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aab4058bae
* foundation: Remove unused ucp.h Nothing use this and it is not even included in Visual Studio project files. Remove it so it will not confuse any more. * foundation: Hide zlib from user Hide zlib completly from user. This way we do not need to publish zlib.h or zconfig.h. As we now have two different pointer initalizing in constructor I choose to use unique pointers so it is more obvious those are safe. I also choose to use make_unique which default initalize z_stream_t. This makes code more readable as we do not need to specifie every field of z_stream_t. It really should not matter much if we initialize couple field for nothing. If does we should add comment about that. Still keeping _buffer without inializing as it is quite big. * xml: Hide expat and ParserEngine from user Hide expat completly from user. This way we do not need to publish expat.h or expat_external.h. I move also headers to orignal locations so diff is smaller compared to original. * chore(Foundation): Compression level constants --------- Co-authored-by: Kari Argillander <kari.argillander@fidelix.com>
210 lines
6.5 KiB
C++
210 lines
6.5 KiB
C++
//
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// DeflatingStream.h
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//
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// Library: Foundation
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// Package: Streams
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// Module: ZLibStream
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//
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// Definition of the DeflatingStream class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_DeflatingStream_INCLUDED
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#define Foundation_DeflatingStream_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/BufferedStreamBuf.h"
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#include <istream>
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#include <ostream>
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struct z_stream_s;
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namespace Poco {
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class Foundation_API DeflatingStreamBuf: public BufferedStreamBuf
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/// This is the streambuf class used by DeflatingInputStream and DeflatingOutputStream.
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/// The actual work is delegated to zlib (see http://zlib.net).
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/// Both zlib (deflate) streams and gzip streams are supported.
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/// Output streams should always call close() to ensure
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/// proper completion of compression.
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/// A compression level (0 to 9) can be specified in the constructor.
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{
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public:
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enum StreamType
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{
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STREAM_ZLIB, /// Create a zlib header, use Adler-32 checksum.
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STREAM_GZIP /// Create a gzip header, use CRC-32 checksum.
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};
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enum CompressionLevel
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/// Constants for compression levels.
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/// Note to maintainers: These must be kept in sync with the constants
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/// defined by zlib.
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{
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DEFAULT_COMPRESSION = -1,
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NO_COMPRESSION = 0,
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BEST_SPEED = 1,
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BEST_COMPRESSION = 9
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};
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DeflatingStreamBuf(std::istream& istr, StreamType type, int level);
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/// Creates a DeflatingStreamBuf for compressing data read
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/// from the given input stream.
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DeflatingStreamBuf(std::istream& istr, int windowBits, int level);
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/// Creates a DeflatingStreamBuf for compressing data read
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/// from the given input stream.
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///
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/// Please refer to the zlib documentation of deflateInit2() for a description
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/// of the windowBits parameter.
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DeflatingStreamBuf(std::ostream& ostr, StreamType type, int level);
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/// Creates a DeflatingStreamBuf for compressing data passed
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/// through and forwarding it to the given output stream.
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DeflatingStreamBuf(std::ostream& ostr, int windowBits, int level);
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/// Creates a DeflatingStreamBuf for compressing data passed
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/// through and forwarding it to the given output stream.
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///
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/// Please refer to the zlib documentation of deflateInit2() for a description
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/// of the windowBits parameter.
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~DeflatingStreamBuf();
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/// Destroys the DeflatingStreamBuf.
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int close();
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/// Finishes up the stream.
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///
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/// Must be called when deflating to an output stream.
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protected:
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int readFromDevice(char* buffer, std::streamsize length);
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int writeToDevice(const char* buffer, std::streamsize length);
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virtual int sync();
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private:
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enum
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{
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STREAM_BUFFER_SIZE = 1024,
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DEFLATE_BUFFER_SIZE = 32768
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};
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std::istream* _pIstr;
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std::ostream* _pOstr;
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char* _buffer;
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z_stream_s* _pZstr;
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bool _eof;
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};
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class Foundation_API DeflatingIOS: public virtual std::ios
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/// The base class for DeflatingOutputStream and DeflatingInputStream.
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///
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/// This class is needed to ensure the correct initialization
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/// order of the stream buffer and base classes.
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{
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public:
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DeflatingIOS(std::ostream& ostr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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/// Creates a DeflatingIOS for compressing data passed
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/// through and forwarding it to the given output stream.
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DeflatingIOS(std::ostream& ostr, int windowBits, int level);
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/// Creates a DeflatingIOS for compressing data passed
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/// through and forwarding it to the given output stream.
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///
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/// Please refer to the zlib documentation of deflateInit2() for a description
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/// of the windowBits parameter.
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DeflatingIOS(std::istream& istr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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/// Creates a DeflatingIOS for compressing data read
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/// from the given input stream.
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DeflatingIOS(std::istream& istr, int windowBits, int level);
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/// Creates a DeflatingIOS for compressing data read
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/// from the given input stream.
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///
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/// Please refer to the zlib documentation of deflateInit2() for a description
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/// of the windowBits parameter.
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~DeflatingIOS();
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/// Destroys the DeflatingIOS.
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DeflatingStreamBuf* rdbuf();
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/// Returns a pointer to the underlying stream buffer.
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protected:
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DeflatingStreamBuf _buf;
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};
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class Foundation_API DeflatingOutputStream: public std::ostream, public DeflatingIOS
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/// This stream compresses all data passing through it
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/// using zlib's deflate algorithm.
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/// After all data has been written to the stream, close()
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/// must be called to ensure completion of compression.
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/// Example:
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/// std::ofstream ostr("data.gz", std::ios::binary);
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/// DeflatingOutputStream deflater(ostr, DeflatingStreamBuf::STREAM_GZIP);
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/// deflater << "Hello, world!" << std::endl;
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/// deflater.close();
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/// ostr.close();
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{
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public:
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DeflatingOutputStream(std::ostream& ostr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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/// Creates a DeflatingOutputStream for compressing data passed
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/// through and forwarding it to the given output stream.
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DeflatingOutputStream(std::ostream& ostr, int windowBits, int level);
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/// Creates a DeflatingOutputStream for compressing data passed
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/// through and forwarding it to the given output stream.
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///
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/// Please refer to the zlib documentation of deflateInit2() for a description
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/// of the windowBits parameter.
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~DeflatingOutputStream();
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/// Destroys the DeflatingOutputStream.
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int close();
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/// Finishes up the stream.
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///
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/// Must be called when deflating to an output stream.
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protected:
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virtual int sync();
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};
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class Foundation_API DeflatingInputStream: public std::istream, public DeflatingIOS
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/// This stream compresses all data passing through it
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/// using zlib's deflate algorithm.
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{
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public:
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DeflatingInputStream(std::istream& istr, DeflatingStreamBuf::StreamType type = DeflatingStreamBuf::STREAM_ZLIB, int level = DeflatingStreamBuf::DEFAULT_COMPRESSION);
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/// Creates a DeflatingIOS for compressing data read
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/// from the given input stream.
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DeflatingInputStream(std::istream& istr, int windowBits, int level);
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/// Creates a DeflatingIOS for compressing data read
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/// from the given input stream.
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///
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/// Please refer to the zlib documentation of deflateInit2() for a description
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/// of the windowBits parameter.
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~DeflatingInputStream();
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/// Destroys the DeflatingInputStream.
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};
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} // namespace Poco
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#endif // Foundation_DeflatingStream_INCLUDED
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