
|
/// The UUID fields are expected to be
|
|
/// stored in network byte order.
|
|
/// The buffer need not be aligned.
|
|
|
|
void copyTo(char* buffer) const;
|
|
/// Copies the UUID to the buffer. The fields
|
|
/// are in network byte order.
|
|
/// The buffer need not be aligned.
|
|
/// There must have room for at least 16 bytes.
|
|
|
|
Version version() const;
|
|
/// Returns the version of the UUID.
|
|
|
|
int variant() const;
|
|
/// Returns the variant number of the UUID:
|
|
/// - 0 reserved for NCS backward compatibility
|
|
/// - 2 the Leach-Salz variant (used by this class)
|
|
/// - 6 reserved, Microsoft Corporation backward compatibility
|
|
/// - 7 reserved for future definition
|
|
|
|
bool operator == (const UUID& uuid) const;
|
|
bool operator != (const UUID& uuid) const;
|
|
bool operator < (const UUID& uuid) const;
|
|
bool operator <= (const UUID& uuid) const;
|
|
bool operator > (const UUID& uuid) const;
|
|
bool operator >= (const UUID& uuid) const;
|
|
|
|
bool isNull() const;
|
|
/// Returns true iff the UUID is nil (in other words,
|
|
/// consists of all zeros).
|
|
|
|
static const UUID& null();
|
|
/// Returns a null/nil UUID.
|
|
|
|
static const UUID& dns();
|
|
/// Returns the namespace identifier for the DNS namespace.
|
|
|
|
static const UUID& uri();
|
|
/// Returns the namespace identifier for the URI (former URL) namespace.
|
|
|
|
static const UUID& oid();
|
|
/// Returns the namespace identifier for the OID namespace.
|
|
|
|
static const UUID& x500();
|
|
/// Returns the namespace identifier for the X500 namespace.
|
|
|
|
protected:
|
|
UUID(UInt32 timeLow, UInt32 timeMid, UInt32 timeHiAndVersion, UInt16 clockSeq, UInt8 node[]);
|
|
UUID(const char* bytes, Version version);
|
|
int compare(const UUID& uuid) const;
|
|
static void appendHex(std::string& str, UInt8 n);
|
|
static void appendHex(std::string& str, UInt16 n);
|
|
static void appendHex(std::string& str, UInt32 n);
|
|
static Int16 nibble(char hex);
|
|
void fromNetwork();
|
|
void toNetwork();
|
|
|
|
private:
|
|
UInt32 _timeLow;
|
|
UInt16 _timeMid;
|
|
UInt16 _timeHiAndVersion;
|
|
UInt16 _clockSeq;
|
|
UInt8 _node[6];
|
|
|
|
friend class UUIDGenerator;
|
|
};
|
|
|
|
|
|
//
|
|
// inlines
|
|
//
|
|
inline bool UUID::operator == (const UUID& uuid) const
|
|
{
|
|
return compare(uuid) == 0;
|
|
}
|
|
|
|
|
|
inline bool UUID::operator != (const UUID& uuid) const
|
|
{
|
|
return compare(uuid) != 0;
|
|
}
|
|
|
|
|
|
inline bool UUID::operator < (const UUID& uuid) const
|
|
{
|
|
return compare(uuid) < 0;
|
|
}
|
|
|
|
|
|
inline bool UUID::operator <= (const UUID& uuid) const
|
|
{
|
|
return compare(uuid) <= 0;
|
|
}
|
|
|
|
|
|
inline bool UUID::operator > (const UUID& uuid) const
|
|
{
|
|
return compare(uuid) > 0;
|
|
}
|
|
|
|
|
|
inline bool UUID::operator >= (const UUID& uuid) const
|
|
{
|
|
return compare(uuid) >= 0;
|
|
}
|
|
|
|
|
|
inline UUID::Version UUID::version() const
|
|
{
|
|
return Version(_timeHiAndVersion >> 12);
|
|
}
|
|
|
|
|
|
inline bool UUID::isNull() const
|
|
{
|
|
return compare(null()) == 0;
|
|
}
|
|
|
|
|
|
inline void swap(UUID& u1, UUID& u2)
|
|
{
|
|
u1.swap(u2);
|
|
}
|
|
|
|
|
|
} // namespace Poco
|
|
|
|
|
|
#endif // Foundation_UUID_INCLUDED
|