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9530a77347
* fix(ODBC): Insert NULL using BULK #4001 resolve bound types and sizes at compile time * fix: remove string suffix for static_assert * Insert NULL using BULK #4001 * fix: typo * fix(SQLite): missing functions; consolidate extract calls * chore(SQLite): remove unnecessary typedef * fix(SQLite): remove duplicate functions * fix(SQLite): compile errors and warnings * fix(SQLite): extract implementation signatures * fix(SQLite): long64 platforms compile errors * fix(SQLite): long64 platforms compile errors, part ii * fix(ODBC): windows build * fix(ODBC): MSSQL big string on windows * fix(Data): psql and mysql compile errors * fix(PostgreSQL): add missing functions * fix(ODBC): revert column size discovery (breaks Oracle) * fix(PostgreSQL): Nullable extraction #4001 * fix(MySQL): Nullable extraction #4001 * chore(Data): code tidy up * fix(ODBC): add missing changes
334 lines
6.6 KiB
C++
334 lines
6.6 KiB
C++
//
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// Nullable.h
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//
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// Library: Foundation
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// Package: Core
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// Module: Nullable
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//
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// Definition of the Nullable template class.
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//
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// Copyright (c) 2010, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_Nullable_INCLUDED
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#define Foundation_Nullable_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/Exception.h"
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#include <optional>
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#include <iostream>
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namespace Poco {
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using NullType = std::nullopt_t;
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template <typename C>
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class Nullable
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/// Nullable is a simple wrapper class for value types
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/// that allows objects or native type variables
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/// to have "null" value.
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///
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/// The class is useful for passing parameters to functions
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/// when parameters are optional and no default values
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/// should be used or when a non-assigned state is needed,
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/// such as in e.g. fetching null values from database.
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///
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/// A Nullable can be default constructed. In this case,
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/// the Nullable will have a Null value and isNull() will
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/// return true. Calling value() (without default value) on
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/// a Null object will throw a NullValueException.
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///
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/// A Nullable can also be constructed from a value.
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/// It is possible to assign a value to a Nullable, and
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/// to reset a Nullable to contain a Null value by calling
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/// clear().
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///
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/// For use with Nullable, the value type should support
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/// default construction.
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{
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public:
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using Type = C;
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Nullable()
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/// Creates an empty Nullable.
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{
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}
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Nullable(const NullType&)
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/// Creates an empty Nullable.
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{
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}
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Nullable(const C& value):
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/// Creates a Nullable with the given value.
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_optional(value)
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{
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}
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Nullable(C&& value):
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/// Creates a Nullable by moving the given value.
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_optional(std::forward<C>(value))
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{
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}
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Nullable(const Nullable& other):
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/// Creates a Nullable by copying another one.
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_optional(other._optional)
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{
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}
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Nullable(Nullable&& other) noexcept:
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/// Creates a Nullable by moving another one.
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_optional(std::move(other._optional))
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{
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other._optional.reset();
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}
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~Nullable() = default;
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/// Destroys the Nullable.
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Nullable& assign(const C& value)
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/// Assigns a value to the Nullable.
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{
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_optional.emplace(value);
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return *this;
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}
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Nullable& assign(C&& value)
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/// Assigns a value to the Nullable.
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{
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_optional.emplace(std::move(value));
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return *this;
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}
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Nullable& assign(const Nullable& other)
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/// Assigns another Nullable.
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{
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if (&other != this)
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_optional = other._optional;
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return *this;
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}
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Nullable& assign(NullType)
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/// Sets value to null.
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{
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_optional.reset();
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return *this;
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}
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Nullable& operator = (const C& value)
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/// Assigns a value to the Nullable.
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{
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return assign(value);
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}
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Nullable& operator = (C&& value)
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/// Move-assigns a value to the Nullable.
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{
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return assign(std::move(value));
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}
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Nullable& operator = (const Nullable& other)
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/// Assigns another Nullable.
