Files
poco/Foundation/include/Poco/Mutex.h
Aleksandar Fabijanic 1850dc16aa Benchmark and FastLogger (#5081)
* fix(SharedLibrary): Missing DLLs not reported #5069

* fix(CMake): not producing proper binary names #5070

* fix(SharedLibrary): disable shared lib tests in static build #5069

* fix(misc): add pdjson links to gitignore, remove unused var in SharedLibrary, harden TaskManagerTest

* fic(ci): separate oracle and sqlserver odbc (out of disk space) (#5075)

* fic(ci): separate oracle and sqlserver odbc (out of disk space)

* use oracle odbc driver

* use oracle free

* ad db user

* postpone adding user after build

* remove default tablespace (does not exist)

* reinstate all ci jobs

* add postgresl odb tests to ci

* remove spurious syminks

* fix gitignore (pdjson)

* Remove VS projects #5076

* chore: revert leftover ODB IP address

* fix(CodeQL): float comparison alerts

* fix: compile errors

* chore: upgrade asan to macos-14 (tryout)

* fix: .gitignore symlinks; XML Makefile wrong pattern

* Optimize PatternFormatter and Timezone performance #5078

PatternFormatter:
- Cache node name (Environment::nodeName()) to avoid repeated syscalls
- Add extractBasename() for efficient %O format specifier
- Add string reserve(128) to reduce reallocations during formatting

Timezone:
- Cache UTC offset to avoid repeated syscalls (8x speedup for %L patterns)
- Auto-detect TZ environment variable changes to invalidate cache
- Add reloadCache() method for explicit cache refresh

Tests:
- Add TimezoneTest::testUtcOffsetCaching()
- Add PatternFormatterTest::testExtractBasename()

* fix: use Path::separatorin extractBasename #5078

* Add Benchmark #5080

* enh(Logging): move constructors for Message and Logger #5078

* chore(AsyncNotificationCenter): eliminate MSVC warnings

* enh(build): c++20 support #5084

* feat(CppUnit): print class name
execute all named tests (not only the first one)
accept test name with class (eg. testrunner LoggerTest::testLogger) #5083

* feat(Benchmark): Add Logger/FastLogger comparison benchmarks and Windows support

- Add LoggerBench.cpp with AsyncChannel vs FastLogger benchmarks
- Add compare.sh (Linux/macOS) and compare.ps1 (Windows) scripts
- Add LOGGER_BENCHMARK.md with cross-platform benchmark results
- Update README.md with Windows build instructions (Ninja, CMAKE_PREFIX_PATH)
- Add error message when -- options are used on Windows (should use /)
- Update CMakeLists.txt and Makefile to include LoggerBench #5080

* feat(FastLogger): #5078
FastLogger provides a Poco-compatible wrapper around the Quill logging
library, offering significant performance improvements over AsyncChannel
through lock-free SPSC queues and backend thread processing.

Key features:
- Drop-in replacement for Poco::Logger with FastLogger::get()
- Support for all standard Poco channels (Console, File, Rotating, etc.)
- XML/properties configuration via FastLoggerConfigurator
- Thread affinity for backend worker on Linux and Windows
- Log file rotation with size and time-based policies

Performance (CPU time - calling thread latency):
- Linux: 31-70x faster than AsyncChannel
- Windows: 23-87x faster than AsyncChannel
- macOS: Limited improvement due to lack of thread affinity support

New files:
- Foundation/include/Poco/FastLogger.h
- Foundation/src/FastLogger.cpp
- Util/include/Poco/Util/FastLoggerConfigurator.h
- Util/src/FastLoggerConfigurator.cpp
- dependencies/quill/ (header-only Quill 7.5.0 library)

* fix(cmake): disable FastLogger on emscripten (not supported) #5078

* feat(FastLogger): add cpuAfinity config parameter #5087

* fix(FastLogger): Fix lock-order-inversion in FastLogger (TSAN) #5078

* fix(cmake): build not stripping release binaries #5085

* fix(PCRE): fails to compile with clang/c++20 #5131

* feat(AsyncChannel): add CPU affinity property #5087

* feat(SpinlockMutex): make it adaptive #5132

* feat(AsyncChannel): add CPU affinity property #5087

* chore: remove leftover file commited by mistake

* feat(build): allow FastLogger to be fully disabled at build time #5078

Build system changes:
- Add POCO_NO_FASTLOGGER compile definition in CMake when ENABLE_FASTLOGGER=OFF
  to prevent Config.h from auto-enabling FastLogger
- Add ifdef guards around FastLogger tests in LoggingTestSuite.cpp
- Exclude FastLoggerTest.cpp and FastLoggerChannelsTest.cpp from CMake build
  when FastLogger is disabled
- Add POCO_NO_FASTLOGGER support to Make build system for Foundation and Util
- Add CI jobs to verify builds work without FastLogger (CMake and Make)

