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* chore(CppParser): 0, NULL --> nullptr * chore(Crypto): 0, NULL --> nullptr * chore(DNSSD): 0, NULL --> nullptr * chore(Encodings): 0, NULL --> nullptr * chore(CppUnit): Correct indentation. * chore(Foundation): 0, NULL --> nullptr * chore(CMake): Always warn about wrong nullptr usage when compiling with GCC or CLang * chore(Net): 0, NULL --> nullptr * chore(Foundation): 0, NULL --> nullptr * chore(Data): 0, NULL --> nullptr * chore(macOS): 0, NULL --> nullptr * chore(XML): 0, NULL --> nullptr * chore(Zip): 0, NULL --> nullptr * chore(Util): 0, NULL --> nullptr * chore(Net/NetSSL): 0, NULL --> nullptr * chore(Bonjour): 0, NULL --> nullptr * chore(MongoDB, Redis): 0, NULL --> nullptr * chore(Poco): 0, NULL --> nullptr * chore(Win32): 0, NULL --> nullptr * chore(CMake): Only warn about nullptr when verbose warnings are enabled. * Potential fix for code scanning alert no. 1634: Guarded Free Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com> * chore(Net): Fix warning reported by gitlab. * chore(gitlab CI): attempt to clean to gain disk space on the runner. * chore(gitlab CI): Run build with --parallel 4, correct docker cleanup. --------- Co-authored-by: Aleksandar Fabijanic <aleks-f@users.noreply.github.com> Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
433 lines
9.5 KiB
C++
433 lines
9.5 KiB
C++
//
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// FunctionPriorityDelegate.h
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//
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// Library: Foundation
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// Package: Events
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// Module: FunctionPriorityDelegate
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//
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// Implementation of the FunctionPriorityDelegate template.
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//
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// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_FunctionPriorityDelegate_INCLUDED
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#define Foundation_FunctionPriorityDelegate_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/AbstractPriorityDelegate.h"
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#include "Poco/Mutex.h"
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namespace Poco {
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template <class TArgs, bool useSender = true, bool senderIsConst = true>
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class FunctionPriorityDelegate: public AbstractPriorityDelegate<TArgs>
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/// Wraps a freestanding function or static member function
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/// for use as a PriorityDelegate.
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{
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public:
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using NotifyFunction = void (*)(const void *, TArgs &);
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FunctionPriorityDelegate(NotifyFunction function, int prio):
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AbstractPriorityDelegate<TArgs>(prio),
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_function(function)
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{
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}
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FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
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AbstractPriorityDelegate<TArgs>(delegate),
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_function(delegate._function)
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{
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}
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FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
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{
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if (&delegate != this)
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{
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this->_function = delegate._function;
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this->_priority = delegate._priority;
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}
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return *this;
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}
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~FunctionPriorityDelegate() = default;
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FunctionPriorityDelegate() = delete;
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bool notify(const void* sender, TArgs& arguments)
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{
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Mutex::ScopedLock lock(_mutex);
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if (_function)
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{
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(*_function)(sender, arguments);
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return true;
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}
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else return false;
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}
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bool equals(const AbstractDelegate<TArgs>& other) const
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{
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const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
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return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
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}
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AbstractDelegate<TArgs>* clone() const
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{
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return new FunctionPriorityDelegate(*this);
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}
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void disable()
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{
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Mutex::ScopedLock lock(_mutex);
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_function = nullptr;
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}
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protected:
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NotifyFunction _function;
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Mutex _mutex;
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};
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template <class TArgs>
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class FunctionPriorityDelegate<TArgs, true, false>: public AbstractPriorityDelegate<TArgs>
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{
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public:
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using NotifyFunction = void (*)(void *, TArgs &);
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FunctionPriorityDelegate(NotifyFunction function, int prio):
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AbstractPriorityDelegate<TArgs>(prio),
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_function(function)
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{
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}
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FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
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AbstractPriorityDelegate<TArgs>(delegate),
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_function(delegate._function)
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{
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}
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FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
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{
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if (&delegate != this)
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{
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this->_function = delegate._function;
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this->_priority = delegate._priority;
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}
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return *this;
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}
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~FunctionPriorityDelegate() = default;
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FunctionPriorityDelegate() = delete;
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bool notify(const void* sender, TArgs& arguments)
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{
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Mutex::ScopedLock lock(_mutex);
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if (_function)
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{
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(*_function)(const_cast<void*>(sender), arguments);
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return true;
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}
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else return false;
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}
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bool equals(const AbstractDelegate<TArgs>& other) const
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{
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const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
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return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
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}
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AbstractDelegate<TArgs>* clone() const
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{
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return new FunctionPriorityDelegate(*this);
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}
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void disable()
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{
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Mutex::ScopedLock lock(_mutex);
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_function = nullptr;
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}
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protected:
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NotifyFunction _function;
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Mutex _mutex;
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};
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template <class TArgs>
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class FunctionPriorityDelegate<TArgs, false>: public AbstractPriorityDelegate<TArgs>
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{
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public:
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using NotifyFunction = void (*)(TArgs &);
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FunctionPriorityDelegate(NotifyFunction function, int prio):
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AbstractPriorityDelegate<TArgs>(prio),
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_function(function)
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{
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}
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FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
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AbstractPriorityDelegate<TArgs>(delegate),
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_function(delegate._function)
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{
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}
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FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
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{
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if (&delegate != this)
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{
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this->_function = delegate._function;
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this->_priority = delegate._priority;
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}
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return *this;
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}
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~FunctionPriorityDelegate() = default;
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FunctionPriorityDelegate() = delete;
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bool notify(const void* sender, TArgs& arguments)
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{
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Mutex::ScopedLock lock(_mutex);
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if (_function)
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{
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(*_function)(arguments);
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return true;
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}
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else return false;
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}
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bool equals(const AbstractDelegate<TArgs>& other) const
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{
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const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
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return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
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}
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AbstractDelegate<TArgs>* clone() const
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{
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return new FunctionPriorityDelegate(*this);
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}
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void disable()
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{
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Mutex::ScopedLock lock(_mutex);
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_function = nullptr;
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}
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protected:
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NotifyFunction _function;
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Mutex _mutex;
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};
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template <>
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class FunctionPriorityDelegate<void, true, true>: public AbstractPriorityDelegate<void>
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/// Wraps a freestanding function or static member function
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/// for use as a PriorityDelegate.
