Files
poco/Net/testsuite/src/UDPEchoServer.h
Aleksandar Fabijanic 5a639074d9 change EOL to 'native'
2012-04-29 18:52:25 +00:00

79 lines
2.4 KiB
C++

//
// UDPEchoServer.h
//
// $Id: //poco/1.4/Net/testsuite/src/UDPEchoServer.h#1 $
//
// Definition of the UDPEchoServer class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef UDPEchoServer_INCLUDED
#define UDPEchoServer_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/DatagramSocket.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/Thread.h"
#include "Poco/Event.h"
class UDPEchoServer: public Poco::Runnable
/// A simple sequential UDP echo server.
{
public:
UDPEchoServer();
/// Creates the UDPEchoServer.
UDPEchoServer(const Poco::Net::SocketAddress& sa);
/// Creates the UDPEchoServer and binds it to
/// the given address.
~UDPEchoServer();
/// Destroys the UDPEchoServer.
Poco::UInt16 port() const;
/// Returns the port the echo server is
/// listening on.
Poco::Net::SocketAddress address() const;
/// Returns the address of the server.
void run();
/// Does the work.
private:
Poco::Net::DatagramSocket _socket;
Poco::Thread _thread;
Poco::Event _ready;
bool _stop;
};
#endif // UDPEchoServer_INCLUDED