Code changes:
- Add LoggingConfigurator::configure() convenience method for quick logging setup

* fix(ci): testrunner args

* chore(progen): remove leftover script #5076

* fix(test): give ANC a bit more time to process

* fix(ci): set env before test run

* chore(doc): quill license

* feat(Channel): add log(Message&&) #5133

* fix(ci): set env before test run

* fix(TestRunner): don't search children #5083

* feat: lock-free queues #5134

* feat(Benchmark): various comparisons

* chore: cleanup benchmark
2025-12-22 21:06:43 +01:00

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//
// Mutex.h
//
// Library: Foundation
// Package: Threading
// Module: Mutex
//
// Definition of the Mutex and FastMutex classes.
//
// Copyright (c) 2004-2008, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_Mutex_INCLUDED
#define Foundation_Mutex_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Exception.h"
#include "Poco/ScopedLock.h"
#include "Poco/Timestamp.h"
#include <atomic>
#include <thread>
#ifdef POCO_ENABLE_STD_MUTEX
#include "Poco/Mutex_STD.h"
#else
#if defined(POCO_OS_FAMILY_WINDOWS)
#include "Poco/Mutex_WIN32.h"
#elif defined(POCO_VXWORKS)
#include "Poco/Mutex_VX.h"
#else
#include "Poco/Mutex_POSIX.h"
#endif
#endif
namespace Poco {
class Foundation_API Mutex: private MutexImpl
/// A Mutex (mutual exclusion) is a synchronization
/// mechanism used to control access to a shared resource
/// in a concurrent (multithreaded) scenario.
/// Mutexes are recursive, that is, the same mutex can be
/// locked multiple times by the same thread (but, of course,
/// not by other threads).
/// Using the ScopedLock class is the preferred way to automatically
/// lock and unlock a mutex.
{
public:
using ScopedLock = Poco::ScopedLock<Mutex>;
using ScopedLockWithUnlock = Poco::ScopedLockWithUnlock<Mutex>;
Mutex();
/// creates the Mutex.
~Mutex();
/// destroys the Mutex.
void lock();
/// Locks the mutex. Blocks if the mutex
/// is held by another thread.
void lock(long milliseconds);
/// Locks the mutex. Blocks up to the given number of milliseconds
/// if the mutex is held by another thread. Throws a TimeoutException
/// if the mutex can not be locked within the given timeout.
///
/// Performance Note: On most platforms (including Windows), this member function is
/// implemented using a loop calling (the equivalent of) tryLock() and Thread::sleep().
/// On POSIX platforms that support pthread_mutex_timedlock(), this is used.
bool tryLock();
/// Tries to lock the mutex. Returns false immediately
/// if the mutex is already held by another thread.
/// Returns true if the mutex was successfully locked.
bool tryLock(long milliseconds);
/// Locks the mutex. Blocks up to the given number of milliseconds
/// if the mutex is held by another thread.
/// Returns true if the mutex was successfully locked.
///
/// Performance Note: On most platforms (including Windows), this member function is
/// implemented using a loop calling (the equivalent of) tryLock() and Thread::sleep().
/// On POSIX platforms that support pthread_mutex_timedlock(), this is used.
void unlock();
/// Unlocks the mutex so that it can be acquired by
/// other threads.
private:
Mutex(const Mutex&);
Mutex& operator = (const Mutex&);
};
class Foundation_API FastMutex: private FastMutexImpl
/// A FastMutex (mutual exclusion) is similar to a Mutex.
/// Unlike a Mutex, however, a FastMutex is not recursive,
/// which means that a deadlock will occur if the same
/// thread tries to lock a mutex it has already locked again.
/// Locking a FastMutex is faster than locking a recursive Mutex.
/// Using the ScopedLock class is the preferred way to automatically
/// lock and unlock a mutex.
{
public:
using ScopedLock = Poco::ScopedLock<FastMutex>;
using ScopedLockWithUnlock = Poco::ScopedLockWithUnlock<FastMutex>;
FastMutex();
/// creates the Mutex.
~FastMutex();
/// destroys the Mutex.
void lock();
/// Locks the mutex. Blocks if the mutex
/// is held by another thread.
void lock(long milliseconds);
/// Locks the mutex. Blocks up to the given number of milliseconds
/// if the mutex is held by another thread. Throws a TimeoutException
/// if the mutex can not be locked within the given timeout.
///
/// Performance Note: On most platforms (including Windows), this member function is
/// implemented using a loop calling (the equivalent of) tryLock() and Thread::sleep().
/// On POSIX platforms that support pthread_mutex_timedlock(), this is used.
