// // File.h // // $Id: //poco/1.4/Foundation/include/Poco/File.h#3 $ // // Library: Foundation // Package: Filesystem // Module: File // // Definition of the File class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #ifndef Foundation_File_INCLUDED #define Foundation_File_INCLUDED #include "Poco/Foundation.h" #include "Poco/Timestamp.h" #include #if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8) #if defined(_WIN32_WCE) #include "File_WINCE.h" #else #include "Poco/File_WIN32U.h" #endif #elif defined(POCO_OS_FAMILY_WINDOWS) #include "Poco/File_WIN32.h" #elif defined(POCO_VXWORKS) #include "Poco/File_VX.h" #elif defined(POCO_OS_FAMILY_UNIX) #include "Poco/File_UNIX.h" #else #include "Poco/File_VMS.h" #endif namespace Poco { class Path; class Foundation_API File: private FileImpl /// The File class provides methods for working with a file. { public: typedef FileSizeImpl FileSize; File(); /// Creates the file. File(const std::string& path); /// Creates the file. File(const char* path); /// Creates the file. File(const Path& path); /// Creates the file. File(const File& file); /// Copy constructor. virtual ~File(); /// Destroys the file. File& operator = (const File& file); /// Assignment operator. File& operator = (const std::string& path); /// Assignment operator. File& operator = (const char* path); /// Assignment operator. File& operator = (const Path& path); /// Assignment operator. void swap(File& file); /// Swaps the file with another one. const std::string& path() const; /// Returns the path. bool exists() const; /// Returns true iff the file exists. bool canRead() const; /// Returns true iff the file is readable. bool canWrite() const; /// Returns true iff the file is writeable. bool canExecute() const; /// Returns true iff the file is executable. /// /// On Windows and OpenVMS, the file must have /// the extension ".EXE" to be executable. /// On Unix platforms, the executable permission /// bit must be set. bool isFile() const; /// Returns true iff the file is a regular file. bool isLink() const; /// Returns true iff the file is a symbolic link. bool isDirectory() const; /// Returns true iff the file is a directory. bool isDevice() const; /// Returns true iff the file is a device. bool isHidden() const; /// Returns true if the file is hidden. /// /// On Windows platforms, the file's hidden /// attribute is set for this to be true. /// /// On Unix platforms, the file name must /// begin with a period for this to be true. Timestamp created() const; /// Returns the creation date of the file. /// /// Not all platforms or filesystems (e.g. Linux and most Unix /// platforms with the exception of FreeBSD and Mac OS X) /// maintain the creation date of a file. /// On such platforms, created() returns /// the time of the last inode modification. Timestamp getLastModified() const; /// Returns the modification date of the file. File& setLastModified(const Timestamp& ts); /// Sets the modification date of the file. FileSize getSize() const; /// Returns the size of the file in bytes. File& setSize(FileSize size); /// Sets the size of the file in bytes. Can be used /// to truncate a file. File& setWriteable(bool flag = true); /// Makes the file writeable (if flag is true), or /// non-writeable (if flag is false) by setting the /// file's flags in the filesystem accordingly. File& setReadOnly(bool flag = true); /// Makes the file non-writeable (if flag is true), or /// writeable (if flag is false) by setting the /// file's flags in the filesystem accordingly. File& setExecutable(bool flag = true); /// Makes the file executable (if flag is true), or /// non-executable (if flag is false) by setting /// the file's permission bits accordingly. /// /// Does nothing on Windows and OpenVMS. void copyTo(const std::string& path) const; /// Copies the file (or directory) to the given path. /// The target path can be a directory. /// /// A directory is copied recursively. void moveTo(const std::string& path); /// Copies the file (or directory) to the given path and /// removes the original file. The target path can be a directory. void renameTo(const std::string& path); /// Renames the file to the new name. void remove(bool recursive = false); /// Deletes the file. If recursive is true and the /// file is a directory, recursively deletes all /// files in the directory. bool createFile(); /// Creates a new, empty file in an atomic operation. /// Returns true if the file has been created and false /// if the file already exists. Throws an exception if /// an error occurs. bool createDirectory(); /// Creates a directory. Returns true if the directory /// has been created and false if it already exists. /// Throws an exception if an error occurs. void createDirectories(); /// Creates a directory (and all parent directories /// if necessary). void list(std::vector& files) const; /// Fills the vector with the names of all /// files in the directory. void list(std::vector& files) const; /// Fills the vector with the names of all /// files in the directory. bool operator == (const File& file) const; bool operator != (const File& file) const; bool operator < (const File& file) const; bool operator <= (const File& file) const; bool operator > (const File& file) const; bool operator >= (const File& file) const; static void handleLastError(const std::string& path); /// For internal use only. Throws an appropriate /// exception for the last file-related error. protected: void copyDirectory(const std::string& path) const; /// Copies a directory. Used internally by copyTo(). }; // // inlines // inline const std::string& File::path() const { return getPathImpl(); } inline bool File::operator == (const File& file) const { return getPathImpl() == file.getPathImpl(); } inline bool File::operator != (const File& file) const { return getPathImpl() != file.getPathImpl(); } inline bool File::operator < (const File& file) const { return getPathImpl() < file.getPathImpl(); } inline bool File::operator <= (const File& file) const { return getPathImpl() <= file.getPathImpl(); } inline bool File::operator > (const File& file) const { return getPathImpl() > file.getPathImpl(); } inline bool File::operator >= (const File& file) const { return getPathImpl() >= file.getPathImpl(); } inline void swap(File& f1, File& f2) { f1.swap(f2); } } // namespace Poco #endif // Foundation_File_INCLUDED