// // MD4Engine.h // // $Id: //poco/1.4/Foundation/include/Poco/MD4Engine.h#1 $ // // Library: Foundation // Package: Crypt // Module: MD4Engine // // Definition of class MD4Engine. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // // // MD4 (RFC 1320) algorithm: // Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All // rights reserved. // // License to copy and use this software is granted provided that it // is identified as the "RSA Data Security, Inc. MD4 Message-Digest // Algorithm" in all material mentioning or referencing this software // or this function. // // License is also granted to make and use derivative works provided // that such works are identified as "derived from the RSA Data // Security, Inc. MD4 Message-Digest Algorithm" in all material // mentioning or referencing the derived work. // // RSA Data Security, Inc. makes no representations concerning either // the merchantability of this software or the suitability of this // software for any particular purpose. It is provided "as is" // without express or implied warranty of any kind. // // These notices must be retained in any copies of any part of this // documentation and/or software. // #ifndef Foundation_MD4Engine_INCLUDED #define Foundation_MD4Engine_INCLUDED #include "Poco/Foundation.h" #include "Poco/DigestEngine.h" namespace Poco { class Foundation_API MD4Engine: public DigestEngine /// This class implements the MD4 message digest algorithm, /// described in RFC 1320. { public: enum { BLOCK_SIZE = 64, DIGEST_SIZE = 16 }; MD4Engine(); ~MD4Engine(); std::size_t digestLength() const; void reset(); const DigestEngine::Digest& digest(); protected: void updateImpl(const void* data, std::size_t length); private: static void transform(UInt32 state[4], const unsigned char block[64]); static void encode(unsigned char* output, const UInt32* input, std::size_t len); static void decode(UInt32* output, const unsigned char* input, std::size_t len); struct Context { UInt32 state[4]; // state (ABCD) UInt32 count[2]; // number of bits, modulo 2^64 (lsb first) unsigned char buffer[64]; // input buffer }; Context _context; DigestEngine::Digest _digest; MD4Engine(const MD4Engine&); MD4Engine& operator = (const MD4Engine&); }; } // namespace Poco #endif // Foundation_MD5Engine_INCLUDED