bool tryLock();
/// Tries to lock the mutex. Returns false immediately
/// if the mutex is already held by another thread.
/// Returns true if the mutex was successfully locked.
bool tryLock(long milliseconds);
/// Locks the mutex. Blocks up to the given number of milliseconds
/// if the mutex is held by another thread.
/// Returns true if the mutex was successfully locked.
///
/// Performance Note: On most platforms (including Windows), this member function is
/// implemented using a loop calling (the equivalent of) tryLock() and Thread::sleep().
/// On POSIX platforms that support pthread_mutex_timedlock(), this is used.
void unlock();
/// Unlocks the mutex so that it can be acquired by
/// other threads.
private:
FastMutex(const FastMutex&);
FastMutex& operator = (const FastMutex&);
};
class Foundation_API SpinlockMutex
/// A SpinlockMutex, implemented in terms of std::atomic_flag, as
/// busy-wait mutual exclusion.
///
/// Spins adaptively: spin briefly, then yield, then sleep.
/// This avoids burning CPU while still being fast for uncontended locks.
/// On C++20, uses test() with relaxed ordering for efficient polling
/// (avoids cache line bouncing), then test_and_set() with acquire
/// only when the lock appears free.
///
/// While in some cases (eg. locking small blocks of code)
/// busy-waiting may be an optimal solution, in many scenarios
/// spinlock may not be the right choice (especially on single-core
/// systems) - it is up to the user to choose the proper mutex type
/// for their particular case.
///
/// Works with the ScopedLock class.
{
public:
using ScopedLock = Poco::ScopedLock<SpinlockMutex>;
using ScopedLockWithUnlock = Poco::ScopedLockWithUnlock<SpinlockMutex>;
SpinlockMutex();
/// Creates the SpinlockMutex.
~SpinlockMutex();
/// Destroys the SpinlockMutex.
void lock();
/// Locks the mutex. Blocks if the mutex
/// is held by another thread.
void lock(long milliseconds);
/// Locks the mutex. Blocks up to the given number of milliseconds
/// if the mutex is held by another thread. Throws a TimeoutException
/// if the mutex can not be locked within the given timeout.
bool tryLock();
/// Tries to lock the mutex. Returns immediately, false
/// if the mutex is already held by another thread, true
/// if the mutex was successfully locked.
bool tryLock(long milliseconds);
/// Locks the mutex. Blocks up to the given number of milliseconds
/// if the mutex is held by another thread.
/// Returns true if the mutex was successfully locked.
void unlock();
/// Unlocks the mutex so that it can be acquired by
/// other threads.
private:
std::atomic_flag _flag = ATOMIC_FLAG_INIT;
};
class Foundation_API NullMutex
/// A NullMutex is an empty mutex implementation
/// which performs no locking at all. Useful in policy driven design
/// where the type of mutex used can be now a template parameter allowing the user to switch
/// between thread-safe and not thread-safe depending on his need
/// Works with the ScopedLock class
{
public:
using ScopedLock = Poco::ScopedLock<NullMutex>;
using ScopedLockWithUnlock = Poco::ScopedLockWithUnlock<NullMutex>;
NullMutex() = default;
/// Creates the NullMutex.
~NullMutex() = default;
/// Destroys the NullMutex.
void lock()
/// Does nothing.
{
}
void lock(long)
/// Does nothing.
{
}
bool tryLock()
/// Does nothing and always returns true.
{
return true;
}
bool tryLock(long)
/// Does nothing and always returns true.
{
return true;
}
void unlock()
/// Does nothing.
{
}
};
//
// inlines
//
//
// Mutex
//
inline void Mutex::lock()
{
lockImpl();
}
inline void Mutex::lock(long milliseconds)
{
if (!tryLockImpl(milliseconds))
throw TimeoutException();
}
inline bool Mutex::tryLock()
{
return tryLockImpl();
}
inline bool Mutex::tryLock(long milliseconds)
{
return tryLockImpl(milliseconds);
}
inline void Mutex::unlock()
{
unlockImpl();
}
//
// FastMutex
//
inline void FastMutex::lock()
{
lockImpl();
}
inline void FastMutex::lock(long milliseconds)
{
if (!tryLockImpl(milliseconds))
throw TimeoutException();
}
inline bool FastMutex::tryLock()
{
return tryLockImpl();
}
inline bool FastMutex::tryLock(long milliseconds)
{
return tryLockImpl(milliseconds);
}
inline void FastMutex::unlock()
{
unlockImpl();
}
//
// SpinlockMutex
//
inline bool SpinlockMutex::tryLock()
{
return !_flag.test_and_set(std::memory_order_acquire);
}
inline void SpinlockMutex::unlock()
{
_flag.clear(std::memory_order_release);
}
} // namespace Poco
#endif // Foundation_Mutex_INCLUDED