// // AsyncChannel.cpp // // $Id: //poco/1.4/Foundation/src/AsyncChannel.cpp#1 $ // // Library: Foundation // Package: Logging // Module: AsyncChannel // // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/AsyncChannel.h" #include "Poco/Notification.h" #include "Poco/Message.h" #include "Poco/Formatter.h" #include "Poco/AutoPtr.h" #include "Poco/LoggingRegistry.h" #include "Poco/Exception.h" namespace Poco { class MessageNotification: public Notification { public: MessageNotification(const Message& msg): _msg(msg) { } ~MessageNotification() { } const Message& message() const { return _msg; } private: Message _msg; }; AsyncChannel::AsyncChannel(Channel* pChannel, Thread::Priority prio): _pChannel(pChannel), _thread("AsyncChannel") { if (_pChannel) _pChannel->duplicate(); _thread.setPriority(prio); } AsyncChannel::~AsyncChannel() { close(); if (_pChannel) _pChannel->release(); } void AsyncChannel::setChannel(Channel* pChannel) { FastMutex::ScopedLock lock(_channelMutex); if (_pChannel) _pChannel->release(); _pChannel = pChannel; if (_pChannel) _pChannel->duplicate(); } Channel* AsyncChannel::getChannel() const { return _pChannel; } void AsyncChannel::open() { FastMutex::ScopedLock lock(_threadMutex); if (!_thread.isRunning()) _thread.start(*this); } void AsyncChannel::close() { if (_thread.isRunning()) { while (!_queue.empty()) Thread::sleep(100); do { _queue.wakeUpAll(); } while (!_thread.tryJoin(100)); } } void AsyncChannel::log(const Message& msg) { open(); _queue.enqueueNotification(new MessageNotification(msg)); } void AsyncChannel::setProperty(const std::string& name, const std::string& value) { if (name == "channel") setChannel(LoggingRegistry::defaultRegistry().channelForName(value)); else if (name == "priority") setPriority(value); else Channel::setProperty(name, value); } void AsyncChannel::run() { AutoPtr nf = _queue.waitDequeueNotification(); while (nf) { MessageNotification* pNf = dynamic_cast(nf.get()); { FastMutex::ScopedLock lock(_channelMutex); if (pNf && _pChannel) _pChannel->log(pNf->message()); } nf = _queue.waitDequeueNotification(); } } void AsyncChannel::setPriority(const std::string& value) { Thread::Priority prio = Thread::PRIO_NORMAL; if (value == "lowest") prio = Thread::PRIO_LOWEST; else if (value == "low") prio = Thread::PRIO_LOW; else if (value == "normal") prio = Thread::PRIO_NORMAL; else if (value == "high") prio = Thread::PRIO_HIGH; else if (value == "highest") prio = Thread::PRIO_HIGHEST; else throw InvalidArgumentException("thread priority", value); _thread.setPriority(prio); } } // namespace Poco