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{
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public:
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using NotifyFunction = void (*)(const void *);
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FunctionPriorityDelegate(NotifyFunction function, int prio):
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AbstractPriorityDelegate<void>(prio),
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_function(function)
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{
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}
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FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
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AbstractPriorityDelegate<void>(delegate),
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_function(delegate._function)
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{
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}
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FunctionPriorityDelegate() = delete;
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FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
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{
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if (&delegate != this)
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{
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this->_function = delegate._function;
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this->_priority = delegate._priority;
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}
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return *this;
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}
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~FunctionPriorityDelegate() override = default;
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bool notify(const void* sender) override
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{
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Mutex::ScopedLock lock(_mutex);
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if (_function)
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{
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(*_function)(sender);
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return true;
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}
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else return false;
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}
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bool equals(const AbstractDelegate<void>& other) const override
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{
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const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
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return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
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}
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AbstractDelegate<void>* clone() const override
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{
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return new FunctionPriorityDelegate(*this);
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}
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void disable() override
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{
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Mutex::ScopedLock lock(_mutex);
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_function = nullptr;
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}
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protected:
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NotifyFunction _function;
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Mutex _mutex;
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};
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template <>
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class FunctionPriorityDelegate<void, true, false>: public AbstractPriorityDelegate<void>
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{
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public:
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using NotifyFunction = void (*)(void *);
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FunctionPriorityDelegate(NotifyFunction function, int prio):
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AbstractPriorityDelegate<void>(prio),
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_function(function)
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{
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}
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FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
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AbstractPriorityDelegate<void>(delegate),
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_function(delegate._function)
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{
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}
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FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
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{
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if (&delegate != this)
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{
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this->_function = delegate._function;
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this->_priority = delegate._priority;
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}
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return *this;
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}
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~FunctionPriorityDelegate() override = default;
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FunctionPriorityDelegate() = delete;
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bool notify(const void* sender) override
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{
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Mutex::ScopedLock lock(_mutex);
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if (_function)
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{
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(*_function)(const_cast<void*>(sender));
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return true;
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}
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else return false;
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}
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bool equals(const AbstractDelegate<void>& other) const override
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{
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const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
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return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
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}
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AbstractDelegate<void>* clone() const override
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{
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return new FunctionPriorityDelegate(*this);
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}
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void disable() override
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{
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Mutex::ScopedLock lock(_mutex);
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_function = nullptr;
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}
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protected:
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NotifyFunction _function;
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Mutex _mutex;
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};
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template <>
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class FunctionPriorityDelegate<void, false>: public AbstractPriorityDelegate<void>
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{
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public:
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using NotifyFunction = void (*)();
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FunctionPriorityDelegate(NotifyFunction function, int prio):
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AbstractPriorityDelegate<void>(prio),
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_function(function)
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{
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}
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FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
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AbstractPriorityDelegate<void>(delegate),
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_function(delegate._function)
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{
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}
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FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
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{
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if (&delegate != this)
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{
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this->_function = delegate._function;
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this->_priority = delegate._priority;
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}
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return *this;
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}
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~FunctionPriorityDelegate() override = default;
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FunctionPriorityDelegate() = delete;
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bool notify(const void* sender) override
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{
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Mutex::ScopedLock lock(_mutex);
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if (_function)
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{
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(*_function)();
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return true;
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}
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else return false;
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}
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bool equals(const AbstractDelegate<void>& other) const override
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{
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const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
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return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
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}
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AbstractDelegate<void>* clone() const override
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{
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return new FunctionPriorityDelegate(*this);
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}
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void disable() override
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{
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Mutex::ScopedLock lock(_mutex);
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_function = nullptr;
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}
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protected:
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NotifyFunction _function;
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Mutex _mutex;
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};
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} // namespace Poco
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#endif // Foundation_FunctionPriorityDelegate_INCLUDED
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