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{
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return assign(other);
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}
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Nullable& operator = (Nullable&& other) noexcept
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/// Moves another Nullable.
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{
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_optional = std::move(other._optional);
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return *this;
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}
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Nullable& operator = (NullType)
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/// Assigns NullType.
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{
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_optional.reset();
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return *this;
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}
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void swap(Nullable& other) noexcept
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/// Swaps this Nullable with other.
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{
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std::swap(_optional, other._optional);
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}
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bool operator == (const Nullable<C>& other) const
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/// Compares two Nullables for equality
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{
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return _optional == other._optional;
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}
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bool operator == (const C& value) const
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/// Compares Nullable with value for equality
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{
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return (_optional.has_value() && _optional.value() == value);
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}
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bool operator == (const NullType&) const
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/// Compares Nullable with NullData for equality
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{
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return !_optional.has_value();
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}
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bool operator != (const C& value) const
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/// Compares Nullable with value for non equality
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{
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return !(*this == value);
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}
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bool operator != (const Nullable<C>& other) const
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/// Compares two Nullables for non equality
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{
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return !(*this == other);
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}
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bool operator != (const NullType&) const
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/// Compares with NullData for non equality
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{
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return _optional.has_value();
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}
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bool operator < (const Nullable<C>& other) const
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/// Compares two Nullable objects. Return true if this object's
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/// value is smaler than the other object's value.
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/// Null value is smaller than a non-null value.
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{
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return _optional < other._optional;
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}
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bool operator > (const Nullable<C>& other) const
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/// Compares two Nullable objects. Return true if this object's
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/// value is greater than the other object's value.
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/// A non-null value is greater than a null value.
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{
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return !(*this == other) && !(*this < other);
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}
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C& value()
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/// Returns the Nullable's value.
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///
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/// Throws a NullValueException if the Nullable is empty.
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{
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if (_optional.has_value())
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return _optional.value();
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else
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throw NullValueException();
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}
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const C& value() const
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/// Returns the Nullable's value.
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///
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/// Throws a NullValueException if the Nullable is empty.
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{
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if (_optional.has_value())
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return _optional.value();
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else
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throw NullValueException();
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}
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const C& value(const C& deflt) const
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/// Returns the Nullable's value, or the
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/// given default value if the Nullable is empty.
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{
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if (_optional.has_value())
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return _optional.value();
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return deflt;
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}
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explicit operator C& ()
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/// Get reference to the value
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{
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return value();
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}
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explicit operator const C& () const
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/// Get const reference to the value
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{
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return value();
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}
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operator const NullType& () const
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/// Get reference to the value
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{
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return _null;
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}
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bool isNull() const
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/// Returns true if the Nullable is empty.
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{
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return !_optional.has_value();
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}
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void clear()
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/// Clears the Nullable.
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{
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_optional.reset();
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}
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private:
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std::optional<C> _optional;
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static constexpr NullType _null {std::nullopt};
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};
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template <typename C>
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inline void swap(Nullable<C>& n1, Nullable<C>& n2) noexcept
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{
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n1.swap(n2);
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}
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template <typename C>
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std::ostream& operator<<(std::ostream& out, const Nullable<C>& obj)
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{
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if (!obj.isNull()) out << obj.value();
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return out;
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}
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template <typename C>
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bool operator == (const NullType&, const Nullable<C>& n)
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/// Returns true if this Nullable is null.
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{
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return n.isNull();
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}
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template <typename C>
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bool operator != (const C& c, const Nullable<C>& n)
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/// Compares Nullable with value for non equality
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{
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return !(n == c);
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}
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template <typename C>
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bool operator == (const C& c, const Nullable<C>& n)
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/// Compares Nullable with NullData for equality
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{
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return (n == c);
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}
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template <typename C>
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bool operator != (const NullType&, const Nullable<C>& n)
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/// Returns true if this Nullable is not null.
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{
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return !n.isNull();
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}
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} // namespace Poco
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#endif // Foundation_Nullable_INCLUDED
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