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182 lines
6.2 KiB
C++
182 lines
6.2 KiB
C++
//
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// AsyncNotificationCenter.h
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//
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// Library: Foundation
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// Package: Notifications
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// Module: AsyncNotificationCenter
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//
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// Definition of the AsyncNotificationCenter class.
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//
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// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
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// Aleph ONE Software Engineering d.o.o.,
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_AsyncNotificationCenter_INCLUDED
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#define Foundation_AsyncNotificationCenter_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/NotificationCenter.h"
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#include "Poco/Thread.h"
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#include "Poco/RunnableAdapter.h"
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#include "Poco/NotificationQueue.h"
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#if (POCO_HAVE_CPP20_COMPILER)
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#if !(POCO_HAVE_JTHREAD)
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#pragma message ("NOTE: std::jthread is expected but is not available. Please check your compiler version and settings.")
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#endif
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#endif
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include <vector>
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#include <list>
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#include <map>
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#include <optional>
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namespace Poco {
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class Foundation_API AsyncNotificationCenter: public NotificationCenter
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/// AsyncNotificationCenter decouples posting of notifications
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/// from notifying subscribers by calling observers' notification
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/// handler in a dedicated thread.
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///
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/// It supports multiple modes of operation:
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///
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/// - ENQUEUE: Notifications are added to a queue, separate single thread
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/// asynchronously dispatches them to observers sequentially
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///
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/// - NOTIFY: Notifications are added to a list for each observer, multiple
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/// worker threads process notifications in parallel
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///
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/// - BOTH: Combination of both modes, notifications are enqueued and worker
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/// threads dispatch them to observers in parallel.
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///
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/// NOTIFY and BOTH mode:
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///
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/// These modes are only available if the compiler supports C++20 std::jthread.
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///
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/// Notifications can be delivered to observers in a different order than they
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/// were posted, as they are processed by multiple worker threads. Observer
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/// handlers must also be thread-safe as multiple notifications can be dispatched
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/// to the same observer in parallel.
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///
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/// Note about using AsyncObserver
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///
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/// Although it is possible to use them with AsyncNotificationCenter,
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/// it is more efficient to use NObserver.
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{
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public:
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enum class AsyncMode { ENQUEUE, NOTIFY, BOTH };
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/// ENQUEUE: Notifications are enqueued in a separate thread.
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/// NOTIFY: Notifications are dispatched to observers from worker threads
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/// BOTH: Notifications are enqueued and dispatched to observers in worker threads.
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#if (POCO_HAVE_JTHREAD)
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AsyncNotificationCenter(AsyncMode mode = AsyncMode::ENQUEUE, std::size_t workersCount = AsyncNotificationCenter::DEFAULT_WORKERS_COUNT);
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/// Creates the AsyncNotificationCenter and starts the notifying thread and workers.
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#else
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AsyncNotificationCenter();
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/// Creates the AsyncNotificationCenter and starts the notifying thread.
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#endif
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~AsyncNotificationCenter() override;
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/// Stops the notifying thread and destroys the AsyncNotificationCenter.
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AsyncNotificationCenter& operator = (const AsyncNotificationCenter&) = delete;
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AsyncNotificationCenter(const AsyncNotificationCenter&) = delete;
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AsyncNotificationCenter& operator = (AsyncNotificationCenter&&) = delete;
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AsyncNotificationCenter(AsyncNotificationCenter&&) = delete;
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void postNotification(Notification::Ptr pNotification) override;
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/// Enqueues notification into the notification queue.
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int backlog() const override;
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/// Returns the number of notifications in the notification queue.
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std::vector<NotificationResult> synchronousDispatch(Notification::Ptr pNotification);
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/// Dispatches the notification synchronously to all observers that have a function
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/// for synchronous notification processing and accept the notification.
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/// This method blocks until the notification is processed by
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/// all observers. Returns results from all observers that accepted the notification.
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protected:
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void notifyObservers(Notification::Ptr& pNotification) override;
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private:
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void start();
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void stop();
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void dequeue();
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using Adapter = RunnableAdapter<AsyncNotificationCenter>;
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const AsyncMode _mode { AsyncMode::ENQUEUE };
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// Async enqueue for notifications
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Thread _enqueueThread;
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NotificationQueue _nq;
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Adapter _ra;
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std::atomic<bool> _enqueueThreadStarted;
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std::atomic<bool> _enqueueThreadDone;
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#if (POCO_HAVE_JTHREAD)
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// Async notification dispatching
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using NotificationList = std::list<Notification::Ptr>;
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using ObserversMap = std::map<AbstractObserverPtr, NotificationList>;
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using NotificationTuple = std::tuple<AbstractObserverPtr, Notification::Ptr>;
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std::optional<NotificationTuple> nextNotification();
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void dispatchNotifications(std::stop_token& stopToken, int workerId);
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/// Dispatching function executed by each worker thread.
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constexpr static std::size_t DEFAULT_WORKERS_COUNT { 5 };
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/// Default number of worker threads to process notifications.
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/// This can be configured to a different value if needed.
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const std::size_t _workersCount { DEFAULT_WORKERS_COUNT };
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/// Number of worker threads to process notifications.
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/// This can be configured to a different value if needed.
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std::vector<std::jthread> _workers;
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/// Workers pop notifications from the lists and call the observers' notification handlers.
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/// If an observer is not registered anymore (hasObserver), it is removed from the map.
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/// Workers pick observers in a round robin fashion.
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ObserversMap _lists;
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/// Each observer has its own list of pending notifications.
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/// Observers are identifed by their pointers.
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/// When adding to the queue, observersToNotify is used to get the observers
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/// that are registered for such notification.
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ObserversMap::iterator _workerIterator;
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/// Iterator to the current observer list being processed by the worker threads.
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/// It is used to ensure that workers process observers in a round robin fashion.
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std::mutex _listsMutex;
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/// Mutex to protect access to the lists of notifications.
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/// It is used to ensure that workers can safely access the lists.
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bool _listsEmpty { true };
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std::condition_variable _listsEmptyCondition;
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// Condition variable to notify workers when new notifications are added to lists.
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#endif
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};
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} // namespace Poco
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#endif // Foundation_AsyncNotificationCenter_INCLUDED
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