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131 lines
4.2 KiB
C++
131 lines
4.2 KiB
C++
//
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// LoggingFactory.cpp
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//
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// $Id: //poco/svn/Foundation/src/LoggingFactory.cpp#2 $
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//
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// Library: Foundation
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// Package: Logging
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// Module: LoggingFactory
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#include "Poco/LoggingFactory.h"
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#include "Poco/SingletonHolder.h"
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#include "Poco/AsyncChannel.h"
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#include "Poco/ConsoleChannel.h"
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#include "Poco/FileChannel.h"
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#include "Poco/FormattingChannel.h"
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#include "Poco/SplitterChannel.h"
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#include "Poco/NullChannel.h"
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#if defined(POCO_OS_FAMILY_UNIX)
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#include "Poco/SyslogChannel.h"
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#endif
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#if defined(POCO_OS_FAMILY_VMS)
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#include "Poco/OpcomChannel.h"
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#endif
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#if defined(POCO_OS_FAMILY_WINDOWS)
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#include "Poco/EventLogChannel.h"
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#include "Poco/WindowsConsoleChannel.h"
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#endif
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#include "Poco/PatternFormatter.h"
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namespace Poco {
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LoggingFactory::LoggingFactory()
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{
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registerBuiltins();
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}
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LoggingFactory::~LoggingFactory()
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{
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}
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void LoggingFactory::registerChannelClass(const std::string& className, ChannelInstantiator* pFactory)
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{
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_channelFactory.registerClass(className, pFactory);
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}
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void LoggingFactory::registerFormatterClass(const std::string& className, FormatterFactory* pFactory)
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{
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_formatterFactory.registerClass(className, pFactory);
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}
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Channel* LoggingFactory::createChannel(const std::string& className) const
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{
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return _channelFactory.createInstance(className);
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}
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Formatter* LoggingFactory::createFormatter(const std::string& className) const
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{
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return _formatterFactory.createInstance(className);
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}
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LoggingFactory& LoggingFactory::defaultFactory()
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{
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static SingletonHolder<LoggingFactory> sh;
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return *sh.get();
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}
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void LoggingFactory::registerBuiltins()
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{
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_channelFactory.registerClass("AsyncChannel", new Instantiator<AsyncChannel, Channel>);
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#if defined(POCO_OS_FAMILY_WINDOWS)
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_channelFactory.registerClass("ConsoleChannel", new Instantiator<WindowsConsoleChannel, Channel>);
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#else
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_channelFactory.registerClass("ConsoleChannel", new Instantiator<ConsoleChannel, Channel>);
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#endif
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_channelFactory.registerClass("FileChannel", new Instantiator<FileChannel, Channel>);
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_channelFactory.registerClass("FormattingChannel", new Instantiator<FormattingChannel, Channel>);
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_channelFactory.registerClass("SplitterChannel", new Instantiator<SplitterChannel, Channel>);
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_channelFactory.registerClass("NullChannel", new Instantiator<NullChannel, Channel>);
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#if defined(POCO_OS_FAMILY_UNIX)
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_channelFactory.registerClass("SyslogChannel", new Instantiator<SyslogChannel, Channel>);
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#endif
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#if defined(POCO_OS_FAMILY_VMS)
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_channelFactory.registerClass("OpcomChannel", new Instantiator<OpcomChannel, Channel>);
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#endif
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#if defined(POCO_OS_FAMILY_WINDOWS)
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_channelFactory.registerClass("EventLogChannel", new Instantiator<EventLogChannel, Channel>);
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#endif
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_formatterFactory.registerClass("PatternFormatter", new Instantiator<PatternFormatter, Formatter>);
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}
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} // namespace Poco
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