// // DirectoryIterator.cpp // // $Id: //poco/svn/Foundation/src/DirectoryIterator.cpp#2 $ // // Library: Foundation // Package: Filesystem // Module: DirectoryIterator // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining a copy of the software and accompanying documentation covered by // this license (the "Software") to use, reproduce, display, distribute, // execute, and transmit the Software, and to prepare derivative works of the // Software, and to permit third-parties to whom the Software is furnished to // do so, all subject to the following: // // The copyright notices in the Software and this entire statement, including // the above license grant, this restriction and the following disclaimer, // must be included in all copies of the Software, in whole or in part, and // all derivative works of the Software, unless such copies or derivative // works are solely in the form of machine-executable object code generated by // a source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // #include "Poco/DirectoryIterator.h" #if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8) #include "DirectoryIterator_WIN32U.cpp" #elif defined(POCO_OS_FAMILY_WINDOWS) #include "DirectoryIterator_WIN32.cpp" #elif defined(POCO_OS_FAMILY_UNIX) #include "DirectoryIterator_UNIX.cpp" #else #include "DirectoryIterator_VMS.cpp" #endif namespace Poco { DirectoryIterator::DirectoryIterator(): _pImpl(0) { } DirectoryIterator::DirectoryIterator(const std::string& path): _path(path), _pImpl(new DirectoryIteratorImpl(path)) { _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path; } DirectoryIterator::DirectoryIterator(const DirectoryIterator& iterator): _path(iterator._path), _pImpl(iterator._pImpl) { if (_pImpl) { _pImpl->duplicate(); _file = _path; } } DirectoryIterator::DirectoryIterator(const File& file): _path(file.path()), _pImpl(new DirectoryIteratorImpl(file.path())) { _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path; } DirectoryIterator::DirectoryIterator(const Path& path): _path(path), _pImpl(new DirectoryIteratorImpl(path.toString())) { _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path; } DirectoryIterator::~DirectoryIterator() { if (_pImpl) _pImpl->release(); } DirectoryIterator& DirectoryIterator::operator = (const DirectoryIterator& it) { if (_pImpl) _pImpl->release(); _pImpl = it._pImpl; if (_pImpl) { _pImpl->duplicate(); _path = it._path; _file = _path; } return *this; } DirectoryIterator& DirectoryIterator::operator = (const File& file) { if (_pImpl) _pImpl->release(); _pImpl = new DirectoryIteratorImpl(file.path()); _path.parseDirectory(file.path()); _path.setFileName(_pImpl->get()); _file = _path; return *this; } DirectoryIterator& DirectoryIterator::operator = (const Path& path) { if (_pImpl) _pImpl->release(); _pImpl = new DirectoryIteratorImpl(path.toString()); _path = path; _path.makeDirectory(); _path.setFileName(_pImpl->get()); _file = _path; return *this; } DirectoryIterator& DirectoryIterator::operator = (const std::string& path) { if (_pImpl) _pImpl->release(); _pImpl = new DirectoryIteratorImpl(path); _path.parseDirectory(path); _path.setFileName(_pImpl->get()); _file = _path; return *this; } DirectoryIterator& DirectoryIterator::operator ++ () { if (_pImpl) { _path.setFileName(_pImpl->next()); _file = _path; } return *this; } DirectoryIterator DirectoryIterator::operator ++ (int dummy) { if (_pImpl) { _path.setFileName(_pImpl->next()); _file = _path; } return *this; } } // namespace Poco